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# ACE_Auto_String_Free Class Reference

Simple class to automatically de-allocate strings. More...

`#include <SString.h>`

List of all members.

## Public Methods
ACE_EXPLICIT | ACE_Auto_String_Free (char* p = 0)
| ACE_Auto_String_Free (ACE_Auto_String_Free &rhs)
ACE_Auto_String_Free& | operator= (ACE_Auto_String_Free &rhs)
| ~ACE_Auto_String_Free (void)
char* | operator * () const
char | operator[] (int i) const
char* | get (void) const
char* | release (void)
void | reset (char* p = 0)
## Private Attributes
char* | p_

## Detailed Description

Simple class to automatically de-allocate strings.

Keeps a pointer to a string and deallocates it (using ) on its destructor. If you need to delete using "delete[]" the ACE_Auto_Array_Ptr<char*> is your choice. The class plays the same role as auto_ptr<>

## Constructor & Destructor Documentation

ACE_INLINE ACE_Auto_String_Free::ACE_Auto_String_Free ( | char * p = 0 )

ACE_INLINE ACE_Auto_String_Free::ACE_Auto_String_Free ( | ACE_Auto_String_Free & rhs )

ACE_INLINE ACE_Auto_String_Free::~ACE_Auto_String_Free ( | void )

## Member Function Documentation

ACE_INLINE char * ACE_Auto_String_Free::get ( | void ) const

ACE_INLINE char * ACE_Auto_String_Free::operator * ( | void ) const

ACE_INLINE ACE_Auto_String_Free & ACE_Auto_String_Free::operator= ( | ACE_Auto_String_Free & rhs )

ACE_INLINE char ACE_Auto_String_Free::operator[] ( | int i ) const

ACE_INLINE char * ACE_Auto_String_Free::release ( | void )

ACE_INLINE void ACE_Auto_String_Free::reset ( | char * p = 0 )

## Member Data Documentation

char * ACE_Auto_String_Free::p_`[private]`

The documentation for this class was generated from the following files:

- SString.h
- SString.i