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# ACE_Asynch_Acceptor Member List

This is the complete list of members for ACE_Asynch_Acceptor, including all inherited members.

- accept(size_t bytes_to_read = 0, const void *act = 0) `[virtual]`
- ACE_Asynch_Acceptor(void) `[inline]`
- ACE_Handler(void)
- ACE_Handler(ACE_Proactor *p)
- address_size(void) `[static]`
- asynch_accept(void) `[protected]`
- asynch_accept_ `[private]`
- bytes_to_read(void) const `[virtual]`
- bytes_to_read(int new_value) `[virtual]`
- bytes_to_read_ `[private]`
- cancel(void) `[virtual]`
- get_handle(void) const `[virtual]`
- handle(void) const `[protected, virtual]`
- handle(ACE_HANDLE h) `[protected, virtual]`
- handle_ `[protected]`
- handle_accept(const ACE_Asynch_Accept::Result &result) `[protected, virtual]`
- handle_read_dgram(const ACE_Asynch_Read_Dgram::Result &result) `[virtual]`
- handle_read_file(const ACE_Asynch_Read_File::Result &result) `[virtual]`
- handle_read_stream(const ACE_Asynch_Read_Stream::Result &result) `[virtual]`
- handle_time_out(const ACE_Time_Value &tv, const void *act = 0) `[virtual]`
- handle_transmit_file(const ACE_Asynch_Transmit_File::Result &result) `[virtual]`
- handle_wakeup(void) `[virtual]`
- handle_write_dgram(const ACE_Asynch_Write_Dgram::Result &result) `[virtual]`
- handle_write_file(const ACE_Asynch_Write_File::Result &result) `[virtual]`
- handle_write_stream(const ACE_Asynch_Write_Stream::Result &result) `[virtual]`
- listen_handle_ `[private]`
- make_handler(void) `[protected, virtual]`
- open(const ACE_INET_Addr &address, size_t bytes_to_read = 0, int pass_addresses = 0, int backlog = ACE_DEFAULT_BACKLOG, int reuse_addr = 1, ACE_Proactor *proactor = 0, int validate_new_connection = 0, int reissue_accept = 1, int number_of_initial_accepts = -1) `[virtual]`
- parse_address(const ACE_Asynch_Accept::Result &result, ACE_INET_Addr &remote_address, ACE_INET_Addr &local_address) `[protected]`
- pass_addresses(void) const `[virtual]`
- pass_addresses(int new_value) `[virtual]`
- pass_addresses_ `[private]`
- proactor(void)
- proactor(ACE_Proactor *p)
- proactor_ `[protected]`
- reissue_accept(void) const `[virtual]`
- reissue_accept(int new_value) `[virtual]`
- reissue_accept_ `[private]`
- set_handle(ACE_HANDLE handle) `[virtual]`
- should_reissue_accept(void) `[virtual]`
- validate_new_connection(const ACE_INET_Addr &remote_address) `[virtual]`
- validate_new_connection(void) const `[virtual]`
- validate_new_connection(int new_value) `[virtual]`
- validate_new_connection_ `[private]`
- ~ACE_Asynch_Acceptor(void) `[virtual]`
- ~ACE_Handler(void) `[virtual]`