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# ACE_Proactor Member List

This is the complete list of members for ACE_Proactor, including all inherited members.

ACE_Proactor(ACE_Proactor_Impl *implementation=0, int delete_implementation=0, TIMER_QUEUE *tq=0) | ACE_Proactor |
ACE_Proactor(const ACE_Proactor &) | ACE_Proactor | `[private]`
ACE_Proactor_Timer_Handler class | ACE_Proactor | `[friend]`
cancel_timer(ACE_Handler &handler, int dont_call_handle_close=1) | ACE_Proactor | `[virtual]`
cancel_timer(long timer_id, const void **act=0, int dont_call_handle_close=1) | ACE_Proactor | `[virtual]`
check_reconfiguration(ACE_Proactor *) | ACE_Proactor | `[static]`
cleanup(void *instance, void *arg) | ACE_Proactor | `[static]`
close(void) | ACE_Proactor | `[virtual]`
close_dispatch_threads(int wait) | ACE_Proactor |
close_singleton(void) | ACE_Proactor | `[static]`
create_asynch_accept(void) | ACE_Proactor | `[virtual]`
create_asynch_accept_result(ACE_Handler &handler, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_connect(void) | ACE_Proactor | `[virtual]`
create_asynch_connect_result(ACE_Handler &handler, ACE_HANDLE connect_handle, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_read_dgram(void) | ACE_Proactor | `[virtual]`
create_asynch_read_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_read, int flags, int protocol_family, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_read_file(void) | ACE_Proactor | `[virtual]`
create_asynch_read_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_read_stream(void) | ACE_Proactor | `[virtual]`
create_asynch_read_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &tv, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_transmit_file(void) | ACE_Proactor | `[virtual]`
create_asynch_transmit_file_result(ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_write_dgram(void) | ACE_Proactor | `[virtual]`
create_asynch_write_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_write_file(void) | ACE_Proactor | `[virtual]`
create_asynch_write_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
create_asynch_write_stream(void) | ACE_Proactor | `[virtual]`
create_asynch_write_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void *act, ACE_HANDLE event=ACE_INVALID_HANDLE, int priority=0, int signal_number=ACE_SIGRTMIN) | ACE_Proactor | `[virtual]`
delete_implementation_ | ACE_Proactor | `[protected]`
delete_proactor_ | ACE_Proactor | `[protected, static]`
delete_timer_queue_ | ACE_Proactor | `[protected]`
dll_name(void) | ACE_Proactor | `[static]`
end_event_loop(void) | ACE_Proactor | `[static]`
end_event_loop_ | ACE_Proactor | `[protected]`
event_loop_done(void) | ACE_Proactor | `[static]`
event_loop_thread_count_ | ACE_Proactor | `[protected]`
get_handle(void) const | ACE_Proactor | `[virtual]`
handle_events(ACE_Time_Value &wait_time) | ACE_Proactor | `[virtual]`
handle_events(void) | ACE_Proactor | `[virtual]`
implementation(void) const | ACE_Proactor | `[virtual]`
implementation(ACE_Proactor_Impl *implementation) | ACE_Proactor | `[protected, virtual]`
implementation_ | ACE_Proactor | `[protected]`
instance(size_t threads=0) | ACE_Proactor | `[static]`
instance(ACE_Proactor *proactor, int delete_proactor=0) | ACE_Proactor | `[static]`
mutex_ | ACE_Proactor | `[protected]`
name(void) | ACE_Proactor | `[static]`
number_of_threads(void) const | ACE_Proactor |
number_of_threads(size_t threads) | ACE_Proactor |
operator=(const ACE_Proactor &) | ACE_Proactor | `[private]`
post_wakeup_completions(int how_many) | ACE_Proactor | `[protected, static]`
proactor_ | ACE_Proactor | `[protected, static]`
proactor_end_event_loop(void) | ACE_Proactor | `[virtual]`
PROACTOR_EVENT_HOOK typedef | ACE_Proactor |
proactor_event_loop_done(void) | ACE_Proactor | `[virtual]`
proactor_post_wakeup_completions(int how_many) | ACE_Proactor | `[protected, virtual]`
proactor_reset_event_loop(void) | ACE_Proactor | `[virtual]`
proactor_run_event_loop(PROACTOR_EVENT_HOOK=0) | ACE_Proactor | `[virtual]`
proactor_run_event_loop(ACE_Time_Value &tv, PROACTOR_EVENT_HOOK=0) | ACE_Proactor | `[virtual]`
register_handle(ACE_HANDLE handle, const void *completion_key) | ACE_Proactor | `[virtual]`
reset_event_loop(void) | ACE_Proactor | `[static]`
run_event_loop(void) | ACE_Proactor | `[static]`
run_event_loop(ACE_Time_Value &tv) | ACE_Proactor | `[static]`
schedule_repeating_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &interval) | ACE_Proactor | `[virtual]`
schedule_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &time) | ACE_Proactor | `[virtual]`
schedule_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &time, const ACE_Time_Value &interval) | ACE_Proactor | `[virtual]`
thr_mgr_ | ACE_Proactor | `[protected]`
timer_handler_ | ACE_Proactor | `[protected]`
TIMER_HEAP typedef | ACE_Proactor | `[private]`
TIMER_HEAP_ITERATOR typedef | ACE_Proactor | `[private]`
TIMER_LIST typedef | ACE_Proactor | `[private]`
TIMER_LIST_ITERATOR typedef | ACE_Proactor | `[private]`
timer_queue(void) const | ACE_Proactor |
timer_queue(TIMER_QUEUE *timer_queue) | ACE_Proactor |
TIMER_QUEUE typedef | ACE_Proactor |
timer_queue_ | ACE_Proactor | `[protected]`
TIMER_QUEUE_ITERATOR typedef | ACE_Proactor | `[private]`
TIMER_WHEEL typedef | ACE_Proactor | `[private]`
TIMER_WHEEL_ITERATOR typedef | ACE_Proactor | `[private]`
wake_up_dispatch_threads(void) | ACE_Proactor |
~ACE_Proactor(void) | ACE_Proactor | `[virtual]`