The .hg and .ccg source files are very much like
        .h anc .cc C++ source files, but they contain extra macros, such as
        _CLASS_GOBJECT() and
        _WRAP_METHOD(), from which
        gmmproc generates appropriate C++ source code,
        usually at the same position in the header.  Any additional C++ source
        code will be copied verbatim into the corresponding
        .h or .cc file.
A .hg file will typically include some headers
        and then declare a class, using some macros to add API or behaviour to
        this class. For instance, gtkmm's button.hg looks
        roughly like this:
#include <gtkmm/bin.h>
#include <gtkmm/stockid.h>
_DEFS(gtkmm,gtk)
_PINCLUDE(gtkmm/private/bin_p.h)
namespace Gtk
{
class Button : public Bin
{
  _CLASS_GTKOBJECT(Button,GtkButton,GTK_BUTTON,Gtk::Bin,GtkBin)
public:
  _CTOR_DEFAULT
  explicit Button(const Glib::ustring& label, bool mnemonic = false);
  explicit Button(const StockID& stock_id);
  _WRAP_METHOD(void set_label(const Glib::ustring& label), gtk_button_set_label)
  ...
  _WRAP_SIGNAL(void clicked(), "clicked")
 
  ...
  _WRAP_PROPERTY("label", Glib::ustring)
};
} // namespace Gtk
The macros in this example do the following:
_DEFS()Specifies the destination directry for generated sources, and the name of the main .defs file that gmmproc should parse.
_PINCLUDE()Tells gmmproc to include a header from the generated private/button_p.h file.
_CLASS_GTKOBJECT()Tells gmmproc to add some typedefs, constructors, and standard methods to this class, as appropriate when wrapping a GtkObject-derived type.
_WRAP_METHOD(),
            _WRAP_SIGNAL(), and
            _WRAP_PROPERTY()Add methods to wrap parts of the C API.
The .h and .cc files will be generated from the .hg and .ccg files by processing them with gmmproc like so, though this happens automatically when using the above build structure:
$ cd gtk/src $ /usr/lib/glibmm-2.4/proc/gmmproc -I ../../tools/m4 --defs . button . ./../gtkmm
Notice that we provided gmmproc with the path to the .m4 convert files, the path to the .defs file, the name of a .hg file, the source directory, and the destination directory.
You should avoid including the C header from your C++ header, to avoid polluting the global namespace, and to avoid exporting unnecessary public API. But you will need to include the necessary C headers from your .ccg file.
The macros are explained in more detail in the following sections.
The macros that you use in the .hg and .ccg files often need to know how 
to convert a C++ type to a C type, or vice-versa. gmmproc takes this information 
from an .m4 file in your tools/m4/ directory. This allows it 
to call a C function in the implementation of your C++ method, passing the 
appropriate parameters to that C functon. For instance, this 
tells gmmproc how to convert a GtkTreeView pointer to a Gtk::TreeView pointer:
_CONVERSION(`GtkTreeView*',`TreeView*',`Glib::wrap($3)')
$3 will be replaced by the parameter name when this 
conversion is used by gmmproc.
Some extra macros make this easier and consistent. Look in gtkmm's .m4 files for examples. For instance:
_CONVERSION(`PrintSettings&',`GtkPrintSettings*',__FR2P) _CONVERSION(`const PrintSettings&',`GtkPrintSettings*',__FCR2P) _CONVERSION(`const Glib::RefPtr<Printer>&',`GtkPrinter*',__CONVERT_REFPTR_TO_P($3))
The class macro declares the class itself and its relationship with the
    underlying C type. It generates some internal constructors, the member
    gobject_, typedefs, the gobj()
    accessors, type registration, and the Glib::wrap()
    method, among other things.
Other macros, such as _WRAP_METHOD() and
    _SIGNAL() may only be used after a call to a
    _CLASS_* macro.
This macro declares a wrapper for a type that is derived from
    GObject, but which is not derived from
    GtkObject.
_CLASS_GOBJECT( C++ class, C class, C casting macro, C++ base class, C base class )
For instance, from accelgroup.hg:
_CLASS_GOBJECT(AccelGroup, GtkAccelGroup, GTK_ACCEL_GROUP, Glib::Object, GObject)
This macro declares a wrapper for a type that is derived from
    GtkObject, such as a widget or dialog.
_CLASS_GTKOBJECT( C++ class, C class, C casting macro, C++ base class, C base class )
For instance, from button.hg:
_CLASS_GTKOBJECT(Button, GtkButton, GTK_BUTTON, Gtk::Bin, GtkBin)
This macro declares a wrapper for a non-GObject
    struct, registered with
    g_boxed_type_register_static().
_CLASS_BOXEDTYPE( C++ class, C class, new function, copy function, free function )
For instance, for Gdk::Color:
_CLASS_BOXEDTYPE(Color, GdkColor, NONE, gdk_color_copy, gdk_color_free)
This macro declares a wrapper for a simple assignable struct such as
    GdkRectangle. It is similar to
    _CLASS_BOXEDTYPE, but the C struct is not allocated
    dynamically.
_CLASS_BOXEDTYPE_STATIC( C++ class, C class )
For instance, for Gdk::Rectangle:
_CLASS_BOXEDTYPE_STATIC(Rectangle, GdkRectangle)
This macro declares a wrapper for an opaque struct that has copy and free functions. The new, copy and free functions will be used to instantiate the default constructor, copy constructor and destructor.
_CLASS_OPAQUE_COPYABLE( C++ class, C class, new function, copy function, free function )
For instance, for Gdk::Region:
_CLASS_OPAQUE_COPYABLE(Region, GdkRegion, gdk_region_new, gdk_region_copy, gdk_region_destroy)
This macro declares a wrapper for a reference-counted opaque struct. The
    C++ wrapper can not be directly instantiated and can only be used with
    Glib::RefPtr.
_CLASS_OPAQUE_COPYABLE( C++ class, C class, new function, ref function, unref function )
For instance, for Pango::Coverage:
_CLASS_OPAQUE_REFCOUNTED(Coverage, PangoCoverage, pango_coverage_new, pango_coverage_ref, pango_coverage_unref)
This macro can be used to wrap structs which don't fit into any specialized category.
_CLASS_GENERIC( C++ class, C class )
For instance, for Pango::AttrIter:
_CLASS_GENERIC(AttrIter, PangoAttrIterator)
This macro declares a wrapper for a type that is derived from
    GObject, but which is not derived from
    GtkObject.
_CLASS_INTERFACE( C++ class, C class, C casting macro, C interface struct, Base C++ class (optional), Base C class (optional) )
For instance, from celleditable.hg:
_CLASS_INTERFACE(CellEditable, GtkCellEditable, GTK_CELL_EDITABLE, GtkCellEditableIface)
Two extra parameters are optional, for the case that the interface derives from another interface, 
which should be the case when the GInterface has another GInterface as a prerequisitite. 
For instance, from loadableicon.hg:
_CLASS_INTERFACE(LoadableIcon, GLoadableIcon, G_LOADABLE_ICON, GLoadableIconIface, Icon, GIcon)
The _CTOR_DEFAULT() and
    _WRAP_CTOR() macros add constructors, wrapping the
    specified *_new() C functions. These macros assume that
    the C object has properties with the same names as the function parameters,
    as is usually the case, so that it can supply the parameters directly to a
    g_object_new() call. These constructors never actually
    call the *_new() C functions,
    because gtkmm must actually instantiate derived GTypes, and the
    *_new() C functions are meant only as convenience
    functions for C programmers.
When using _CLASS_GOBJECT(), the constructors should
    be protected (rather than public) and each constructor should have a
    corresponding _WRAP_CREATE() in the public section.
    This prevents the class from being instantiated without using a
    RefPtr. For instance:
class ActionGroup : public Glib::Object
{
  _CLASS_GOBJECT(ActionGroup, GtkActionGroup, GTK_ACTION_GROUP, Glib::Object, GObject)
protected:
  _WRAP_CTOR(ActionGroup(const Glib::ustring& name = Glib::ustring()), gtk_action_group_new)
public:
  _WRAP_CREATE(const Glib::ustring& name = Glib::ustring())
This macro creates a constructor with arguments, equivalent to a
  *_new() C function. It won't actually call the
  *_new() function, but will simply create an equivalent
  constructor with the same argument types. It takes a C++ constructor
  signature, and a C function name.
When a constructor must be partly hand written because, for instance, the
    *_new() C function's parameters do not correspond
    directly to object properties, or because the *_new() C
    function does more than call g_object_new(), the
    _CONSTRUCT() macro may be used in the
    .ccg file to save some work. The _CONSTRUCT macro takes
    a series of property names and values.  For instance, from
    button.ccg:
Button::Button(const Glib::ustring& label, bool mnemonic)
:
  _CONSTRUCT("label", label.c_str(), "use_underline", gboolean(mnemonic))
{}
This macro generates the C++ method to wrap a C function.
_WRAP_METHOD( C++ method signature, C function name)
For instance, from entry.hg:
_WRAP_METHOD(void set_text(const Glib::ustring& text), gtk_entry_set_text)
The C function (e.g. gtk_entry_set_text) is described
    more fully in the .defs file, and the convert*.m4 files
    contain the necessary conversion from the C++ parameter type to the C
    parameter type.  This macro also generates doxygen documentation comments
    based on the *_docs.xml and
    *_docs_override.xml files.
There are some optional extra arguments:
Do an extra reference() on the return value, in case the C function does not provide a reference.
Use the last GError* parameter of the C function to throw an exception.
Puts the generated code in #ifdef blocks. Text about the deprecation can be specified as an optional parameter.
Just call the non-const version of the same function, instead of generating almost duplicate code.
Though it's usually obvious what C++ types should be used in the C++ method, here are some hints:
Objects used via RefPtr: Pass the
            RefPtr as a const reference. For instance,
            const Glib::RefPtr<Gtk::Action>&
                action.
Const Objects used via RefPtr: If the
            object should not be changed by the function, then make sure that
            the object is const, even if the RefPtr is
            already const. For instance, const Glib::RefPtr<const
            Gtk::Action>& action.
Wrapping GList* and
        GSList* parameters: First, you need to discover
        what objects are contained in the list's data field for each item,
        usually by reading the documentation for the C function. The list can
        then be wrapped by an appropriate intermediate type, such as
        Glib::ListHandle or
        Glib::SListHandle. These are templates, so you
        can specify the item type. For instance, Glib::ListHandle<
        Glib::RefPtr<Action> >. Existing typedefs exist for some common
        list types. You may need to define a Traits type to specify how the C
        and C++ types should be converted.
Wrapping GList* and
        GSList* return types: You must discover whether
        the caller should free the list and whether it should release the items
        in the list, again by reading the documentation of the C function. With
        this information you can choose the ownership (none, shallow or deep)
        for the m4 conversion rule, which you should probably put directly into
        the .hg file because the ownership depends on the
        function rather than the type. For instance:
#m4 _CONVERSION(`GSList*', `Glib::SListHandle<Widget*>', `$2($3, Glib::OWNERSHIP_NONE)')
This macro is like _WRAP_METHOD(), but it generates
    only the documentation for a  C++ method that wraps a C function. Use this
    when you must hand-code the method, but you want to use the documentation
    that would be generated if the method was generated.
_WRAP_METHOD_DOCS_ONLY(C function name)
For instance, from container.hg:
_WRAP_METHOD_DOCS_ONLY(gtk_container_remove)
gmmproc will warn you on stdout about functions that you have forgotten to wrap, helping to ensure that you are wrapping the complete API. Buf if you don't want to wrap some functions or if you chose to hand-code some methods then you can use the _IGNORE() macro the make gmmproc stop complaining.
_IGNORE(C function name 1, C function name2, etc)
For instance, from buttonbox.hg:
_IGNORE(gtk_button_box_set_spacing, gtk_button_box_get_spacing,
This macro generates the C++ libsigc++-style signal to wrap a C GObject
    signal. It actually generates a public accessor method, such as
    signal_clicked(), which returns a proxy object.
    gmmproc uses the .defs file to discover the C parameter
    types and the .m4 convert files to discover appropriate type
    conversions.
_WRAP_SIGNAL( C++ signal handler signature, C signal name)
For instance, from button.hg:
_WRAP_SIGNAL(void clicked(),"clicked")
Signals usually have function pointers in the GTK struct, with a
    corresponding enum value. and a g_signal_new() in the
    .c file.
There are some optional extra arguments:
Do not generate an on_something() virtual
                method to allow easy overriding of the default signal handler.
                Use this when adding a signal with a default signal handler
                would break the ABI by increasing the size of the class's
                virtual function table.
This macro generates the C++ method to wrap a C GObject property. You must specify the property name and the wanted C++ type for the property. gmmproc uses the .defs file to discover the C type and the .m4 convert files to discover appropriate type conversions.
_WRAP_PROPERTY(C property name, C++ type)
For instance, from button.hg:
_WRAP_PROPERTY("label", Glib::ustring)
This macro generates a C++ enum to wrap a C enum. You must specify the desired C++ name and the name of the underlying C enum.
For instance, from widget.hg:
_WRAP_ENUM(WindowType, GdkWindowType)
If the enum is not a GType, you must pass a third parameter NO_GTYPE. 
This is the case when there is no *_get_type() function for the C enum, 
but be careful that you don't just need to include an extra header for that function. You should also 
file a bug against the C API, because all enums should be regeistered as GTypes.
For example:
_WRAP_ENUM(IconLookupFlags, GtkIconLookupFlags, NO_GTYPE)
This macro generates a C++ exception class, derived from Glib::Error, with a Code enum and a code() method. You must specify the desired C++ name, the name of the corresponding C enum, and the prefix for the C enum values.
This exception can then be thrown by methods which are generated from _WRAP_METHOD() with the errthrow option.
For instance, from pixbuf.hg:
_WRAP_GERROR(PixbufError, GdkPixbufError, GDK_PIXBUF_ERROR)
Use these macro if you're wrapping a simple struct or boxed type that provides direct access to its data members, to create getters and setters for the data members.
_MEMBER_GET(C++ name, C name, C++ type, C type)
_MEMBER_SET(C++ name, C name, C++ type, C type)
    For example, in rectangle.hg:
    
_MEMBER_GET(x, x, int, int)
Use these macros to automatically provide getters and setters for a data member that is a pointer type. For the getter function, it will create two methods, one const and one non-const.
_MEMBER_GET_PTR(C++ name, C name, C++ type, C type)
_MEMBER_SET_PTR(C++ name, C name, C++ type, C type)
For example, in dialog.hg:
_MEMBER_GET_PTR(vbox, vbox, VBox*, GtkWidget*)
    Use this macro to provide getters and setters for a data member that is a
    GObject type that must be referenced before being
    returned.
  
_MEMBER_GET_GOBJECT(C++ name, C name, C++ type, C type)
_MEMBER_SET_GOBJECT(C++ name, C name, C++ type, C type)
For example, in progress.hg:
_MEMBER_GET_GOBJECT(offscreen_pixmap, offscreen_pixmap, Gdk::Pixmap, GdkPixmap*)
Some of the basic types that are used in C APIs have better alternatives in C++. For example, there's no need for a gboolean type since C++ has bool. The following list shows some commonly-used types in C APIs and what you might convert them to in a C++ wrapper library.
| C type | C++ type | 
|---|---|
| gboolean | bool | 
| gint | int | 
| guint | guint | 
| gdouble | double | 
| gunichar | gunichar | 
| gchar* | Glib::ustring(orstd::stringfor filenames) |