## NAME

ACE_TLI_Connector - Defines an active connection factory for the ACE_TLI C++ wrappers.

## SYNOPSIS

    #include <ace/TLI_Connector.h>

    class ACE_TLI_Connector
    {
      public:
        ACE_TLI_Connector (void);
        ACE_TLI_Connector (
            ACE_TLI_Stream &new_stream,
            const ACE_Addr &remote_sap,
            ACE_Time_Value *timeout = 0,
            const ACE_Addr &local_sap = ACE_Addr::sap_any,
            int reuse_addr = 0,
            int flags = O_RDWR,
            int perms = 0,
            const char device[] = ACE_TLI_TCP_DEVICE,
            struct t_info *info = 0,
            int rw_flag = 1,
            struct netbuf *udata = 0,
            struct netbuf *opt = 0
            );
        int connect (
            ACE_TLI_Stream &new_stream,
            const ACE_Addr &remote_sap,
            ACE_Time_Value *timeout = 0,
            const ACE_Addr &local_sap = ACE_Addr::sap_any,
            int reuse_addr = 0,
            int flags = O_RDWR,
            int perms = 0,
            const char device[] = ACE_TLI_TCP_DEVICE,
            struct t_info *info = 0,
            int rw_flag = 1,
            struct netbuf *udata = 0,
            struct netbuf *opt = 0
            );
        int complete (
            ACE_TLI_Stream &new_stream,
            ACE_Addr *remote_sap,
            ACE_Time_Value *tv
            );
        int reset_new_handle (ACE_HANDLE handle);
        typedef ACE_INET_Addr PEER_ADDR;
        typedef ACE_TLI_Stream PEER_STREAM;
        void dump (void) const;
        ACE_ALLOC_HOOK_DECLARE;
    };

## Initialization methods.

    ACE_TLI_Connector (void);

Default constructor.

    ACE_TLI_Connector (
        ACE_TLI_Stream &new_stream,
        const ACE_Addr &remote_sap,
        ACE_Time_Value *timeout = 0,
        const ACE_Addr &local_sap = ACE_Addr::sap_any,
        int reuse_addr = 0,
        int flags = O_RDWR,
        int perms = 0,
        const char device[] = ACE_TLI_TCP_DEVICE,
        struct t_info *info = 0,
        int rw_flag = 1,
        struct netbuf *udata = 0,
        struct netbuf *opt = 0
        );

Actively connect and produce a `new_stream` if things go well. The `remote_sap` is the address that we are trying to connect with. The `timeout` is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with `errno == EWOULDBLOCK`. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made `errno == ETIME`. The `local_sap` is the value of local address to bind to. If it's the default value of `ACE_Addr::sap_any` then the user is letting the OS do the binding. If `reuse_addr` == 1 then the `local_addr` is reused, even if it hasn't been cleanedup yet.

    int connect (
        ACE_TLI_Stream &new_stream,
        const ACE_Addr &remote_sap,
        ACE_Time_Value *timeout = 0,
        const ACE_Addr &local_sap = ACE_Addr::sap_any,
        int reuse_addr = 0,
        int flags = O_RDWR,
        int perms = 0,
        const char device[] = ACE_TLI_TCP_DEVICE,
        struct t_info *info = 0,
        int rw_flag = 1,
        struct netbuf *udata = 0,
        struct netbuf *opt = 0
        );

Actively connect and produce a `new_stream` if things go well. The `remote_sap` is the address that we are trying to connect with. The `timeout` is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with `errno == EWOULDBLOCK`. If *timeout {0, 0} then this is the amount of time to wait before timing out. If the time expires before the connection is made `errno == ETIME`. The `local_sap` is the value of local address to bind to. If it's the default value of `ACE_Addr::sap_any` then the user is letting the OS do the binding. If `reuse_addr` == 1 then the `local_addr` is reused, even if it hasn't been cleanedup yet.

    int complete (
        ACE_TLI_Stream &new_stream,
        ACE_Addr *remote_sap,
        ACE_Time_Value *tv
        );

Try to complete a non-blocking connection. If connection completion is successful then `new_stream` contains the connected ACE_SOCK_Stream. If `remote_sap` is non-NULL then it will contain the address of the connected peer.

    int reset_new_handle (ACE_HANDLE handle);

Resets any event associations on this handle

## Meta-type info

    typedef ACE_INET_Addr PEER_ADDR;

    typedef ACE_TLI_Stream PEER_STREAM;

    void dump (void) const;

Dump the state of an object.

    ACE_ALLOC_HOOK_DECLARE;

Declare the dynamic allocation hooks.

## AUTHOR

Doug Schmidt

## LIBRARY

ace