| Reference Manual - 1.4.3 | ||
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| DFBResult PlayTo ( | ||||
| IDirectFBVideoProvider | * | thiz, | ||
| IDirectFBSurface | * | destination, | ||
| const DFBRectangle | * | destination_rect, | ||
| DVFrameCallback | callback, | |||
| void | * | ctx | ||
| ); | ||||
Optionally a callback can be registered that is called for each rendered frame. This is especially important if you are playing to a flipping surface. In this case, you should flip the destination surface in your callback.
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