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Public Member Functions |
| Standard_EXPORT void | EnableSmooth () |
| | enable texture smoothing
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| Standard_EXPORT Standard_Boolean | IsSmoothed () const |
| | Returns TRUE if the texture is smoothed.
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| Standard_EXPORT void | DisableSmooth () |
| | disable texture smoothing
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| Standard_EXPORT void | EnableModulate () |
| | enable texture modulate mode.
the image is modulate with the shading of the surface.
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| Standard_EXPORT void | DisableModulate () |
| | disable texture modulate mode.
the image is directly decal on the surface.
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| Standard_EXPORT Standard_Boolean | IsModulate () const |
| | Returns TRUE if the texture is modulate.
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| Standard_EXPORT void | EnableRepeat () |
| | use this methods if you want to enable
texture repetition on your objects.
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| Standard_EXPORT void | DisableRepeat () |
| | use this methods if you want to disable
texture repetition on your objects.
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| Standard_EXPORT Standard_Boolean | IsRepeat () const |
| | Returns TRUE if the texture repeat is enable.
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| Standard_EXPORT const | Handle (Standard_Type)&DynamicType() const |
Protected Member Functions |
| Standard_EXPORT | Graphic3d_TextureMap (const Handle(Graphic3d_StructureManager)&SM, const Standard_CString Path, const Standard_CString FileName, const Graphic3d_TypeOfTexture Type) |