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# ACE_Object_Node Class Reference

Keeps track of the symbol name for a shared object. More...

`#include <Parse_Node.h>`

Inheritance diagram for ACE_Object_Node

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Collaboration diagram for ACE_Object_Node:

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List of all members.

## Public Methods
| ACE_Object_Node (const ACE_TCHAR *pathname, const ACE_TCHAR *obj_name)
virtual void* | symbol (ACE_Service_Object_Exterminator * = 0)
virtual | ~ACE_Object_Node (void)
void | dump (void) const
| Dump the state of an object.
## Public Attributes
| ACE_ALLOC_HOOK_DECLARE
| Declare the dynamic allocation hooks.
## Private Attributes
const ACE_TCHAR* | object_name_
| Name of the object that we're parsing.

## Detailed Description

Keeps track of the symbol name for a shared object.

## Constructor & Destructor Documentation

ACE_Object_Node::ACE_Object_Node ( | const ACE_TCHAR * path,
| const ACE_TCHAR * obj_name )

ACE_Object_Node::~ACE_Object_Node ( | void )`[virtual]`

## Member Function Documentation

void ACE_Object_Node::dump ( | void ) const

| Dump the state of an object. Reimplemented from ACE_Location_Node.

void * ACE_Object_Node::symbol ( | ACE_Service_Object_Exterminator * gobbler = 0 )`[virtual]`

| Reimplemented from ACE_Location_Node.

## Member Data Documentation

ACE_Object_Node::ACE_ALLOC_HOOK_DECLARE

| Declare the dynamic allocation hooks. Reimplemented from ACE_Location_Node.

const ACE_TCHAR * ACE_Object_Node::object_name_`[private]`

| Name of the object that we're parsing.

The documentation for this class was generated from the following files:

- Parse_Node.h
- Parse_Node.cpp