#include <STEPCAFControl_ActorWrite.hxx>
Inheritance diagram for STEPCAFControl_ActorWrite:

Public Member Functions | |
| Standard_EXPORT | STEPCAFControl_ActorWrite () |
| virtual Standard_EXPORT Standard_Boolean | IsAssembly (TopoDS_Shape &S) const |
| Check whether shape S is assembly Returns True if shape is registered in assemblies map . | |
| Standard_EXPORT void | SetStdMode (const Standard_Boolean stdmode=Standard_True) |
| Set standard mode of work In standard mode Actor (default) behaves exactly as its ancestor, also map is cleared . | |
| Standard_EXPORT void | ClearMap () |
| Clears map of shapes registered as assemblies . | |
| Standard_EXPORT void | RegisterAssembly (const TopoDS_Shape &S) |
| Registers shape to be written as assembly The shape should be TopoDS_Compound (else does nothing) . | |
| Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Private Attributes | |
| Standard_Boolean | myStdMode |
| TopTools_MapOfShape | myMap |
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Reimplemented from STEPControl_ActorWrite. |
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Reimplemented from STEPControl_ActorWrite. |
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1.4.1