#include <Standard_ErrorHandler.hxx>#include <Graphic3d_Group.hxx>#include <Prs3d_IsoAspect.hxx>#include <Prs3d_PointAspect.hxx>#include <Bnd_Box.hxx>#include <gp_Pnt.hxx>#include <Poly_Triangulation.hxx>#include <TColgp_Array1OfPnt.hxx>#include <Poly_Array1OfTriangle.hxx>#include <Graphic3d_Array1OfVertex.hxx>#include <Poly_Polygon3D.hxx>#include <Poly_PolygonOnTriangulation.hxx>#include <TColStd_HArray1OfInteger.hxx>#include <Prs3d_ShapeTool.hxx>#include <BRepAdaptor_HSurface.hxx>#include <BRepAdaptor_Curve.hxx>#include <Graphic3d_AspectLine3d.hxx>#include <Graphic3d_ArrayOfPrimitives.hxx>#include <Graphic3d_ArrayOfPolylines.hxx>#include <Poly_Connect.hxx>#include <BRepBndLib.hxx>#include <Precision.hxx>#include <GCPnts_TangentialDeflection.hxx>#include <GCPnts_UniformDeflection.hxx>#include <gp_Circ.hxx>#include <TColStd_Array1OfReal.hxx>#include <BRep_Builder.hxx>#include <BRep_Tool.hxx>#include <TopTools_ListOfShape.hxx>#include <TopTools_ListIteratorOfListOfShape.hxx>#include <TopoDS_Edge.hxx>#include <TopoDS_Vertex.hxx>#include <TopoDS.hxx>#include <Prs3d_NListOfSequenceOfPnt.hxx>#include <Prs3d_NListIteratorOfListOfSequenceOfPnt.hxx>Functions | |
| Handle (TopTools_HSequenceOfShape) Prs3d_WFShape | |
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1.4.1