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# ACE_Proactor Member List

This is the complete list of members for ACE_Proactor, including all inherited members.

- ACE_Proactor(ACE_Proactor_Impl *implementation = 0, int delete_implementation = 0, TIMER_QUEUE *tq = 0)
- ACE_Proactor(const ACE_Proactor &) `[private]`
- ACE_Proactor_Timer_Handler class `[friend]`
- cancel_timer(ACE_Handler &handler, int dont_call_handle_close = 1) `[virtual]`
- cancel_timer(long timer_id, const void **act = 0, int dont_call_handle_close = 1) `[virtual]`
- cleanup(void *instance, void *arg) `[inline, static]`
- close(void) `[virtual]`
- close_dispatch_threads(int wait)
- close_singleton(void) `[static]`
- create_asynch_accept(void) `[virtual]`
- create_asynch_accept_result(ACE_Handler &handler, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_read_dgram(void) `[virtual]`
- create_asynch_read_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_read, int flags, int protocol_family, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_read_file(void) `[virtual]`
- create_asynch_read_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, u_long offset, u_long offset_high, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_read_stream(void) `[virtual]`
- create_asynch_read_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &tv, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_transmit_file(void) `[virtual]`
- create_asynch_transmit_file_result(ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_write_dgram(void) `[virtual]`
- create_asynch_write_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_write_file(void) `[virtual]`
- create_asynch_write_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void* act, u_long offset, u_long offset_high, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- create_asynch_write_stream(void) `[virtual]`
- create_asynch_write_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void* act, ACE_HANDLE event = ACE_INVALID_HANDLE, int priority = 0, int signal_number = ACE_SIGRTMIN) `[virtual]`
- delete_implementation_ `[protected]`
- delete_proactor_ `[protected, static]`
- delete_timer_queue_ `[protected]`
- end_event_loop(void) `[static]`
- end_event_loop_ `[protected, static]`
- event_loop_done(void) `[static]`
- event_loop_thread_count_ `[protected, static]`
- get_handle(void) const `[virtual]`
- handle_events(ACE_Time_Value &wait_time) `[virtual]`
- handle_events(void) `[virtual]`
- implementation(void) const `[virtual]`
- implementation(ACE_Proactor_Impl *implementation) `[protected, virtual]`
- implementation_ `[protected]`
- instance(size_t threads = 0) `[static]`
- instance(ACE_Proactor *) `[static]`
- number_of_threads(void) const
- number_of_threads(size_t threads)
- operator=(const ACE_Proactor &) `[private]`
- post_wakeup_completions(int how_many) `[protected, static]`
- proactor_ `[protected, static]`
- register_handle(ACE_HANDLE handle, const void *completion_key) `[virtual]`
- reset_event_loop(void) `[static]`
- run_event_loop(void) `[static]`
- run_event_loop(ACE_Time_Value &tv) `[static]`
- schedule_repeating_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &interval) `[virtual]`
- schedule_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &time) `[virtual]`
- schedule_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &time, const ACE_Time_Value &interval) `[virtual]`
- thr_mgr_ `[protected]`
- timer_handler_ `[protected]`
- TIMER_HEAP typedef `[private]`
- TIMER_HEAP_ITERATOR typedef `[private]`
- TIMER_LIST typedef `[private]`
- TIMER_LIST_ITERATOR typedef `[private]`
- timer_queue(void) const
- timer_queue(TIMER_QUEUE *timer_queue)
- TIMER_QUEUE typedef
- timer_queue_ `[protected]`
- TIMER_QUEUE_ITERATOR typedef `[private]`
- TIMER_WHEEL typedef `[private]`
- TIMER_WHEEL_ITERATOR typedef `[private]`
- wake_up_dispatch_threads(void)
- ~ACE_Proactor(void) `[virtual]`