# ACE Manual Page Index

This file has been generated from the windex file from the ACE package and it contains a list of pointers to the manual pages generated by the OSE documentation tools.

- ACE (3) Contains value added ACE methods that extend the behavior of the UNIX and Win32 OS calls.
- ACE_ARGV (3) Transforms a string `buf` into an `argv` style vector of strings or an `argv` style vector of string `buf`, performing environment variable substitutions if necessary.
- ACE_ATM_Addr (3) Defines the ATM domain address family address format.
- ACE_Accept_Strategy (3) Defines the interface for specifying a passive connection acceptance strategy for a SVC_HANDLER.
- ACE_Acceptor (3) Abstract factory for creating a service handler (SVC_HANDLER), accepting into the SVC_HANDLER, and activating the SVC_HANDLER.
- ACE_Activation_Queue (3) Reifies a method into a request. Subclasses typically represent necessary state and behavior.
- ACE_Active_Map_Manager (3) Define a map abstraction that associates system generated keys with user specified values.
- ACE_Active_Map_Manager_Adapter (3) Defines a map implementation.
- ACE_Active_Map_Manager_Iterator_Adapter (3) Defines a iterator implementation for the Active_Map_Manager_Adapter.
- ACE_Active_Map_Manager_Key (3) Key used in the Active Object Map.
- ACE_Active_Map_Manager_Reverse_Iterator_Adapter (3) Defines a reverse iterator implementation for the Active_Map_Manager_Adapter.
- ACE_Adaptive_Lock (3) An adaptive general locking class that defers the decision of lock type to run time.
- ACE_Addr (3) Defines the base class for the "address family independent" address format.
- ACE_Allocator (3) Interface for a dynamic memory allocator that uses inheritance and dynamic binding to provide extensible mechanisms for allocating and deallocating memory.
- ACE_Allocator_Adapter (3) This class is an Adapter that allows the `ACE_Allocator` to use the `Malloc` class below.
- ACE_Arg_Shifter (3) This ADT shifts known args to the back of the argv vector, so deeper levels of argument parsing can locate the yet unprocessed arguments at the beginning of the vector.
- ACE_Array (3) Implement a dynamic array class.
- ACE_Array_Base (3) Implement a simple dynamic array
- ACE_Array_Iterator (3) Implement an iterator over an ACE_Array.
- ACE_Asynch_Accept (3) This class is a factory for starting off asynchronous accepts on a listen handle. This class forwards all methods to its implementation class.
- ACE_Asynch_Accept_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Accept.
- ACE_Asynch_Accept_Result_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Accept.
- ACE_Asynch_Acceptor (3) This class is an example of the Acceptor Pattern. This class will accept new connections and create new HANDLER to handle the new connections.
- ACE_Asynch_Operation (3) This is an interface base class for all asynch operations. The resposiblility of this class is to forward all methods to its delegation/implementation class, e.g., `ACE_WIN`32_Asynch_Operation or `ACE_POSIX_Asynch_Operation`.
- ACE_Asynch_Operation_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Operation.
- ACE_Asynch_Read_File (3) This class is a factory for starting off asynchronous reads on a file. This class forwards all methods to its implementation class.
- ACE_Asynch_Read_File_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_File::Result.
- ACE_Asynch_Read_File_Result_Impl (3) This is the abstract base class for all the concrete implementation classes for ACE_Asynch_Read_File::Result.
- ACE_Asynch_Read_Stream (3) This class is a factory for starting off asynchronous reads on a stream. This class forwards all methods to its implementation class.
- ACE_Asynch_Read_Stream_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_Stream
- ACE_Asynch_Read_Stream_Result_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Read_Stream::Result class.
- ACE_Asynch_Result (3) An interface base class which allows users access to common information related to an asynchronous operation.
- ACE_Asynch_Result_Impl (3) Abstract base class for the all the classes that provide concrete implementations for ACE_Asynch_Result.
- ACE_Asynch_Transmit_File (3) This class is a factory for starting off asynchronous transmit files on a stream.
- ACE_Asynch_Transmit_File_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Transmit_File.
- ACE_Asynch_Transmit_File_Result_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Transmit_File::Result.
- ACE_Asynch_Write_File (3) This class is a factory for starting off asynchronous writes on a file. This class forwards all methods to its implementation class.
- ACE_Asynch_Write_File_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_File.
- ACE_Asynch_Write_File_Result_Impl (3) This is the abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_File::Result.
- ACE_Asynch_Write_Stream (3) This class is a factory for starting off asynchronous writes on a stream. This class forwards all methods to its implementation class.
- ACE_Asynch_Write_Stream_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_Stream class.
- ACE_Asynch_Write_Stream_Result_Impl (3) Abstract base class for all the concrete implementation classes that provide different implementations for the ACE_Asynch_Write_Stream::Result.
- ACE_At_Thread_Exit (3) Contains a method to be applied when a thread is terminated.
- ACE_Atomic_Op (3) Transparently parameterizes synchronization into basic arithmetic operations.
- ACE_Auto_Array_Ptr (3) Implements an extension to the draft C++ standard auto_ptr abstraction.
- ACE_Auto_Basic_Array_Ptr (3)object (basic) types that must be treated as an array, e.g., deallocated via "delete [] foo".
- ACE_Auto_Basic_Ptr (3)object (basic) types
- ACE_Auto_Event (3) Auto Events.
- ACE_Auto_String_Free (3)allocate strings
- ACE_Barrier (3)op to make ACE "syntactically consistent."
- ACE_Based_Pointer (3) A smart proxy that keeps track of the relative offset of a "pointer" from its base address.
- ACE_Based_Pointer_Basic (3) A proxy that keeps track of the relative offset of a "pointer" from its base address. This class makes it possible to transparently use "pointers" in shared memory as easily as programming with pointers to local memory. In particular, we don't need to ensure that the base addresses of all the pointers are mapped into separate processes at the same absolute memory base address.
- ACE_Based_Pointer_Repository (3) Maps pointers to the base address of the region to which each pointer belongs.
- ACE_Bcast_Node (3) Linked list of broadcast interfaces.
- ACE_Bounded_Set (3) Implement a simple unordered set of `T` with maximum set at creation time.
- ACE_Bounded_Stack (3) Implement a generic LIFO abstract data type.
- ACE_Buffered_Svc_Handler (3) Defines the interface for a service that exchanges data with its connected peer and supports buffering.
- ACE_CDR (3) Keep constants and some routines common to both Output and Input CDR streams.
- ACE_CE_Bridge (3) This class bridges between ACE's default text output windows and the original ACE program.
- ACE_CORBA_Handler (3) Handle Orbix requests in conjunction with ACE.
- ACE_CORBA_Ref (3) A wrapper for helping with orbix object references.
- ACE_CString (3) This class provides a wrapper facade for C strings.
- ACE_Cache_Map_Iterator (3) Defines a iterator for the Cache_Map_Manager.
- ACE_Cache_Map_Manager (3) Defines a abstraction that will purge entries from a map.
- ACE_Cache_Map_Reverse_Iterator (3) Defines a reverse iterator for the Cache_Map_Manager.
- ACE_Cached_Allocator (3) Create a cached memory poll with `n_chunks` chunks each with sizeof (TYPE) size.
- ACE_Cached_Connect_Strategy (3)use of unused, but available, connections.
- ACE_Cached_Connect_Strategy_Ex (3)use of unused, but available, connections.
- ACE_Cached_Mem_Pool_Node (3) `ACE_Cached_Mem_Pool_Node` keeps unused memory within a free list.
- ACE_Caching_Strategy (3) This class is an abstract base class for a caching strategy.
- ACE_Caching_Strategy_Adapter (3) This class follows the Adaptor pattern and is used to provide External Polymorphism by deriving from ACE_Caching_Strategy.
- ACE_Char_Codeset_Translator (3) Codeset translation routines common to both Output and Input CDR streams.
- ACE_Cleanup (3) Base class for objects that are cleaned by ACE_Object_Manager.
- ACE_Cleanup_Adapter (3) Adapter for ACE_Cleanup objects that allows them to be readily managed by the ACE_Object_Manager.
- ACE_Cleanup_Info (3) Hold cleanup information for thread/process
- ACE_Cleanup_Strategy (3) Defines a default strategy to be followed for cleaning up entries from a map which is the container.
- ACE_Command_Base (3) Defines an abstract class that allows us to invoke commands without knowing anything about the implementation.
- ACE_Command_Callback (3) Defines a class template that allows us to invoke a GOF command style callback to an object without knowing anything about the object except its type.
- ACE_Concurrency_Strategy (3) Defines the interface for specifying a concurrency strategy for a SVC_HANDLER.
- ACE_Condition (3) ACE_Condition variable wrapper, which allows threads to block until shared data changes state.
- ACE_Condition_Thread_Mutex (3)evaluate the condition.
- ACE_Connect_Strategy (3) Defines the interface for specifying an active connection establishment strategy for a SVC_HANDLER.
- ACE_Connection_Recycling_Strategy (3) Defines the interface for a connection recycler.
- ACE_Connector (3) Generic factory for actively connecting clients and creating service handlers (SVC_HANDLERs).
- ACE_Control_Block (3) This information is stored in memory allocated by the `Memory_Pool`.
- ACE_Countdown_Time (3) Keeps track of the amount of elapsed time.
- ACE_Creation_Strategy (3) Defines the interface for specifying a creation strategy for a SVC_HANDLER.
- ACE_DEV (3) Defines the member functions for the base class of the ACE_DEV abstraction.
- ACE_DEV_Addr (3) Defines device address family address format.
- ACE_DEV_Connector (3) Defines an active connection factory for the ACE_DEV wrappers.
- ACE_DEV_IO (3) Read/Write operations on Devices.
- ACE_DLL (3) Provides an abstract interface for handling various DLL operations.
- ACE_DLL_Strategy (3) Defines the interface for specifying a creation strategy for a SVC_HANDLER based on dynamic linking of the SVC_HANDLER.
- ACE_DLList (3)linked list container class.
- ACE_DLList_Iterator (3)linked list container class iterator.
- ACE_DLList_Node (3) Base implementation of element in a DL list. Needed for ACE_Double_Linked_List.
- ACE_DLList_Reverse_Iterator (3)linked list container class iterator.
- ACE_DNode (3) Implementation element in a bilinked list.
- ACE_Data_Block (3) Stores the data payload that is accessed via one or more `ACE_Message_Blocks`.
- ACE_Date_Time (3) System independent representation of date and time.
- ACE_Deadline_Message_Strategy (3) Deadline based message priority strategy.
- ACE_Dirent (3)entry iterator.
- ACE_Double_Linked_List (3)linked list implementation.
- ACE_Double_Linked_List_Iterator (3) Implements an iterator for a double linked list ADT
- ACE_Double_Linked_List_Iterator_Base (3) Implements a common base class for iterators for a double linked list ADT
- ACE_Double_Linked_List_Reverse_Iterator (3) Implements a reverse iterator for a double linked list ADT
- ACE_Driver (3)
- ACE_Dummy_Node (3))
- ACE_Dumpable (3) Base class that defines a uniform interface for all object dumping.
- ACE_Dumpable_Adapter (3) This class inherits the interface of the abstract ACE_Dumpable class and is instantiated with the implementation of the concrete component class `class` Concrete.
- ACE_Dumpable_Ptr (3)memory object database ACE_ODB. The pointee (if any) is deleted when reassigned.
- ACE_Dynamic (3) Checks to see if an object was dynamically allocated.
- ACE_Dynamic_Message_Queue (3) A derived class which adapts the `ACE_Message_Queue` class in order to maintain dynamic priorities for enqueued `ACE_Message_Blocks` and manage the queue order according to these dynamic priorities.
- ACE_Dynamic_Message_Strategy (3) An abstract base class which provides dynamic priority evaluation methods for use by the `ACE_Dynamic_Message_Queue` class or any other class which needs to manage the priorities of a collection of `ACE_Message_Blocks` dynamically.
- ACE_Dynamic_Node (3) Handle a dynamically linked node.
- ACE_Dynamic_Service (3) Provides a general interface to retrieve arbitrary objects from the ACE service repository.
- ACE_EH_Dispatch_Info (3) This structure contains information of the activated event handler.
- ACE_Env_Value (3) Enviroment Variable Value
- ACE_Equal_To (3) Function object for comparing two objects of the given type for equality.
- ACE_Errno_Guard (3)specific errno must be saved and restored in a block of code.
- ACE_Event (3) A wrapper around the Win32 event locking mechanism.
- ACE_Event_Descriptions (3) Event Descriptions.
- ACE_Event_Handler (3) Provides an abstract interface for handling various types of I/O, timer, and signal events.
- ACE_Event_Handler_Handle_Timeout_Upcall (3) Functor for Timer_Queues.
- ACE_Event_Handler_T (3) Enable a class that doesn't inherit from the ACE_Event_Handler to be incorporated into the ACE_Reactor framework. Thanks to Greg Lavender (g.lavender@isode.com) for sharing this idea.
- ACE_Event_Tuple (3) An ACE_Event_Handler and its associated ACE_HANDLE.
- ACE_FIFO (3) Abstract base class for UNIX FIFOs
- ACE_FIFO_Caching_Strategy (3) The First In First Out strategy is implemented wherein each item is ordered.
- ACE_FIFO_Recv (3) Receiver side of the bytestream C++ wrapper for UNIX FIFOs.
- ACE_FIFO_Recv_Msg (3) Receiver side for the record oriented C++ wrapper for UNIX FIFOs.
- ACE_FIFO_Send (3) Sender side for the bytestream C++ wrapper for UNIX FIFOs
- ACE_FIFO_Send_Msg (3) Sender side for the Record oriented C++ wrapper for UNIX FIFOs.
- ACE_FILE (3) Defines the core methods of the `ACE_FILE` abstraction.
- ACE_FILE_Addr (3) Defines the FILE address family address format.
- ACE_FILE_Connector (3) Defines an active connection factory for the ACE_FILE wrappers.
- ACE_FILE_IO (3) Read/Write operations on Files
- ACE_FILE_Info (3) Abstracts basic OS FILE information.
- ACE_File_Lock (3) A wrapper around the UNIX file locking mechanism.
- ACE_Filecache (3) A hash table holding the information about entry point into the Cached Virtual Filesystem. On insertion, the reference count is incremented. On destruction, reference count is decremented.
- ACE_Filecache_Handle (3) Abstraction over a real file. This is meant to be the entry point into the Cached Virtual Filesystem.
- ACE_Filecache_Object (3) Abstraction over a real file. This is what the Virtual Filesystem contains. This class is not intended for general consumption. Please consult a physician before attempting to use this class.
- ACE_Fixed_Set (3) Implement a simple unordered set of `T` with maximum `ACE_SIZE`.
- ACE_Fixed_Set_Iterator (3) Interates through an unordered set.
- ACE_Fixed_Stack (3) Implement a generic LIFO abstract data type.
- ACE_FlReactor (3)Light (FL) toolkit for event demultiplexing. This will let us integrate the FL toolkit with ACE and/or TAO.
- ACE_Free_List (3) Implements a free list.
- ACE_Function_Node (3) Keeps track of the symbol name of for a shared function.
- ACE_Function_Timeprobe (3) Auto pointer like time probes. It will record `event` on construction and `event` + 1 on destruction.
- ACE_Future (3) This class implements a ``single write, multiple read'' pattern that can be used to return results from asynchronous method invocations.
- ACE_Future_Observer (3) ACE_Future_Observer`T`
- ACE_Future_Rep (3) ACE_Future_Rep`T`
- ACE_Future_Set (3) This class implements a mechanism which allows the values of a collections of `ACE_Future` objects to be accessed by reader threads as they become available.
- ACE_Get_Opt (3)line arguments.
- ACE_Guard (3) This data structure is meant to be used within a method or function... It performs automatic aquisition and release of a parameterized synchronization object `ACE_LOCK`.
- ACE_Handle_Gobbler (3) This class gobbles up handles.
- ACE_Handle_Set (3) C++ wrapper for the socket `fd_set` abstraction.
- ACE_Handle_Set_Iterator (3) Iterator for the `ACE_Handle_Set` abstraction.
- ACE_Handler (3) This base class defines the interface for receiving the results of asynchronous operations.
- ACE_Handler_Caching_Utility (3) Defines a helper class for the Caching Strategies.
- ACE_Handler_Cleanup_Strategy (3) Defines a strategy to be followed for cleaning up entries which are svc_handlers from a container.
- ACE_Hash (3) Function object for hashing
- ACE_Hash_Cache_Map_Manager (3) Defines a abstraction which will purge entries from a map. The map considered is the ACE_Hash_Map_Manager_Ex.
- ACE_Hash_Map_Bucket_Iterator (3) Forward iterator for the `ACE_Hash_Map_Manager_Ex` which only traverses a particular bucket. The particular bucket is specified by the `EXT_ID` parameter specified in the constructor.
- ACE_Hash_Map_Entry (3) Define an entry in the hash table.
- ACE_Hash_Map_Iterator (3) Wrapper for backward compatibility.
- ACE_Hash_Map_Iterator_Base_Ex (3) Base iterator for the `ACE_Hash_Map_Manager_Ex`
- ACE_Hash_Map_Iterator_Ex (3) Forward iterator for the `ACE_Hash_Map_Manager_Ex`.
- ACE_Hash_Map_Manager (3) Wrapper for backward compatibility.
- ACE_Hash_Map_Manager_Ex (3) Define a map abstraction that efficiently associates `EXT_IDs` with `INT_IDs`.
- ACE_Hash_Map_Manager_Ex_Adapter (3) Defines a map implementation.
- ACE_Hash_Map_Manager_Ex_Iterator_Adapter (3) Defines a iterator implementation for the Hash_Map_Manager_Adapter.
- ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter (3) Defines a reverse iterator implementation for the Hash_Map_Manager_Adapter.
- ACE_Hash_Map_Reverse_Iterator (3) Wrapper for backward compatibility.
- ACE_Hash_Map_Reverse_Iterator_Ex (3) Reverse iterator for the `ACE_Hash_Map_Manager_Ex`.
- ACE_Hash_Map_With_Allocator (3)nil ACE_Allocator. This wrapper insures that the appropriate allocator is in place for every operation that accesses or updates the hash map.
- ACE_High_Res_Timer (3)resolution timers, such as those found on Solaris, AIX, Win32/Pentium, and VxWorks.
- 1047_ISO8859 ACE_IBM1047_ISO8859 (3) Codeset translation specialization.
- ACE_INET_Addr (3) Defines a C++ wrapper facade for the Internet domain address family format.
- ACE_IOStream (3)like object using an ACE IPC Stream for the actual I/O. Iostreams use an underlying streambuf object for the IO interface. The iostream class and derivatives provide you with a host of convenient operators that access the streambuf.
- ACE_IO_Cntl_Msg (3) Data format for IOCTL messages
- ACE_IO_SAP (3) Defines the methods for the base class of the `ACE_IO_SAP` abstraction, which includes `ACE_FILE` and `ACE_DEV`.
- ACE_IPC_SAP (3) Defines the member functions for the base class of the ACE_IPC_SAP abstraction.
- 8859_IBM1047 ACE_ISO8859_IBM1047 (3) Codeset translation specialization.
- ACE_Incremental_Key_Generator (3) Defines a simple incremental key generator.
- ACE_InputCDR (3) A CDR stream for reading, i.e. for demarshalling.
- ACE_Iterator (3) Defines the iterator interface.
- ACE_Iterator_Impl (3) Defines a abstract iterator.
- ACE_LFU_Caching_Strategy (3) Defines a Least Frequently Used strategy for which will decide on the item to be removed from the cache.
- ACE_LOCK_SOCK_Acceptor (3) Specialize `ACE_SOCK_Acceptor` to lock around `accept`;
- ACE_LRU_Caching_Strategy (3) Defines a Least Recently Used strategy which will decide on the item to be removed from the cache.
- ACE_LSOCK (3) Create a Local ACE_SOCK, which is used for passing file descriptors.
- ACE_LSOCK_Acceptor (3) Defines the format and interface for the acceptor side of the local ACE_SOCK ACE_Stream.
- ACE_LSOCK_CODgram (3) Defines the member functions for the `ACE_LSOCK` connected datagram abstraction.
- ACE_LSOCK_Connector (3) Defines the format and interface for the connector side of the `ACE_LSOCK_Stream`.
- ACE_LSOCK_Dgram (3) Create a Local ACE_SOCK datagram.
- ACE_LSOCK_Stream (3) Create a Local ACE_SOCK stream.
- ACE_Laxity_Message_Strategy (3) Laxity based message priority strategy.
- ACE_Less_Than (3) Function object for determining whether the first object of the given type is less than the second object of the same type.
- ACE_Lite_MMAP_Memory_Pool (3)weight'' memory pool based `ACE_Mem_Map`.
- ACE_Local_Memory_Pool (3) Make a memory pool that is based on C++ new/delete. This is useful for integrating existing components that use new/delete into the ACE Malloc scheme...
- ACE_Local_Memory_Pool_Options (3) Helper class for Local Memory Pool constructor options.
- ACE_Local_Mutex (3) Class that acquires, renews, and releases a synchronization token local to the process.
- ACE_Local_Name_Space (3) Maintaining accesses Local Name Server Database. Allows to add NameBindings, change them, remove them and resolve NameBindings.
- ACE_Local_RLock (3) Class that acquires, renews, and releases a readers lock that is local to the process.
- ACE_Local_WLock (3) Class that acquires, renews, and releases a writer lock that is local to the process.
- ACE_Location_Node (3) Keep track of where a shared library is located.
- ACE_Lock (3) This is the abstract base class that contains the uniform locking API that is supported by all the ACE synchronization mechanisms.
- ACE_Lock_Adapter (3) This is an adapter that allows applications to transparently combine the `ACE_Lock` abstract base class (which contains pure virtual methods) with any of the other concrete ACE synchronization classes (e.g., `ACE_Mutex`, `ACE_Semaphore`, `ACE_RW_Mutex`, etc.).
- ACE_Locked_Data_Block (3) A Data_Block with a concrete locking strategy.
- ACE_Locked_Free_List (3) Implements a free list.
- ACE_Log_Msg (3) Provides a variable length argument message logging abstraction.
- ACE_Log_Msg_Callback (3) An interface class used for getting logging callbacks.
- ACE_MMAP_Memory_Pool (3) Make a memory pool that is based on `mmap`(2). This implementation allows memory to be shared between processes.
- ACE_MMAP_Memory_Pool_Options (3) Helper class for MMAP Memory Pool constructor options.
- ACE_MT_CORBA_Handler (3)threaded Orbix requests in conjunction with the `ACE_Reactor`.
- ACE_MT_SYNCH (3) Implement a default thread safe synchronization wrapper that typedefs the `ACE_Condition` and `ACE_Mutex` to the `ACE_Condition` and `ACE_Mutex` versions. Note that this should be a template, but SunC++ 4.0.1 complains about this...
- ACE_Malloc (3) Define a C++ class that uses parameterized types to provide an extensible mechanism for encapsulating various of dynamic memory management strategies.
- ACE_Malloc_Header (3) This is the control block header. It's used by `ACE_Malloc` to keep track of each chunk of data when it's in the free list or in use.
- ACE_Malloc_Iterator (3) Iterator for names stored in Malloc'd memory.
- ACE_Managed_Object (3) Wrapper for interface to allocate an object managed by the ACE_Object_Manager.
- ACE_Manual_Event (3) Manual Events.
- ACE_Map (3) Defines a map interface.
- ACE_Map_Entry (3) An entry in the Map.
- ACE_Map_Impl (3) Defines a map implementation.
- ACE_Map_Impl_Iterator_Adapter (3) Defines a iterator implementation for the Map_Impl class.
- ACE_Map_Impl_Reverse_Iterator_Adapter (3) Defines a reverse iterator implementation for the Map_Impl class.
- ACE_Map_Iterator (3) Forward iterator for the `ACE_Map_Manager`.
- ACE_Map_Iterator_Base (3) Iterator for the `ACE_Map_Manager`.
- ACE_Map_Manager (3) Define a map abstraction that associates `EXT_IDs` with `INT_IDs`.
- ACE_Map_Manager_Adapter (3) Defines a map implementation.
- ACE_Map_Manager_Iterator_Adapter (3) Defines a iterator implementation for the Map_Manager_Adapter.
- ACE_Map_Manager_Reverse_Iterator_Adapter (3) Defines a reverse iterator implementation for the Map Manager.
- ACE_Map_Reverse_Iterator (3) Reverse Iterator for the `ACE_Map_Manager`.
- ACE_Mem_Map (3) C++ interface OS memory mapping system call.
- ACE_Message_Block (3) Stores messages for use throughout ACE (particularly `ACE_Message_Queue`).
- ACE_Message_Queue (3) A threaded message queueing facility, modeled after the queueing facilities in System V STREAMs.
- ACE_Message_Queue_Base (3) Workaround HP/C++ compiler bug with enums in templates.
- ACE_Message_Queue_Factory (3) ACE_Message_Queue_Factory is a static factory class template which provides a separate factory method for each of the major kinds of priority based message dispatching: static, earliest deadline first (EDF), and minimum laxity first (MLF).
- ACE_Message_Queue_Iterator (3) Iterator for the `ACE_Message_Queue`.
- ACE_Message_Queue_NT (3) Message Queue implementation using IO completion port on NT.
- ACE_Message_Queue_Reverse_Iterator (3) Reverse Iterator for the `ACE_Message_Queue`.
- ACE_Message_Queue_Vx (3) Wrapper for VxWorks message queues.
- ACE_Method_Request (3) Reifies a method into a request. Subclasses provide the necessary state and behavior.
- ACE_Module (3)directional flow of messages.
- ACE_Module_Base (3) Workaround HP/C++ compiler bug with enums in templates.
- ACE_Module_Type (3) Define the methods for handling the configuration of `ACE_Modules`.
- ACE_Multiplexor (3)
- ACE_Mutex (3) `ACE_Mutex` wrapper (valid in same process or across processes (depending on TYPE flag)).
- ACE_Mutex_Invariants (3) Mutex Invariants
- ACE_Mutex_Token (3)local synchronization token.
- ACE_NOOP_Concurrency_Strategy (3)op activation strategy in order to avoid calling open on a svc_handler multiple times.
- ACE_NOOP_Creation_Strategy (3)op creation strategy in order to defer decisions regarding creation to some later point in time, such as in connect or accept strategy.
- ACE_NS_Internal (3) This class and ACE_NS_String are used as Adapters to work with the Map_Manager.
- ACE_NS_String (3) This class and ACE_NS_Internal are used as Adapters to work with the Map_Manager.
- ACE_NT_Service (3) Provide the base class which defines the interface for controlling an NT service.
- ACE_NULL_SYNCH (3) Implement a do nothing Synchronization wrapper that typedefs the `ACE_Condition` and `ACE_Mutex` to the Null* versions.
- ACE_Name_Binding (3) Maintains a mapping from name to value and type.
- ACE_Name_Node (3) This class supports "named memory regions" within `ACE_Malloc`.
- ACE_Name_Options (3) Manages the options for the ACE Name_Server.
- ACE_Name_Proxy (3) Proxy for dealing with remote server process managing NET_LOCAL NameBindings.
- ACE_Name_Reply (3) Message format for delivering replies from the ACE_Name Server.
- ACE_Name_Request (3) Message format for delivering requests to the ACE_Name Server.
- ACE_Name_Space (3) Abstract base class that provides an abstract interface to the database without exposing any implemenation details.
- ACE_Name_Space_Map (3) This class serves as a Proxy that ensures our process always has the appropriate allocator in place for every operation that accesses or updates the Map Manager.
- ACE_Naming_Context (3) Maintaining accesses Name Server Databases. Allows to add NameBindings, change them, remove them and resolve NameBindings
- ACE_New_Allocator (3) Defines a class that provided a simple implementation of memory allocation.
- ACE_Node (3) Implementation element in a Queue, Set, and Stack.
- ACE_Noop_Key_Generator (3) Defines a noop key generator.
- ACE_Notification_Buffer (3) Simple wrapper for passing `ACE_Event_Handler` *s and `ACE_Reactor_Masks` between threads.
- ACE_Notification_Strategy (3) Abstract class used for notifing an interested party
- ACE_Null_Barrier (3) Implements "NULL barrier synchronization".
- ACE_Null_Caching_Strategy (3) The is a special caching strategy which doesnt have the purging feature.
- ACE_Null_Caching_Utility (3) Defines a dummy helper class for the Caching Strategies.
- ACE_Null_Cleanup_Strategy (3)nothing implementation of the cleanup strategy.
- ACE_Null_Condition (3) Implement a do nothing `ACE_Condition` variable wrapper, i.e., all methods are no ops. This class is necessary since some C++ compilers are *very* lame...
- ACE_Null_Mutex (3) Implement a do nothing `ACE_Mutex`, i.e., all the methods are no ops.
- ACE_Null_Mutex_Guard (3) This data structure is meant to be used within a method or function... It performs automatic aquisition and release of an ACE_Null_Mutex.
- ACE_Null_Semaphore (3) Implement a do nothing `ACE_Semaphore`, i.e., all the methods are no ops.
- ACE_Null_Token (3) No op class for nonthreaded platform protocols.
- ACE_ODB (3) This is the object database (ODB) that keeps track of all live ACE objects.
- ACE_OS_CString (3) A lightweight char* to wchar* string conversion class.
- ACE_OS_Thread_Descriptor (3) Parent class of all ACE_Thread_Descriptor classes. = Container for ACE_Thread_Descriptor members that are used in ACE_OS.
- ACE_OS_WString (3) A lightweight wchar* to char* string conversion class.
- ACE_Obchunk (3) Defines the state that represents a "chunk" of memory.
- ACE_Object_Manager (3) Manager for ACE library services and singleton cleanup.
- ACE_Object_Node (3) Keeps track of the symbol name for a shared object.
- ACE_Obstack (3) Define a simple "mark and release" memory allocation utility.
- ACE_Oneshot_Acceptor (3) Generic factory for passively connecting clients and creating exactly one service handler (SVC_HANDLER).
- ACE_Ordered_MultiSet (3) Implement a simple ordered multiset of `T` of unbounded size. This class template requires that `` operator semantics be defined for the parameterized type `T`, but does not impose any restriction on how that ordering operator is implemented.
- ACE_Ordered_MultiSet_Iterator (3) Implement a bidirectional iterator over an ordered multiset. This class template requires that `` operator semantics be defined for the parameterized type `T`, but does not impose any restriction on how that ordering operator is implemented.
- ACE_OutputCDR (3) A CDR stream for writing, i.e. for marshalling.
- ACE_POSIX_AIOCB_Asynch_Operation (3) This class implements ACE_Asynch_Operation for AIOCB (Asynchronous I/O Control Blocks) based implementation of Proactor.
- ACE_POSIX_AIOCB_Asynch_Read_File (3) This class is a factory for starting off asynchronous reads on a file. This class implements ACE_Asynch_Read_File for AIOCB (Asynchronous I/O Control Blocks) based implementation of Proactor.
- ACE_POSIX_AIOCB_Asynch_Read_Stream (3) This class implements ACE_Asynch_Read_Stream for AIOCB (Asynchronous I/O Control Blocks) based implementation of Proactor.
- ACE_POSIX_AIOCB_Asynch_Write_File (3) This class provides concrete implementation for ACE_Asynch_Write_File for POSIX platforms where the completion strategy for Proactor is based on AIOCB (AIO Control Blocks).
- ACE_POSIX_AIOCB_Asynch_Write_Stream (3) This class implements ACE_Asynch_Write_Stream for AIOCB (Asynchronous I/O Control Blocks) based implementation of Proactor.
- ACE_POSIX_AIOCB_Proactor (3) This Proactor makes use of Asynchronous I/O Control Blocks (AIOCB) to notify/get the completion status of the `aio_` operations issued.
- ACE_POSIX_Asynch_Accept_Result (3) This is that class which will be passed back to the `handler` when the asynchronous accept completes.
- ACE_POSIX_Asynch_Operation (3) This class abstracts out the common things needed for implementing Asynch_Operation for POSIX platforms. Specific implementations such as POSIX_AIOCB_Asynch_Operation and POSIX_SIG_Asynch_Operation etc., can derive from this class.
- ACE_POSIX_Asynch_Read_File_Result (3) This class provides concrete implementation for ACE_Asynch_Read_File::Result class for POSIX platforms.
- ACE_POSIX_Asynch_Read_Stream_Result (3) This class provides concrete implementation for ACE_Asynch_Read_Stream::Result class for POSIX platforms.
- ACE_POSIX_Asynch_Result (3) This class provides concrete implementation for ACE_Asynch_Result for POSIX4 platforms. This class extends `aiocb` and makes it more useful.
- ACE_POSIX_Asynch_Timer (3) This class is posted to the completion port when a timer expires. When the `complete` method of this object is called, the `handler`'s `handle_timeout` method will be called.
- ACE_POSIX_Asynch_Transmit_File_Result (3) This is that class which will be passed back to the `handler` when the asynchronous transmit file completes.
- ACE_POSIX_Asynch_Write_File_Result (3) This class provides implementation for ACE_Asynch_Write_File_Result for POSIX platforms.
- ACE_POSIX_Asynch_Write_Stream_Result (3) This class provides concrete implementation for ACE_Asynch_Write_Stream::Result on POSIX platforms.
- ACE_POSIX_Proactor (3) POSIX implementation of the Proactor.
- ACE_POSIX_SIG_Asynch_Accept (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Asynch_Operation (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Asynch_Read_File (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Asynch_Read_Stream (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Asynch_Transmit_File (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Asynch_Write_File (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Asynch_Write_Stream (3)Time Signal (`sigtimedwait`) based implementation of Proactor.
- ACE_POSIX_SIG_Proactor (3)time signals that are going to be used with this Proactor should be given apriori in the constructor, so that those signals can be masked from asynchornous delivery.
- ACE_Pair_Caching_Utility (3) Defines a helper class for the Caching Strategies.
- ACE_Parse_Node (3) Provide the base of the object hierarchy that defines the parse tree of Service Nodes.
- ACE_Pipe (3) Provides a bidirectional "pipe" abstraction that is portable to Windows NT, SVR4 UNIX, and BSD UNIX.
- ACE_Pointer_Hash (3) Function object for hashing pointers
- ACE_Predefined_Naming_Contexts (3) A factory for predefined registries, which exist by default on Win32 platforms
- ACE_Priority_Reactor (3) Implements priority based dispatching.
- ACE_Proactor (3) A manager for asynchronous event demultiplexing.
- ACE_Proactor_Handle_Timeout_Upcall (3) Functor for `ACE_Timer_Queue`.
- ACE_Proactor_Impl (3) A manager for asynchronous event demultiplexing. This class is the base class for all the concrete implementation classes.
- ACE_Process (3) Process
- ACE_Process_Barrier (3) Implements "barrier synchronization" using ACE_Process_Mutexes!
- ACE_Process_Condition (3) ACE_Condition variable wrapper that works across processes.
- ACE_Process_Descriptor (3) Information for controlling groups of processs.
- ACE_Process_Manager (3) Manages a pool of processs.
- ACE_Process_Mutex (3) A wrapper for mutexes that can be used across processes on the same host machine, as well as within a process, of course.
- ACE_Process_Options (3) Process Options
- ACE_Process_Semaphore (3) Wrapper for Dijkstra style general semaphores that work across processes.
- ACE_Process_Strategy (3) Defines the interface for specifying a concurrency strategy for a `SVC_HANDLER` based on multiprocessing.
- ACE_Profile_Timer (3) This class provides both a timing mechanism and a mechanism for reporting the resource usage of a process.
- ACE_QoS (3) Wrapper class that holds the sender and receiver flow spec information, which is used by IntServ (RSVP) and DiffServ.
- ACE_RB_Tree (3)Black Tree ADT, according to T. H. Corman, C. E. Leiserson, and R. L. Rivest, "Introduction to Algorithms" 1990, MIT, chapter 14.
- ACE_RB_Tree_Iterator (3)Black Tree ADT.
- ACE_RB_Tree_Iterator_Base (3)Black Tree ADT.
- ACE_RB_Tree_Node (3)Black Tree ADT.
- ACE_RB_Tree_Reverse_Iterator (3)Black Tree ADT.
- ACE_RWLock_Invariants (3) RWLock Invariants
- ACE_RW_Mutex (3) Wrapper for readers/writer locks.
- ACE_RW_Process_Mutex (3) Wrapper for readers/writer locks that exist across processes.
- ACE_RW_Thread_Mutex (3) Wrapper for readers/writer locks that exist within a process.
- ACE_RW_Token (3)local synchronization token.
- ACE_Reactive_Strategy (3) Defines the interface for specifying a Reactive concurrency strategy for a SVC_HANDLER.
- ACE_Reactor (3) The resposiblility of this class is to forward all methods to its delegation/implementation class, e.g., `ACE_Select_Reactor` or `ACE_WFMO_Reactor`.
- ACE_Reactor_Impl (3) An abstract class for implementing the Reactor Pattern.
- ACE_Reactor_Notification_Strategy (3) Used to notify an ACE_Reactor
- ACE_Reactor_Notify (3) Abstract class for unblocking an `ACE_Reactor_Impl` from its event loop.
- ACE_Read_Buffer (3) Efficiently reads an artibrarily large buffer from an input stream up to and including a termination character. Also performs search/replace on single occurrences a character in the buffer using the principles of Integrated Layer Processing.
- ACE_Read_Guard (3) This class is similar to class `ACE_Guard`, though it acquires/releases a read lock automatically (naturally, the `ACE_LOCK` it is instantiated with must support the appropriate API).
- ACE_Recursive_Thread_Mutex (3) Implement a C++ wrapper that allows nested acquisition and release of a mutex that occurs in the same thread.
- ACE_Recyclable_Handler_Caching_Utility (3) Defines a helper class for the Caching Strategies.
- ACE_Recyclable_Handler_Cleanup_Strategy (3) Defines a strategy to be followed for cleaning up entries which are svc_handlers from a container.
- ACE_Recycling_Strategy (3) Defines the interface (and default implementation) for specifying a recycling strategy for a SVC_HANDLER.
- ACE_Registry (3) A Name Server implementation
- ACE_Registry_Name_Space (3) Interface to a Name Server Database which is maintained by the Win32 Registry. Allows to add, change, remove and resolve NameBindings.
- ACE_Remote_Mutex (3) Proxy for acquiring, renewing, and releasing a distributed mutex.
- ACE_Remote_Name_Space (3) Maintaining accesses Remote Name Server Database. Allows to add NameBindings, change them, remove them and resolve NameBindings.
- ACE_Remote_RLock (3) Proxy for acquiring, renewing, and releasing a distributed readers lock.
- ACE_Remote_Token_Proxy (3) Proxy for acquiring, renewing, and releasing a distributed synchronization token.
- ACE_Remote_WLock (3) Proxy for acquiring, renewing, and releasing a distributed writers lock.
- ACE_Remove_Node (3) Remove a Service Node.
- ACE_Resume_Node (3) Resume a Service Node.
- ACE_Reverse_Iterator (3) Defines the reverse iterator interface.
- ACE_Reverse_Iterator_Impl (3) Defines a abstract reverse iterator.
- ACE_Reverse_Lock (3) A reverse (or anti) lock.
- ACE_SOCK (3) An abstract class that forms the basis for more specific classes, such as `ACE_SOCK_Acceptor` and `ACE_SOCK_Stream`. Do not instantiate this class.
- ACE_SOCK_Acceptor (3) Defines a factory that creates new `ACE_Streams` passively.
- ACE_SOCK_CODgram (3) Defines the member functions for the ACE_SOCK connected datagram abstraction.
- ACE_SOCK_Connector (3) Defines a factory that creates new `ACE_Streams` actively.
- ACE_SOCK_Dgram (3) Defines the member functions for the ACE_SOCK datagram abstraction.
- ACE_SOCK_Dgram_Bcast (3) Defines the member functions for the ACE_SOCK datagram abstraction.
- ACE_SOCK_Dgram_Mcast (3) Defines the member functions for the ACE socket wrapper for UDP/IP multicast.
- ACE_SOCK_Dgram_SC (3)Contained."
- ACE_SOCK_IO (3) Defines the methods for the ACE socket wrapper I/O routines (e.g., send/recv).
- ACE_SOCK_Stream (3) Defines the methods in the `ACE_SOCK_Stream` abstraction.
- ACE_SPIPE (3) Defines the member functions for the base class of the ACE_SPIPE abstraction.
- ACE_SPIPE_Acceptor (3) Defines the format and interface for the listener side of the ACE_SPIPE_Stream.
- ACE_SPIPE_Addr (3) Defines the SVR4 STREAM pipe address family address format.
- ACE_SPIPE_Connector (3) Defines an active connection factory for the STREAM pipe wrappers.
- ACE_SPIPE_Stream (3) Define an ACE_SPIPE_Stream.
- ACE_SString (3)purpose string class, and you should probably consider using `ACE_CString` is you don't understand why this class exists...
- ACE_ST_CORBA_Handler (3)threaded Orbix requests in conjunction with the `ACE_Reactor`.
- ACE_SV_Message (3) Defines the header file for the C++ wrapper for message queues. */
- ACE_SV_Message_Queue (3) Defines the header file for the C++ wrapper for System V IPC message queues.
- ACE_SV_Semaphore_Complex (3) This is a more complex semaphore wrapper that handles race conditions for initialization correctly...
- ACE_SV_Semaphore_Simple (3) This is a simple semaphore package that assumes there are no race conditions for initialization (i.e., the order of process startup must be well defined).
- ACE_SV_Shared_Memory (3) This is a wrapper for System V shared memory.
- ACE_Sbrk_Memory_Pool (3) Make a memory pool that is based on `sbrk`(2).
- ACE_Sbrk_Memory_Pool_Options (3) Helper class for Sbrk Memory Pool constructor options.
- ACE_Sched_Params (3)related parameters.
- ACE_Sched_Priority_Iterator (3)defined scheduling priorities.
- ACE_Schedule_All_Reactive_Strategy (3)threaded reactive service .
- ACE_Schedule_All_Threaded_Strategy (3) Defines the interface for specifying how to suspend and resume a multithreaded service .
- ACE_Scheduling_Strategy (3) Defines the interface for specifying how to suspend and resume a service .
- ACE_Select_Reactor_Handle_Set (3) Track handles we are interested for various events.
- ACE_Select_Reactor_Handler_Repository (3) Used to map `ACE_HANDLEs` onto the appropriate `ACE_Event_Handler` *.
- ACE_Select_Reactor_Handler_Repository_Iterator (3) Iterate through the `ACE_Select_Reactor_Handler_Repository`.
- ACE_Select_Reactor_Impl (3) This class simply defines how Select_Reactor's basic interface functions should look like and provides a common base class for Select_Reactor using various locking mechanism.
- ACE_Select_Reactor_Notify (3) Unblock the `ACE_Select_Reactor` from its event loop.
- ACE_Select_Reactor_T (3) An object oriented event demultiplexor and event handler dispatcher.
- ACE_Select_Reactor_Token_T (3) Used as a synchronization mechanism to coordinate concurrent access to a Select_Reactor object.
- ACE_Semaphore (3) Wrapper for Dijkstra style general semaphores.
- ACE_Service_Config (3) Supplies common server operations for dynamic and static configuration of services.
- ACE_Service_Handler (3) This base class defines the interface for the ACE_Asynch_Acceptor to call into when new connection are accepted.
- ACE_Service_Manager (3) Provide a standard ACE service for managing all the services configured in an `ACE_Service_Repository`.
- ACE_Service_Object (3) Provide the abstract base class common to all service implementations.
- ACE_Service_Object_Ptr (3) This is a smart pointer that holds onto the associated `ACE_Service_Object` * until the current scope is left, at which point the object's `fini` hook is called and the service_object_ gets deleted.
- ACE_Service_Object_Type (3) Define the methods for handling the configuration of `ACE_Service_Objects`.
- ACE_Service_Repository (3)based application.
- ACE_Service_Repository_Iterator (3) Iterate through the `ACE_Service_Repository`.
- ACE_Service_Type (3) Keeps track of information related to the various `ACE_Service_Type_Impl` subclasses.
- ACE_Service_Type_Impl (3) The abstract base class of the hierarchy that defines the contents of the `ACE_Service_Repository`. The subclasses of this class allow the configuration of `ACE_Service_Objects`, `ACE_Modules`, and `ACE_Streams`.
- ACE_Shared_Memory (3) This base class adapts both System V shared memory and "BSD" mmap to a common API.
- ACE_Shared_Memory_MM (3) Shared memory wrapper based on MMAP.
- ACE_Shared_Memory_Pool (3) Make a memory pool that is based on System V shared memory (shmget(2) etc.). This implementation allows memory to be shared between processes.
- ACE_Shared_Memory_Pool_Options (3) Helper class for Shared Memory Pool constructor options.
- ACE_Shared_Memory_SV (3) Shared memory wrapper based on System V shared memory.
- ACE_Shared_Object (3) Provide the abstract base class used to access dynamic linking facilities.
- ACE_Sig_Action (3) C++ wrapper around struct sigaction.
- ACE_Sig_Adapter (3) Provide an adapter that transforms various types of signal handlers into the scheme used by the `ACE_Reactor`.
- ACE_Sig_Guard (3) Hold signals in MASK for duration of a C++ statement block. Note that a "0" for mask causes all signals to be held.
- ACE_Sig_Handler (3) This is the main dispatcher of signals for ACE. It improves the existing UNIX signal handling mechanism by allowing C++ objects to handle signals in a way that avoids the use of global/static variables and functions.
- ACE_Sig_Set (3) Provide a C++ wrapper for the C sigset_t interface.
- ACE_Singleton (3)Checked Locking optimization pattern.
- ACE_Singleton_Strategy (3) Defines the interface for specifying a creation strategy for a `SVC_HANDLER` that always returns the same `SVC_HANDLER` (i.e., it's a Singleton).
- ACE_Static_Allocator (3) Defines a class that provided a highly optimized memory management scheme for allocating memory statically.
- ACE_Static_Allocator_Base (3) Defines a class that provided a highly optimized memory management scheme for allocating memory statically.
- ACE_Static_Function_Node (3) Keeps track of the symbol name for a function that is not linked in from a DLL, but is statically linked with the application.
- ACE_Static_Node (3) Handle a statically linked node.
- ACE_Static_Object_Lock (3) Provide an interface to access a global lock.
- ACE_Static_Svc_Descriptor (3) Holds the information necessary to describe a statically linked Svc.
- ACE_Stats (3) Provides simple statistical analysis.
- ACE_Stats_Value (3) Helper class for ACE_Stats.
- ACE_Str_Buf (3) Simple wrapper for STREAM pipes strbuf.
- ACE_Strategy_Acceptor (3) Abstract factory for creating a service handler (SVC_HANDLER), accepting into the SVC_HANDLER, and activating the SVC_HANDLER.
- ACE_Strategy_Connector (3) Abstract factory for creating a service handler (SVC_HANDLER), connecting the SVC_HANDLER, and activating the SVC_HANDLER.
- ACE_Stream (3) This class is the primary abstraction for the ASX framework. It is moduled after System V Stream.
- ACE_Stream_Head (3) Standard module that acts as the head of a ustream.
- ACE_Stream_Iterator (3) Iterate through an `ACE_Stream`.
- ACE_Stream_Node (3) Handle a Stream.
- ACE_Stream_Tail (3) Standard module that acts as the head of a ustream.
- ACE_Stream_Type (3) Define the methods for handling the configuration of `ACE_Streams`.
- ACE_Streambuf (3) Create your custom streambuf by providing and ACE_*_Stream object to this template. I have tested it with ACE_SOCK_Stream and it should work fine for others as well.
- ACE_Suspend_Node (3) Suspend a Service Node.
- ACE_Svc_Handler (3) Defines the interface for a service that exchanges data with its connected peer.
- ACE_Svc_Tuple (3) Holds the ACE_Svc_Handler and its argument and `ACE_Timer_Handle` until an asynchronous connection completes.
- ACE_Synch_Options (3) Contains the values of options used to determine the synchronous and asynchronous behavior.
- ACE_System_Time (3) Defines the timer services of the OS interface to access the system time either on the local host or on the central time server in the network.
- ACE_TLI (3) Defines the member functions for the base class of the ACE_TLI abstraction.
- ACE_TLI_Acceptor (3) Defines the member functions for ACE_TLI_Acceptor abstraction.
- ACE_TLI_Connector (3) Defines an active connection factory for the ACE_TLI C++ wrappers.
- ACE_TLI_Stream (3) Defines the member functions for ACE_TLI_Stream abstraction.
- ACE_TOKEN_CONST (3) Not a public interface.
- ACE_TPQ_Entry (3) Token Proxy Queue entry. Used in the ACE_Token_Proxy_Queue
- ACE_TPQ_Iterator (3) Iterates through ACE_Token_Proxy_Queues.
- ACE_TP_Reactor (3)pool based event dispatching.
- ACE_TSS (3) Allows objects that are "physically" in thread specific storage (i.e., private to a thread) to be accessed as though they were "logically" global to a program.
- ACE_TSS_Adapter (3) This class encapsulates a TSS object and its associated C++ destructor function. It is used by the ACE_TSS... methods (in Synch_T.cpp) in order to allow an extern "C" cleanup routine to be used. Needed by the "frigging" MVS C++ compiler.
- ACE_TSS_Connection (3) Class for providing a connection per thread.
- ACE_TSS_Emulation (3)specific storage emulation.
- ACE_TSS_Guard (3) This data structure is meant to be used within a method or function... It performs automatic aquisition and release of a synchronization object. Moreover, it ensures that the lock is released even if a thread exits via "thr_exit()"!
- ACE_TSS_Info (3) Thread Specific Key management.
- ACE_TSS_Keys (3)use flags for a thread's TSS keys. For internal use only by ACE_TSS_Cleanup; it is public because some compilers can't use nested classes for template instantiation parameters.
- ACE_TSS_Read_Guard (3) This class is similar to class `ACE_TSS_Guard`, though it acquires/releases a read lock automatically (naturally, the `ACE_LOCK` it is instantiated with must support the appropriate API).
- ACE_TSS_Ref (3)specific storage keys.
- ACE_TSS_Singleton (3)Checked Locking optimization pattern.
- ACE_TSS_TPQ_Entry (3) ACE_TSS_TPQ_Entry
- ACE_TSS_Type_Adapter (3)in types to be used with ACE_TSS.
- ACE_TSS_Write_Guard (3)lock automatically (naturally, the ACE_LOCK it is instantiated with must support the appropriate API).
- ACE_TTY_IO (3) Class definitions for platform specific TTY features.
- ACE_Task (3) Primary interface for application message processing, as well as input and output message queueing.
- ACE_Task_Base (3) Direct base class for the ACE_Task template.
- ACE_Thread (3) Provides a wrapper for threads.
- ACE_Thread_Adapter (3) Converts a C++ function into a function `ace_thread_adapter` function that can be called from a thread creation routine (e.g., `pthread_create` or `_beginthreadex`) that expects an extern "C" entry point. This class also makes it possible to transparently provide hooks to register a thread with an `ACE_Thread_Manager`.
- ACE_Thread_Barrier (3) Implements "barrier synchronization" using ACE_Thread_Mutexes!
- ACE_Thread_Condition (3) ACE_Condition variable wrapper that works within processes.
- ACE_Thread_Control (3) Used to keep track of a thread's activities within its entry point function.
- ACE_Thread_Descriptor (3) Information for controlling threads that run under the control of the `Thread_Manager`.
- ACE_Thread_Descriptor_Base (3) Basic information for thread descriptors. These information gets extracted out because we need it after a thread is terminated.
- ACE_Thread_Exit (3)specific exit hooks will get called no matter how the thread exits (e.g., via `ACE_Thread`::exit, C++ or Win32 exception, "falling off the end" of the thread entry point function, etc.).
- ACE_Thread_ID (3)independent thread ID.
- ACE_Thread_Manager (3) Manages a pool of threads.
- ACE_Thread_Mutex (3) ACE_Thread_Mutex wrapper (only valid for threads in the same process).
- ACE_Thread_Mutex_Guard (3) This data structure is meant to be used within a method or function... It performs automatic aquisition and release of an `ACE_Thread_Mutex`.
- ACE_Thread_Semaphore (3) Wrapper for Dijkstra style general semaphores that work only within one process.
- ACE_Thread_Strategy (3) Defines the interface for specifying a concurrency strategy for a `SVC_HANDLER` based on multithreading.
- ACE_Throughput_Stats (3) A simple class to make throughput and latency analysis.
- ACE_Thru_Task (3) Standard module that acts as a "no op", simply passing on all data to its adjacent neighbor.
- ACE_Time_Request (3) Message format for delivering requests to the ACE_Time Server.
- ACE_Time_Value (3) Operations on "timeval" structures.
- ACE_Timeprobe (3) This class is used to instrument code. This is accomplished by inserting time probes at different location in the code. ACE_Timeprobe then measures the time difference between two time probes.
- ACE_Timer_Hash_Iterator_T (3) Iterates over an `ACE_Timer_Hash`.
- ACE_Timer_Hash_T (3) Provides a hash table of `BUCKETs` as an implementation for a timer queue.
- ACE_Timer_Hash_Upcall (3) Functor for Timer_Hash
- ACE_Timer_Heap_Iterator_T (3) Iterates over an `ACE_Timer_Heap_T`.
- ACE_Timer_Heap_T (3) Provides a very fast and predictable timer implementation.
- ACE_Timer_List_Iterator_T (3) Iterates over an `ACE_Timer_List`.
- ACE_Timer_List_T (3) Provides a simple implementation of timers.
- ACE_Timer_Node_T (3) Maintains the state associated with a Timer entry.
- ACE_Timer_Queue_Iterator_T (3) Generic interface for iterating over a subclass of `ACE_Timer_Queue`.
- ACE_Timer_Queue_T (3) Provides an interface to timers.
- ACE_Timer_Wheel_Iterator_T (3) Iterates over an `ACE_Timer_Wheel`.
- ACE_Timer_Wheel_T (3) Provides a Timing Wheel version of Timer Queue
- ACE_TkReactor (3)oriented event demultiplexor and event handler dispatcher that uses the Tk functions.
- ACE_TkReactorID (3) This little class is necessary due to the way that Microsoft implements sockets to be pointers rather than indices.
- ACE_Token (3) Class that acquires, renews, and releases a synchronization token that is serviced in strict FIFO ordering and that also supports readers/writer semantics.
- ACE_Token_Collection (3) Allows atomic token group operations AND provides a ACE_Token manager interface.
- ACE_Token_Invariant_Manager (3) Token Invariants
- ACE_Token_Manager (3) Manages all tokens in a process space.
- ACE_Token_Name (3) Allows Token_Manger to identify tokens.
- ACE_Token_Proxy (3) Abstract representation of ACE tokens.
- ACE_Token_Proxy_Queue (3) Token waiter list.
- ACE_Token_Reply (3) Message format for delivering replies from the ACE_Token Server.
- ACE_Token_Request (3) Message format for delivering requests to the ACE_Token Server.
- ACE_Tokenizer (3) Tokenizer
- ACE_Tokens (3) Abstract representation of ACE tokens.
- ACE_Trace (3) A C++ trace facility that keeps track of which methods are entered and exited.
- ACE_Typed_SV_Message (3) Defines the header file for the C++ wrapper for System V message queues.
- ACE_Typed_SV_Message_Queue (3) Defines the header file for the C++ wrapper for message queues.
- ACE_UNIX_Addr (3) Defines the ``UNIX domain address family'' address format.
- ACE_UPIPE_Acceptor (3) Defines the format and interface for the listener side of the ACE_UPIPE_Stream.
- ACE_UPIPE_Addr (3) Defines the ACE "user pipe" address family address format.
- ACE_UPIPE_Connector (3) Defines an active connection factory for the `ACE_UPIPE_STREAM` wrappers.
- ACE_UPIPE_Stream (3) Defines the method that transfer data on a UPIPE.
- ACE_U_LongLong (3) Unsigned long long for platforms that don't have one.
- ACE_Unbounded_Queue (3) A Queue of "infinite" length.
- ACE_Unbounded_Queue_Iterator (3) Implement an iterator over an unbounded queue.
- ACE_Unbounded_Set (3) Implement a simple unordered set of `T` of unbounded size.
- ACE_Unbounded_Set_Iterator (3) Implement an iterator over an unbounded set.
- ACE_Unbounded_Stack (3) Implement a generic LIFO abstract data type.
- ACE_Unbounded_Stack_Iterator (3) Implement an iterator over an unbounded Stack.
- ACE_Unmanaged_Singleton (3) Same as `ACE_Singleton`, except does _not_ register with `ACE_Object_Manager` for destruction.
- ACE_Unmanaged_TSS_Singleton (3) Same as `ACE_TSS_Singleton`, except does _not_ register with `ACE_Object_Manager` for destruction.
- ACE_WChar_Codeset_Translator (3) Codeset translation routines common to both Output and Input CDR streams.
- ACE_WFMO_Reactor (3) An object oriented event demultiplexor and event handler WFMO_Reactor for Win32 WaitForMultipleObjects
- ACE_WFMO_Reactor_Handler_Repository (3) Used to map `ACE_HANDLEs` onto the appropriate `ACE_Event_Handler` * and other information.
- ACE_WFMO_Reactor_Notify (3) Unblock the `ACE_WFMO_Reactor` from its event loop, passing it an optional `ACE_Event_Handler` to dispatch.
- 3) This class is a factory for starting off asynchronous accepts on a listen handle.
- 3) This class implements ACE_Asynch_Accept::Result for WIN32 platform.
- 3) This class abstracts out the common things needed for implementing Asynch_Operation for WIN32 platform.
- 3) This class is a factory for starting off asynchronous reads on a file.
- 3) This is class provides concrete implementation for ACE_Asynch_Read_File::Result class.
- 3) This class is a factory for starting off asynchronous reads on a stream.
- 3) This is class provides concrete implementation for ACE_Asynch_Read_Stream::Result class.
- 3) An abstract class which adds information to the OVERLAPPED structure to make it more useful.
- 3) This class is posted to the completion port when a timer expires. When the complete method of this object is called, the `handler`'s handle_timeout method will be called.
- 3) This class is a factory for starting off asynchronous transmit files on a stream.
- 3) This class implements ACE_Asynch_Transmit_File::Result for WIN32 platforms.
- 3) This class is a factory for starting off asynchronous writes on a file.
- 3) This class provides implementation for ACE_Asynch_Write_File_Result for WIN32 platforms.
- 3) This class is a factory for starting off asynchronous writes on a stream.
- 3) This is class provides concrete implementation for ACE_Asynch_Write_Stream::Result class.
- 3) A manager for asynchronous event demultiplexing.
- ACE_WString (3) This class provides a wrapper facade for C wide strings.
- ACE_Wakeup_All_Threads_Handler (3)wakeup_all_threads_
- ACE_Write_Guard (3) This class is similar to class `ACE_Guard`, though it acquires/releases a write lock automatically (naturally, the `ACE_LOCK` it is instantiated with must support the appropriate API).
- ACE_XtReactor (3)oriented event demultiplexor and event handler dispatcher that uses the X Toolkit functions.
- ACE_XtReactorID (3) This little class is necessary due to the way that Microsoft implements sockets to be pointers rather than indices.
- ACE_cond_t (3) This structure is used to implement condition variables on VxWorks and Win32.
- ACE_recursive_thread_mutex_t (3) Implement a thin C++ wrapper that allows nested acquisition and release of a mutex that occurs in the same thread.
- ACE_sema_t (3) Semaphore simulation for Windows CE.
- ACE_timeprobe_t (3) Time probe record.
- auto_ptr (3) Implements the draft C++ standard auto_ptr abstraction.