// sender.cpp,v 1.8 2002/05/10 01:25:05 crodrigu Exp

#include "sender.h"
#include "tao/debug.h"
#include "ace/Get_Opt.h"
#include "ace/High_Res_Timer.h"

typedef ACE_Singleton<Sender, ACE_Null_Mutex> SENDER;
// Create a singleton instance of the Sender.

int
Sender_StreamEndPoint::get_callback (const char *,
                                     TAO_AV_Callback *&callback)
{
  // Create and return the client application callback and return to the AVStreams
  // for further upcalls.
  callback = &this->callback_;
  return 0;
}

int
Sender_StreamEndPoint::set_protocol_object (const char *flowname,
                                            TAO_AV_Protocol_Object *object)
{
  Connection_Manager &connection_manager =
    SENDER::instance ()->connection_manager ();

  // Add to the map of protocol objects.
  connection_manager.protocol_objects ().bind (flowname,
                                               object);

  // Store the related streamctrl.
  connection_manager.add_streamctrl (flowname,
                                     this);

  return 0;
}

Sender::Sender (void)
  : sender_mmdevice_ (0),
    frame_count_ (0),
    filename_ ("input"),
    input_file_ (0),
    frame_rate_ (10.0),
    mb_ (BUFSIZ),
    sender_name_ ("sender")
{
}

int
Sender::parse_args (int argc,
                    char **argv)
{
  // Parse command line arguments
  ACE_Get_Opt opts (argc, argv, "s:f:r:d");

  int c;
  while ((c= opts ()) != -1)
    {
      switch (c)
        {
        case 'f':
          this->filename_ = opts.opt_arg ();
          break;
        case 'r':
          this->frame_rate_ = (double)ACE_OS::atoi (opts.opt_arg ());
          break;
        case 's':
          this->sender_name_ = opts.opt_arg ();
          break;
        case 'd':
          TAO_debug_level++;
          break;
        default:
          ACE_DEBUG ((LM_DEBUG, "Unknown Option\n"));
          return -1;
        }
    }
  return 0;
}

int
Sender::init (int argc,
              char **argv
              ACE_ENV_ARG_DECL)
{
  // Initialize the endpoint strategy with the orb and poa.
  int result =
    this->endpoint_strategy_.init (TAO_AV_CORE::instance ()->orb (),
                                   TAO_AV_CORE::instance ()->poa ());
  if (result != 0)
    return result;

  // Initialize the connection manager.
  result =
    this->connection_manager_.init (TAO_AV_CORE::instance ()->orb ());
  if (result != 0)
    return result;

  // Parse the command line arguments
  result =
    this->parse_args (argc,
                      argv);
  if (result != 0)
    return result;

  // Open file to read.
  this->input_file_ =
    ACE_OS::fopen (this->filename_.c_str (),
                   "r");

  if (this->input_file_ == 0)
    ACE_ERROR_RETURN ((LM_DEBUG,
                       "Cannot open input file %s\n",
                       this->filename_.c_str ()),
                      -1);
  else
    ACE_DEBUG ((LM_DEBUG,
                "File opened successfully\n"));

  // Register the sender mmdevice object with the ORB
  ACE_NEW_RETURN (this->sender_mmdevice_,
                  TAO_MMDevice (&this->endpoint_strategy_),
                  -1);

  // Servant Reference Counting to manage lifetime
  PortableServer::ServantBase_var safe_mmdevice =
    this->sender_mmdevice_;

  AVStreams::MMDevice_var mmdevice =
    this->sender_mmdevice_->_this (ACE_ENV_SINGLE_ARG_PARAMETER);
  ACE_CHECK_RETURN (-1);

  // Register the object reference with the Naming Service and bind to
  // the receivers
  this->connection_manager_.bind_to_receivers (this->sender_name_,
                                               mmdevice.in ()
                                               ACE_ENV_ARG_PARAMETER);
  ACE_CHECK_RETURN (-1);

  // Connect to the receivers
  this->connection_manager_.connect_to_receivers (ACE_ENV_SINGLE_ARG_PARAMETER);
  ACE_CHECK_RETURN (-1);

  return 0;
}

// Method to send data at the specified rate
int
Sender::pace_data (ACE_ENV_SINGLE_ARG_DECL)
{
  // The time that should lapse between two consecutive frames sent.
  ACE_Time_Value inter_frame_time;

  // The time between two consecutive frames.
  inter_frame_time.set (1.0 / ((double) this->frame_rate_));

  if (TAO_debug_level > 0)
    ACE_DEBUG ((LM_DEBUG,
                "Frame Rate = %d / second\n"
                "Inter Frame Time = %d (msec)\n",
                this->frame_rate_,
                inter_frame_time.msec ()));

  ACE_TRY
    {
      // The time taken for sending a frame and preparing for the next frame
      ACE_High_Res_Timer elapsed_timer;

      // Continue to send data till the file is read to the end.
      while (1)
        {
          // Read from the file into a message block.
          int n = ACE_OS::fread (this->mb_.wr_ptr (),
                                 1,
                                 this->mb_.size (),
                                 this->input_file_);

          if (n < 0)
            ACE_ERROR_RETURN ((LM_ERROR,
                               "Sender::pace_data fread failed\n"),
                              -1);

          if (n == 0)
            {
              // At end of file break the loop and end the sender.
              if (TAO_debug_level > 0)
                ACE_DEBUG ((LM_DEBUG,"Handle_Start:End of file\n"));
              break;
            }

          this->mb_.wr_ptr (n);

          if (this->frame_count_ > 1)
            {
              //
              // Second frame and beyond
              //

              // Stop the timer that was started just before the previous frame was sent.
              elapsed_timer.stop ();

              // Get the time elapsed after sending the previous frame.
              ACE_Time_Value elapsed_time;
              elapsed_timer.elapsed_time (elapsed_time);

              if (TAO_debug_level > 0)
                ACE_DEBUG ((LM_DEBUG,
                            "Elapsed Time = %d\n",
                            elapsed_time.msec ()));

              // Check to see if the inter frame time has elapsed.
              if (elapsed_time < inter_frame_time)
                {
                  // Inter frame time has not elapsed.

                  // Calculate the time to wait before the next frame needs to be sent.
                  ACE_Time_Value wait_time (inter_frame_time - elapsed_time);

                  if (TAO_debug_level > 0)
                    ACE_DEBUG ((LM_DEBUG,
                                "Wait Time = %d\n",
                                wait_time.msec ()));

                  // Run the orb for the wait time so the sender can
                  // continue other orb requests.
                  TAO_AV_CORE::instance ()->orb ()->run (wait_time
                                                         ACE_ENV_ARG_PARAMETER);
                  ACE_TRY_CHECK;
                }
            }

          // Start timer before sending the frame.
          elapsed_timer.start ();

          Connection_Manager::Protocol_Objects &protocol_objects =
            this->connection_manager_.protocol_objects ();

          // Send frame to all receivers.
          for (Connection_Manager::Protocol_Objects::iterator iterator = protocol_objects.begin ();
               iterator != protocol_objects.end ();
               ++iterator)
            {
              int result =
                (*iterator).int_id_->send_frame (&this->mb_);

              if (result < 0)
                ACE_ERROR_RETURN ((LM_ERROR,
                                   "send failed:%p",
                                   "Sender::pace_data send\n"),
                                  -1);
            }

          ACE_DEBUG ((LM_DEBUG,
                      "Sender::pace_data frame %d was sent succesfully\n",
                      ++this->frame_count_));

          // Reset the message block.
          this->mb_.reset ();

        } // end while
    }
  ACE_CATCHANY
    {
      ACE_PRINT_EXCEPTION (ACE_ANY_EXCEPTION,
                           "Sender::pace_data Failed\n");
      return -1;
    }
  ACE_ENDTRY;
  return 0;
}

Connection_Manager &
Sender::connection_manager (void)
{
  return this->connection_manager_;
}

int
main (int argc,
      char **argv)
{
  ACE_DECLARE_NEW_CORBA_ENV;
  ACE_TRY
    {
      CORBA::ORB_var orb = CORBA::ORB_init (argc,
                                            argv,
                                            0
                                            ACE_ENV_ARG_PARAMETER);
      ACE_TRY_CHECK;

      CORBA::Object_var obj
        = orb->resolve_initial_references ("RootPOA"
                                           ACE_ENV_ARG_PARAMETER);
      ACE_TRY_CHECK;

      //Get the POA_var object from Object_var
      PortableServer::POA_var root_poa
        = PortableServer::POA::_narrow (obj.in ()
                                        ACE_ENV_ARG_PARAMETER);
      ACE_TRY_CHECK;

      PortableServer::POAManager_var mgr
        = root_poa->the_POAManager (ACE_ENV_SINGLE_ARG_PARAMETER);
      ACE_TRY_CHECK;

      mgr->activate (ACE_ENV_SINGLE_ARG_PARAMETER);
      ACE_TRY_CHECK;

      // Initialize the AV Stream components.
      TAO_AV_CORE::instance ()->init (orb.in (),
                                      root_poa.in ()
                                      ACE_ENV_ARG_PARAMETER);
      ACE_TRY_CHECK;

      // Initialize the Client.
      int result = 0;
      result = SENDER::instance ()->init (argc,
                                          argv
                                          ACE_ENV_ARG_PARAMETER);
      ACE_TRY_CHECK;

      if (result < 0)
        ACE_ERROR_RETURN ((LM_ERROR,
                           "client::init failed\n"), -1);

      SENDER::instance ()->pace_data (ACE_ENV_SINGLE_ARG_PARAMETER);
      ACE_TRY_CHECK;

    }
  ACE_CATCHANY
    {
      ACE_PRINT_EXCEPTION (ACE_ANY_EXCEPTION,"Sender Failed\n");
      return -1;
    }
  ACE_ENDTRY;
  ACE_CHECK_RETURN (-1);
  return 0;
}

#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Singleton <Sender,ACE_Null_Mutex>;
template class TAO_AV_Endpoint_Reactive_Strategy_A<Sender_StreamEndPoint,TAO_VDev,AV_Null_MediaCtrl>;
template class TAO_AV_Endpoint_Reactive_Strategy<Sender_StreamEndPoint,TAO_VDev,AV_Null_MediaCtrl>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Singleton <Sender,ACE_Null_Mutex>
#pragma instantiate TAO_AV_Endpoint_Reactive_Strategy_A<Sender_StreamEndPoint,TAO_VDev,AV_Null_MediaCtrl>
#pragma instantiate TAO_AV_Endpoint_Reactive_Strategy<Sender_StreamEndPoint,TAO_VDev,AV_Null_MediaCtrl>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
