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# TAO_Hash_Naming_Context Class Reference

This class factors out common code for two 'ConcreteImplementors' in the Bridge pattern architecture of the CosNaming::NamingContext implementation. More...

`#include <Hash_Naming_Context.h>`

Inheritance diagram for TAO_Hash_Naming_Context:

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Collaboration diagram for TAO_Hash_Naming_Context:

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List of all members.

## Public Methods
| TAO_Hash_Naming_Context (PortableServer::POA_ptr poa, const char *poa_id)
| Constructor. More...
virtual | ~TAO_Hash_Naming_Context (void)
| Destructor. More...
int | root (void)
| Returns true if this Naming Context is a root Naming Context for the server, and false otherwise. More...
int | destroyed (void)
| Returns true if this context had <destroy> operation invoked on it, and false otherwise. More...
virtual void | bind (const CosNaming::Name &n, CORBA::Object_ptr obj ACE_ENV_ARG_DECL)
virtual void | rebind (const CosNaming::Name &n, CORBA::Object_ptr obj ACE_ENV_ARG_DECL)
virtual void | bind_context (const CosNaming::Name &n, CosNaming::NamingContext_ptr nc ACE_ENV_ARG_DECL)
virtual void | rebind_context (const CosNaming::Name &n, CosNaming::NamingContext_ptr nc ACE_ENV_ARG_DECL)
virtual CORBA::Object_ptr | resolve (const CosNaming::Name &n ACE_ENV_ARG_DECL)
virtual void | unbind (const CosNaming::Name &n ACE_ENV_ARG_DECL)
virtual CosNaming::NamingContext_ptr | bind_new_context (const CosNaming::Name &n ACE_ENV_ARG_DECL)
virtual void | destroy (ACE_ENV_SINGLE_ARG_DECL)
virtual PortableServer::POA_ptr | _default_POA (void)
| Returns the Default POA of this Servant object. More...
## Public Attributes
void interface TAO_Naming_Context * | i
| Set our <interface_> pointer. More...
TAO_Naming_Context *interface | void
| Get the pointer to our <interface>. More...
## Protected Methods
CosNaming::NamingContext_ptr | get_context (const CosNaming::Name &name ACE_ENV_ARG_DECL)
## Protected Attributes
TAO_Bindings_Map * | context_
TAO_Naming_Context * | interface_
TAO_SYNCH_RECURSIVE_MUTEX | lock_
| Lock used to serialize access to the underlying data structure. More...
int | destroyed_
PortableServer::POA_var | poa_
| POA we are registered with. More...
ACE_CString | poa_id_

## Detailed Description

This class factors out common code for two 'ConcreteImplementors' in the Bridge pattern architecture of the CosNaming::NamingContext implementation.

This class contains 'algorithm' code that is common to two hash-table-based implementations of the NamingContext: TAO_Transient_Naming_Context and TAO_Persistent_Naming_Context. To help achieve this 'templatization', we use the abstract base class TAO_Bindings_Map, which provides a common interface to the data structures used in TAO_Persistent_Namng_Context and TAO_Transient_Naming_Context.

## Constructor & Destructor Documentation

TAO_Hash_Naming_Context::TAO_Hash_Naming_Context | ( | PortableServer::POA_ptr | poa,
|  | const char * | poa_id
| ) |

| Constructor.

TAO_Hash_Naming_Context::~TAO_Hash_Naming_Context | ( | void |  | ) | `[virtual]`

| Destructor.

## Member Function Documentation

PortableServer::POA_ptr TAO_Hash_Naming_Context::_default_POA | ( | void |  | ) | `[virtual]`

| Returns the Default POA of this Servant object. Reimplemented from TAO_Naming_Context_Impl.

void TAO_Hash_Naming_Context::bind | ( | const CosNaming::Name & | n,
|  | CORBA::Object_ptr obj | ACE_ENV_ARG_DECL
| ) | `[virtual]`

| Create a binding for name <n> and object <obj> in the naming context. Compound names are treated as follows: ctx->bind (<c1; c2; c3; cn>, obj) = (ctx->resolve (<c1; c2; cn-1>))->bind (<cn>, obj) if the there already exists a binding for the specified name, <AlreadyBound> exception is thrown. Naming contexts should be bound using <bind_context> and <rebind_context> in order to participate in name resolution later. Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

void TAO_Hash_Naming_Context::bind_context | ( | const CosNaming::Name & | n,
|  | CosNaming::NamingContext_ptr nc | ACE_ENV_ARG_DECL
| ) | `[virtual]`

| This is the version of <bind> specifically for binding naming contexts, so that they will participate in name resolution when compound names are passed to be resolved. Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

CosNaming::NamingContext_ptr TAO_Hash_Naming_Context::bind_new_context | ( | const CosNaming::Name &n | ACE_ENV_ARG_DECL | ) | `[virtual]`

| This operation creates a new context and binds it to the name supplied as an argument. The newly-created context is implemented by the same server as the context in which it was bound (the name argument excluding the last component). Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

void TAO_Hash_Naming_Context::destroy | ( | ACE_ENV_SINGLE_ARG_DECL |  | ) | `[virtual]`

| Delete the naming context. The user should take care to <unbind> any bindings in which the given context is bound to some names, to avoid dangling references when invoking <destroy> operation. NOTE: <destory> is a no-op on the root context. NOTE: after <destroy> is invoked on a Naming Context, all BindingIterators associated with that Naming Context are also destroyed. Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

int TAO_Hash_Naming_Context::destroyed | ( | void |  | ) |

| Returns true if this context had <destroy> operation invoked on it, and false otherwise.

CosNaming::NamingContext_ptr TAO_Hash_Naming_Context::get_context | ( | const CosNaming::Name &name | ACE_ENV_ARG_DECL | ) | `[protected]`

| <get_context> is used by methods that need to resolve a compound name before performing the actual operation (e.g., bind, unbind, etc.) <get_context> takes a full name (including the last component that doesn't need to be resolved), and returns a pointer to the target context.

void TAO_Hash_Naming_Context::rebind | ( | const CosNaming::Name & | n,
|  | CORBA::Object_ptr obj | ACE_ENV_ARG_DECL
| ) | `[virtual]`

| This is similar to <bind> operation above, except for when the binding for the specified name already exists in the specified context. In that case, the existing binding is replaced with the new one. Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

void TAO_Hash_Naming_Context::rebind_context | ( | const CosNaming::Name & | n,
|  | CosNaming::NamingContext_ptr nc | ACE_ENV_ARG_DECL
| ) | `[virtual]`

| This is a version of <rebind> specifically for naming contexts, so that they can participate in name resolution when compound names are passed. Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

CORBA::Object_ptr TAO_Hash_Naming_Context::resolve | ( | const CosNaming::Name &n | ACE_ENV_ARG_DECL | ) | `[virtual]`

| Return object reference that is bound to the name. Compound name resolve is defined as follows: ctx->resolve (<c1; c2; cn>) = ctx->resolve (<c1; c2 cn-1>)->resolve (<cn>) The naming service does not return the type of the object. Clients are responsible for "narrowing" the object to the appropriate type. Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

int TAO_Hash_Naming_Context::root | ( | void |  | ) |

| Returns true if this Naming Context is a root Naming Context for the server, and false otherwise.

void TAO_Hash_Naming_Context::unbind | ( | const CosNaming::Name &n | ACE_ENV_ARG_DECL | ) | `[virtual]`

| Remove the name binding from the context. When compound names are used, unbind is defined as follows: ctx->unbind (<c1; c2; cn>) = (ctx->resolve (<c1; c2; cn-1>))->unbind (<cn>) Reimplemented from TAO_Naming_Context_Impl. Reimplemented in TAO_Storable_Naming_Context.

## Member Data Documentation

TAO_Bindings_Map* TAO_Hash_Naming_Context::context_`[protected]`

| Pointer to the data structure used to store this Naming Context's bindings. <context_> is initialized with a concrete data structure by subclasses, which know which data structure to use.

int TAO_Hash_Naming_Context::destroyed_`[protected]`

| Flag indicating whether this Naming Context is no longer valid. This flag is necessary because immediate destruction might not be possible if there are pending requests on this servant in the POA.

void interface TAO_Naming_Context* TAO_Hash_Naming_Context::i

| Set our <interface_> pointer.

TAO_Naming_Context* TAO_Hash_Naming_Context::interface_`[protected]`

| Pointer to the <interface> object for which we serve as a <concrete implementation>, i.e., the object that delegates to us all client CosNaming::NamingContext CORBA calls. We need this pointer for reference counting.

TAO_SYNCH_RECURSIVE_MUTEX TAO_Hash_Naming_Context::lock_`[protected]`

| Lock used to serialize access to the underlying data structure.

PortableServer::POA_var TAO_Hash_Naming_Context::poa_`[protected]`

| POA we are registered with.

ACE_CString TAO_Hash_Naming_Context::poa_id_`[protected]`

| ID with which we are registered with <poa_>. Note, if <poa_id_> is equivalent to TAO_ROOT_NAMING_CONTEXT, then this Naming Context is the root Naming Context for the server, i.e., it is un<destroy>able.

TAO_Naming_Context* interface TAO_Hash_Naming_Context::void

| Get the pointer to our <interface>.

The documentation for this class was generated from the following files:

- Hash_Naming_Context.h
- Hash_Naming_Context.cpp