// -*- C++ -*-

//==========================================================================
/**
 *  @file    Read_Buffer.h
 *
 *  Read_Buffer.h,v 4.18 2002/05/23 17:47:13 schmidt Exp
 *
 *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
 *  @author Seth Widoff 
 */
//==========================================================================

#ifndef ACE_READ_BUFFER_H
#define ACE_READ_BUFFER_H

#include "ace/pre.h"

#include "ace/ACE_export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/OS.h"

class ACE_Allocator;

/**
 * @class ACE_Read_Buffer
 *
 * @brief Efficiently reads an artibrarily large buffer from an input
 * stream up to and including a termination character.  Also
 * performs search/replace on single occurrences a character in
 * the buffer using the principles of Integrated Layer
 * Processing.
 *
 * This implementation is optimized to do a single dynamic
 * allocation and make only one copy of the data.  It uses
 * recursion and the run-time stack to accomplish this
 * efficiently.
 */
class ACE_Export ACE_Read_Buffer
{
public:
  // = Initialization and termination methods.
  /// Read from a FILE *.
  ACE_Read_Buffer (FILE *fp,
                   int close_on_delete = 0,
                   ACE_Allocator * = 0);

#if !defined (ACE_HAS_WINCE)
  // Note that ACE_HANDLE = FILE under CE.

  /// Read from an open HANDLE.
  ACE_Read_Buffer (ACE_HANDLE handle,
                   int close_on_delete = 0,
                   ACE_Allocator * = 0);
#endif  // ACE_HAS_WINCE

  /// Closes the FILE *.
  ~ACE_Read_Buffer (void);

  /**
   * Returns a pointer dynamically allocated with
   * <ACE_Allocator::malloc> to data from the input stream up to (and
   * including) the <terminator>.  If <search> is >= 0 then all
   * occurrences of the <search> value are substituted with the
   * <replace> value.  The last of the byte of data is a 0, so that
   * <strlen> can be used on it.  The caller is responsible for
   * freeing the pointer returned from this method using the
   * <ACE_Allocator::free>.
   */
  char *read (int terminator = EOF,
              int search = '\n',
              int replace = '\0');

  /// Returns the number of characters replaced during a <read>.
  size_t replaced (void) const;

  /// Returns the size of the allocated buffer obtained during a
  /// <read>, not including the null terminator.
  size_t size (void) const;

  /// Returns a pointer to its allocator.
  ACE_Allocator *alloc (void) const;

  /// Dump the state of the object.
  void dump (void) const;

private:
  /// Recursive helper method that does the work...
  char *rec_read (int term, int search, int replace);

  /// The total number of characters in the buffer.
  size_t size_;

  /// The total number of characters replaced.
  size_t occurrences_;

  /// The stream we are reading from.
  FILE *stream_;

  /// Keeps track of whether we should close the FILE in the
  /// destructor.
  int close_on_delete_;

  /// Pointer to the allocator.
  ACE_Allocator *allocator_;

  // = Disallow copying and assignment...
  ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Read_Buffer &))
  ACE_UNIMPLEMENTED_FUNC (ACE_Read_Buffer (const ACE_Read_Buffer &))
};

#if defined (__ACE_INLINE__)
# include "ace/Read_Buffer.i"
#endif /* __ACE_INLINE__ */

#include "ace/post.h"

#endif /* ACE_READ_BUFFER_H */
