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# ACE_New_Allocator Class Reference

Defines a class that provided a simple implementation of memory allocation. More...

`#include <Malloc_Allocator.h>`

Inheritance diagram for ACE_New_Allocator:

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Collaboration diagram for ACE_New_Allocator:

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List of all members.

## Public Methods
virtual void * | malloc (size_t nbytes)
| These methods are defined.
virtual void * | calloc (size_t nbytes, char initial_value= '\0')
| Allocate <nbytes>, giving them <initial_value>.
virtual void * | calloc (size_t n_elem, size_t elem_size, char initial_value= '\0')
virtual void | free (void *ptr)
| Free <ptr> (must have been allocated by <ACE_Allocator::malloc>).
virtual int | remove (void)
| These methods are no-ops.
virtual int | bind (const char *name, void *pointer, int duplicates=0)
virtual int | trybind (const char *name, void *&pointer)
virtual int | find (const char *name, void *&pointer)
virtual int | find (const char *name)
| Returns 0 if the name is in the mapping. -1, otherwise.
virtual int | unbind (const char *name)
virtual int | unbind (const char *name, void *&pointer)
virtual int | sync (ssize_t len=-1, int flags=MS_SYNC)
virtual int | sync (void *addr, size_t len, int flags=MS_SYNC)
virtual int | protect (ssize_t len=-1, int prot=PROT_RDWR)
virtual int | protect (void *addr, size_t len, int prot=PROT_RDWR)
virtual void | dump (void) const
| Dump the state of the object.

## Detailed Description

Defines a class that provided a simple implementation of memory allocation.

This class uses the new/delete operators to allocate and free up memory. Please note that the only methods that are supported are <malloc>, <calloc>, and <free>. All other methods are no-ops that return -1 and set <errno> to <ENOTSUP>. If you require this functionality, please use: ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL, MUTEX> >, which will allow you to use the added functionality of bind/find/etc. while using the new/delete operators.

## Member Function Documentation

ACE_INLINE int ACE_New_Allocator::bind | ( | const char * | name,
|  | void * | pointer,
|  | int | duplicates = 0
| ) | `[virtual]`

| Associate <name> with <pointer>. If <duplicates> == 0 then do not allow duplicate <name>/<pointer> associations, else if <duplicates> != 0 then allow duplicate <name>/<pointer> assocations. Returns 0 if successfully binds (1) a previously unbound <name> or (2) <duplicates> != 0, returns 1 if trying to bind a previously bound <name> and <duplicates> == 0, else returns -1 if a resource failure occurs. Implements ACE_Allocator.

ACE_INLINE void * ACE_New_Allocator::calloc | ( | size_t | n_elem,
|  | size_t | elem_size,
|  | char | initial_value = '\0'
| ) | `[virtual]`

| Allocate <n_elem> each of size <elem_size>, giving them <initial_value>. Implements ACE_Allocator. Reimplemented in ACE_Cached_Allocator< T, ACE_LOCK >, and ACE_Dynamic_Cached_Allocator< ACE_LOCK >.

void * ACE_New_Allocator::calloc | ( | size_t | nbytes,
|  | char | initial_value = '\0'
| ) | `[virtual]`

| Allocate <nbytes>, giving them <initial_value>. Implements ACE_Allocator. Reimplemented in ACE_Cached_Allocator< T, ACE_LOCK >, and ACE_Dynamic_Cached_Allocator< ACE_LOCK >.

ACE_INLINE void ACE_New_Allocator::dump | ( | void |  | ) | const`[virtual]`

| Dump the state of the object. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::find | ( | const char * | name | ) | `[virtual]`

| Returns 0 if the name is in the mapping. -1, otherwise. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::find | ( | const char * | name,
|  | void *& | pointer
| ) | `[virtual]`

| Locate <name> and pass out parameter via pointer. If found, return 0, returns -1 if failure occurs. Implements ACE_Allocator.

void ACE_New_Allocator::free | ( | void * | ptr | ) | `[virtual]`

| Free <ptr> (must have been allocated by <ACE_Allocator::malloc>). Implements ACE_Allocator. Reimplemented in ACE_Cached_Allocator< T, ACE_LOCK >, and ACE_Dynamic_Cached_Allocator< ACE_LOCK >.

void * ACE_New_Allocator::malloc | ( | size_t | nbytes | ) | `[virtual]`

| These methods are defined. Implements ACE_Allocator. Reimplemented in ACE_Cached_Allocator< T, ACE_LOCK >, and ACE_Dynamic_Cached_Allocator< ACE_LOCK >.

ACE_INLINE int ACE_New_Allocator::protect | ( | void * | addr,
|  | size_t | len,
|  | int | prot = PROT_RDWR
| ) | `[virtual]`

| Change the protection of the pages of the mapped region to <prot> starting at <addr> up to <len> bytes. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::protect | ( | ssize_t | len = -1,
|  | int | prot = PROT_RDWR
| ) | `[virtual]`

| Change the protection of the pages of the mapped region to <prot> starting at <this->base_addr_> up to <len> bytes. If <len> == -1 then change protection of all pages in the mapped region. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::remove | ( | void |  | ) | `[virtual]`

| These methods are no-ops. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::sync | ( | void * | addr,
|  | size_t | len,
|  | int | flags = MS_SYNC
| ) | `[virtual]`

| Sync <len> bytes of the memory region to the backing store starting at <addr_>. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::sync | ( | ssize_t | len = -1,
|  | int | flags = MS_SYNC
| ) | `[virtual]`

| Sync <len> bytes of the memory region to the backing store starting at <this->base_addr_>. If <len> == -1 then sync the whole region. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::trybind | ( | const char * | name,
|  | void *& | pointer
| ) | `[virtual]`

| Associate <name> with <pointer>. Does not allow duplicate <name>/<pointer> associations. Returns 0 if successfully binds (1) a previously unbound <name>, 1 if trying to bind a previously bound <name>, or returns -1 if a resource failure occurs. When this call returns <pointer>'s value will always reference the void * that <name> is associated with. Thus, if the caller needs to use <pointer> (e.g., to free it) a copy must be maintained by the caller. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::unbind | ( | const char * | name,
|  | void *& | pointer
| ) | `[virtual]`

| Break any association of name. Returns the value of pointer in case the caller needs to deallocate memory. Implements ACE_Allocator.

ACE_INLINE int ACE_New_Allocator::unbind | ( | const char * | name | ) | `[virtual]`

| Unbind (remove) the name from the map. Don't return the pointer to the caller Implements ACE_Allocator.

The documentation for this class was generated from the following files:

- /export2/deucetmp/bala/release_try/ACE_wrappers/ace/Malloc_Allocator.h
- /export2/deucetmp/bala/release_try/ACE_wrappers/ace/Malloc_Allocator.cpp
- /export2/deucetmp/bala/release_try/ACE_wrappers/ace/Malloc_Allocator.i