// $Id: server.cpp 83399 2008-10-22 15:58:30Z sowayaa $

#include "_pch.h"

#include "bankS.h"

#include "tao/AnyTypeCode/TypeCode.h"
#include "ace/OS_NS_stdio.h"
#include <iostream>
#include <fstream>
#include <fstream>

const char* server_ior_file = "server.ior";


class Person_i
  : public virtual OBV_Person
  , public virtual CORBA::DefaultValueRefCountBase
{
public:
  void debit(CORBA::Long amt)
  {
    CORBA::Long tmp = balance();
    tmp -= amt;
    balance(tmp);
  }
};

class PersonFactory
  : public virtual Person_init
{
  Person* create(const char* name)
  {
    Person_i* p = new Person_i;
    p->name(name);
    return p;
  }

  CORBA::ValueBase * create_for_unmarshal()
  {
    // It doesn't matter what values we construct it with
    // because they will be overwritten with the demarshaled values.
    return new Person_i;
  }
};

class Transaction_i
  : public virtual POA_Transaction
{
public:
  CORBA::Long update(Person* p)
  {
    ACE_DEBUG((LM_DEBUG,
      "Server: Subtracting $1.50 from person:%s starting balance:$%.2f\n",
      p->name(),
      p->balance() / 100.0));
    p->debit(150);
    return p->balance();
  }
};

void write_ior(const char* ior) {
  std::ofstream out(server_ior_file);
  out << ior;
}

int ACE_TMAIN (int ac, ACE_TCHAR* av[]) {

  CORBA::ORB_var orb = CORBA::ORB_init(ac, av);

  {
    CORBA::ValueFactoryBase_var factory = new PersonFactory;
    CORBA::String_var id = _tc_Person->id();
    orb->register_value_factory(id.in(), factory.in());
  }

  CORBA::Object_var obj = orb->resolve_initial_references("RootPOA");
  PortableServer::POA_var poa = PortableServer::POA::_narrow(obj.in());

  PortableServer::POAManager_var poaman = poa->the_POAManager();

  Transaction_i svt;

  {
    PortableServer::ObjectId_var id = poa->activate_object(&svt);
    obj = poa->id_to_reference(id.in());
    CORBA::String_var ior = orb->object_to_string(obj.in());
    write_ior(ior.in());
  }

  std::cout << "Server: Running..." << std::endl;

  poaman->activate();

  orb->run();

  poa->destroy(1, 1);
  orb->destroy();

  return 0;
}
