#include <Standard_Boolean.hxx>#include <IntPatch_SequenceOfPointOfIntersection.hxx>#include <IntPatch_SequenceOfLine.hxx>#include <Standard_Real.hxx>#include <Handle_Adaptor3d_HVertex.hxx>#include <Handle_Adaptor2d_HCurve2d.hxx>#include <Handle_Adaptor3d_HSurface.hxx>#include <Handle_Adaptor3d_TopolTool.hxx>#include <Handle_IntPatch_SequenceNodeOfSequenceOfPointOfIntersection.hxx>#include <Handle_IntPatch_TheGLineOfIntersection.hxx>#include <Handle_IntPatch_TheALineOfIntersection.hxx>#include <Handle_IntPatch_TheWLineOfIntersection.hxx>#include <Handle_IntPatch_TheRLineOfIntersection.hxx>#include <Standard_Integer.hxx>#include <Handle_IntPatch_Line.hxx>#include <Standard.hxx>#include <Standard_Macro.hxx>#include <IntPatch_IntersectionGen.lxx>
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1.4.1