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# ACE_Sig_Handlers Class Reference

This is an alternative signal handling dispatcher for ACE. It allows a list of signal handlers to be registered for each signal. It also makes SA_RESTART the default mode. More...

`#include <Signal.h>`

Inheritance diagram for ACE_Sig_Handlers:

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Collaboration diagram for ACE_Sig_Handlers:

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List of all members.

## Public Methods
virtual int | register_handler (int signum, ACE_Event_Handler *new_sh, ACE_Sig_Action *new_disp=0, ACE_Event_Handler **old_sh=0, ACE_Sig_Action *old_disp=0)
virtual int | remove_handler (int signum, ACE_Sig_Action *new_disp=0, ACE_Sig_Action *old_disp=0, int sigkey=-1)
virtual ACE_Event_Handler * | handler (int signum)
| Return the head of the list of <ACE_Sig_Handler>s associated with SIGNUM. More...
virtual ACE_Event_Handler * | handler (int signum, ACE_Event_Handler *)
void | dump (void) const
| Dump the state of an object. More...
## Static Public Methods
void | dispatch (int signum, siginfo_t *, ucontext_t *)
## Public Attributes
| ACE_ALLOC_HOOK_DECLARE
| Declare the dynamic allocation hooks. More...
## Static Private Attributes
int | sigkey_ = 0
int | third_party_sig_handler_ = 0
| If this is > 0 then a 3rd party library has registered a handler... More...

## Detailed Description

This is an alternative signal handling dispatcher for ACE. It allows a list of signal handlers to be registered for each signal. It also makes SA_RESTART the default mode.

Using this class a program can register one or more ACE_Event_Handler with the ACE_Sig_Handler in order to handle a designated <signum>. When a signal occurs that corresponds to this <signum>, the <handle_signal> methods of all the registered ACE_Event_Handlers are invoked automatically.

## Member Function Documentation

void ACE_Sig_Handlers::dispatch | ( | int | signum,
|  | siginfo_t * | siginfo,
|  | ucontext_t * | ucontext
| ) | `[static]`

| Callback routine registered with sigaction(2) that dispatches the <handle_signal> method of all the pre-registered ACE_Event_Handlers for <signum> Reimplemented from ACE_Sig_Handler.

void ACE_Sig_Handlers::dump | ( | void |  | ) | const

| Dump the state of an object. Reimplemented from ACE_Sig_Handler.

ACE_Event_Handler * ACE_Sig_Handlers::handler | ( | int | signum,
|  | ACE_Event_Handler * | new_sh
| ) | `[virtual]`

| Set a new <ACE_Event_Handler> that is associated with SIGNUM at the head of the list of signals. Return the existing handler that was at the head. Reimplemented from ACE_Sig_Handler.

ACE_Event_Handler * ACE_Sig_Handlers::handler | ( | int | signum | ) | `[virtual]`

| Return the head of the list of <ACE_Sig_Handler>s associated with SIGNUM. Reimplemented from ACE_Sig_Handler.

int ACE_Sig_Handlers::register_handler | ( | int | signum,
|  | ACE_Event_Handler * | new_sh,
|  | ACE_Sig_Action * | new_disp = 0,
|  | ACE_Event_Handler ** | old_sh = 0,
|  | ACE_Sig_Action * | old_disp = 0
| ) | `[virtual]`

| Add a new ACE_Event_Handler and a new sigaction associated with <signum>. Passes back the existing ACE_Event_Handler and its sigaction if pointers are non-zero. Returns -1 on failure and a <sigkey> that is >= 0 on success. Reimplemented from ACE_Sig_Handler.

int ACE_Sig_Handlers::remove_handler | ( | int | signum,
|  | ACE_Sig_Action * | new_disp = 0,
|  | ACE_Sig_Action * | old_disp = 0,
|  | int | sigkey = -1
| ) | `[virtual]`

| Remove an <ACE_Event_Handler> currently associated with <signum>. We remove the handler if (1) its <sigkey> matches the <sigkey> passed as a parameter or (2) if we've been told to remove all the handlers, i.e., <sigkey> == -1. If a new disposition is given it is installed and the previous disposition is returned (if desired by the caller). Returns 0 on success and -1 if <signum> is invalid. Reimplemented from ACE_Sig_Handler.

## Member Data Documentation

ACE_Sig_Handlers::ACE_ALLOC_HOOK_DECLARE

| Declare the dynamic allocation hooks. Reimplemented from ACE_Sig_Handler.

int ACE_Sig_Handlers::sigkey_ = 0`[static, private]`

| Keeps track of the id that uniquely identifies each registered signal handler. This id can be used to cancel a timer via the <remove_handler> method.

int ACE_Sig_Handlers::third_party_sig_handler_ = 0`[static, private]`

| If this is > 0 then a 3rd party library has registered a handler...

The documentation for this class was generated from the following files:

- Signal.h
- Signal.cpp