#include <ace/UPIPE_Stream.h>
class ACE_UPIPE_Stream : public ACE_SPIPE {
public:friend class ACE_UPIPE_Acceptor;friend class ACE_UPIPE_Connector;ACE_UPIPE_Stream (void);virtual ~ACE_UPIPE_Stream (void);int close (void);ACE_HANDLE get_handle (void) const;int send (ACE_Message_Block *mb_p, ACE_Time_Value *timeout = 0);int recv (ACE_Message_Block *&mb_p, ACE_Time_Value *timeout = 0);int send ( const char *buffer, size_t n, ACE_Time_Value *timeout = 0 );int recv (char *buffer, size_t n, ACE_Time_Value *timeout = 0);int send_n ( const char *buffer, size_t n, ACE_Time_Value *timeout = 0 );int recv_n (char *buffer, size_t n, ACE_Time_Value *timeout = 0);int control (int cmd, void *val) const;int get_remote_addr (ACE_UPIPE_Addr &remote_sap) const;void dump (void) const;ACE_ALLOC_HOOK_DECLARE;private:ACE_Message_Block *mb_last_;size_t remaining_;ACE_UPIPE_Addr remote_addr_;MT_Stream stream_;int reference_count_;ACE_Thread_Mutex lock_;};
ACE_UPIPE_Stream (void);
virtual ~ACE_UPIPE_Stream (void);
int close (void);
ACE_HANDLE get_handle (void) const;
int send (ACE_Message_Block *mb_p, ACE_Time_Value *timeout = 0);
int recv (ACE_Message_Block *&mb_p, ACE_Time_Value *timeout = 0);
int send (const char *buffer, size_t n, ACE_Time_Value *timeout = 0);
n bytes through the message queue. Returns -1
on error, else number of bytes sent.
int recv (char *buffer, size_t n, ACE_Time_Value *timeout = 0);
n bytes from the message queue. Returns
-1 on error, else number of bytes read.
int send_n (
const char *buffer,
size_t n,
ACE_Time_Value *timeout = 0
);
n bytes to the message queue. Returns
-1 on error, else number of bytes written (which should == n).
int recv_n (char *buffer, size_t n, ACE_Time_Value *timeout = 0);
n bytes from the message queue.
Returns -1 on error, else the number of bytes read.
int control (int cmd, void *val) const;
int get_remote_addr (ACE_UPIPE_Addr &remote_sap) const;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;