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void F_API FSOUND_3D_Listener_GetAttributes(
F_FLOAT_API *pos,
F_FLOAT_API *vel,
F_FLOAT_API *fx,
F_FLOAT_API *fy,
F_FLOAT_API *fz,
F_FLOAT_API *tx,
F_FLOAT_API *ty,
F_FLOAT_API *tz
);
| pos | Pointer to a position vector (xyz float triplet), of the listener in world space, measured in distance units. This can be NULL to ignore it. |
| vel | Pointer to a velocity vector (xyz float triplet), of the listener measured in distance units PER SECOND. This can be NULL to ignore it. |
| fx | pointer to x component of a FORWARD unit length orientation vector This can be NULL to ignore it. |
| fy | pointer to y component of a FORWARD unit length orientation vector This can be NULL to ignore it. |
| fz | pointer to z component of a FORWARD unit length orientation vector This can be NULL to ignore it. |
| tx | pointer to x component of a TOP or upwards facing unit length orientation vector This can be NULL to ignore it. |
| ty | pointer to y component of a TOP or upwards facing unit length orientation vector This can be NULL to ignore it. |
| tz | pointer to z component of a TOP or upwards facing unit length orientation vector This can be NULL to ignore it. |