#if !defined(AFX_SELECTNSDIALOG_H__2AF5C353_B440_11D3_BF2C_00C0F03C565A__INCLUDED_)
#define AFX_SELECTNSDIALOG_H__2AF5C353_B440_11D3_BF2C_00C0F03C565A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SelectNSDialog.h : header file
//
#include "ace/Configuration.h"

/////////////////////////////////////////////////////////////////////////////
// CSelectNSDialog dialog

class CSelectNSDialog : public CDialog
{
// Construction
public:
  CSelectNSDialog(CWnd* pParent = 0);   // standard constructor

// Dialog Data
  //{{AFX_DATA(CSelectNSDialog)
  enum { IDD = IDD_SELECT_NS };
  CListBox m_Servers;
  //}}AFX_DATA

  const CString& GetIOR() const {return m_IOR;};
  const CString& GetName() const {return m_Name;};
// Overrides
  // ClassWizard generated virtual function overrides
  //{{AFX_VIRTUAL(CSelectNSDialog)
  protected:
  virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
  //}}AFX_VIRTUAL

// Implementation
protected:

  // Generated message map functions
  //{{AFX_MSG(CSelectNSDialog)
  virtual void OnOK();
  afx_msg void OnAdd();
  afx_msg void OnRemove();
  virtual BOOL OnInitDialog();
  afx_msg void OnDestroy();
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()


  ACE_Configuration_Win32Registry* m_pConfig;
  CString   m_IOR;
  CString   m_Name;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SELECTNSDIALOG_H__2AF5C353_B440_11D3_BF2C_00C0F03C565A__INCLUDED_)
