#include "Messenger_i.h"
#include "tao/CodecFactory/CodecFactory.h"

Messenger_i::Messenger_i (CORBA::ORB_ptr orb)
  : orb_ (CORBA::ORB::_duplicate (orb))
{
}

Messenger_i::~Messenger_i (void)
{
}


void
Messenger_i::send_message (const CORBA::OctetSeq & user_name)
{
  try
    {
      // Obtain a reference to the CodecFactory.
      CORBA::Object_var obj =
        orb_->resolve_initial_references ("CodecFactory");

      IOP::CodecFactory_var codec_factory =
        IOP::CodecFactory::_narrow (obj.in ());

      // Set up a structure that contains information necessary to
      // create a GIOP 1.2 CDR encapsulation Codec.
      IOP::Encoding encoding;
      encoding.format = IOP::ENCODING_CDR_ENCAPS;
      encoding.major_version = 1;
      encoding.minor_version = 2;

      // Obtain the CDR encapsulation Codec.
      IOP::Codec_var codec =
        codec_factory->create_codec (encoding);

      CORBA::Any_var user_name_as_any;
      user_name_as_any = codec->decode(user_name);

      const char * name = 0;
      user_name_as_any >>= name;
      ACE_DEBUG ((LM_DEBUG,  "User's name: %C\n", name));
    }
  catch (const CORBA::SystemException &ex)
    {
      ex._tao_print_exception ("ERROR");
    }
  catch (const CORBA::Exception &e)
    {
      e._tao_print_exception ("ERROR");
    }
}

void
Messenger_i::shutdown (void)
{
  this->orb_->shutdown (0);
}
