// -*- C++ -*-

//=============================================================================
/**
 *  @file Blocked_Connect_Strategy.h
 *
 *  $Id: Blocked_Connect_Strategy.h 94002 2011-04-26 12:22:19Z johnnyw $
 *
 *  @author Balachandran Natarajan <bala@cs.wustl.edu>
 */
//=============================================================================

#ifndef TAO_BLOCKED_CONNECT_STRATEGY_H
#define TAO_BLOCKED_CONNECT_STRATEGY_H
#include /**/ "ace/pre.h"

#include "tao/Connect_Strategy.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

TAO_BEGIN_VERSIONED_NAMESPACE_DECL

/**
 * @class TAO_Blocked_Connect_Strategy
 *
 * @brief Concrete implementation of a connect strategy that blocks
 *  during connects
 *
 */
class TAO_Export TAO_Blocked_Connect_Strategy : public TAO_Connect_Strategy
{
public:
  /// Constructor
  TAO_Blocked_Connect_Strategy (TAO_ORB_Core *orb);

  /*
   * Concrete implementation for this class. Please see
   * Connect_Strategy.h for details
   */
  virtual void synch_options (ACE_Time_Value *val, ACE_Synch_Options &opt);

protected:
  virtual int wait_i (TAO_LF_Event *ev,
                      TAO_Transport *t,
                      ACE_Time_Value *val);
};

TAO_END_VERSIONED_NAMESPACE_DECL

#include /**/ "ace/post.h"
#endif /*TAO_BLOCKED_CONNECT_STRATEGY_H*/
