#include <Hatch_Hatcher.hxx>#include <Graphic3d_Array1OfVertex.hxx>#include <Graphic3d_Group.hxx>#include <gp_Pnt.hxx>#include <gp_Pnt2d.hxx>#include <Prs3d_IsoAspect.hxx>#include <Adaptor2d_Curve2d.hxx>#include <GCPnts_UniformDeflection.hxx>#include <Adaptor3d_IsoCurve.hxx>
1.4.1