// Dev_Poll_Reactor.cpp,v 4.30 2004/10/05 18:17:32 wilson_d Exp

#include "ace/Dev_Poll_Reactor.h"
#include "ace/Signal.h"

ACE_RCSID (ace,
           Dev_Poll_Reactor,
           "Dev_Poll_Reactor.cpp,v 4.30 2004/10/05 18:17:32 wilson_d Exp")

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)

#  if defined (ACE_HAS_EVENT_POLL) && defined (linux)

#    include "ace/OS_NS_unistd.h"
#    include "ace/OS_NS_fcntl.h"

#    include /**/ <sys/epoll.h>

#  elif defined (ACE_HAS_DEV_POLL)

#    if defined (sun)
#      include /**/ <sys/devpoll.h>
#    elif defined (linux)
#      include /**/ <linux/devpoll.h>
#    endif  /* sun */

#  endif  /* ACE_HAS_DEV_POLL */


#if !defined (__ACE_INLINE__)
# include "ace/Dev_Poll_Reactor.inl"
#endif /* __ACE_INLINE__ */


#include "ace/Handle_Set.h"
#include "ace/Reactor.h"
#include "ace/Timer_Heap.h"
#include "ace/ACE.h"
#include "ace/Reverse_Lock_T.h"
#include "ace/Recursive_Thread_Mutex.h"
#include "ace/Null_Mutex.h"
#include "ace/os_include/os_poll.h"
#include "ace/OS_NS_sys_mman.h"

ACE_Dev_Poll_Reactor_Notify::ACE_Dev_Poll_Reactor_Notify (void)
  : dp_reactor_ (0)
  , notification_pipe_ ()
  , max_notify_iterations_ (-1)
#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
  , alloc_queue_ ()
  , notify_queue_ ()
  , free_queue_ ()
  , notify_queue_lock_ ()
#endif  /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
{
}

int
ACE_Dev_Poll_Reactor_Notify::open (ACE_Reactor_Impl *r,
                                   ACE_Timer_Queue * /* timer_queue */,
                                   int disable_notify_pipe)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::open");

  if (disable_notify_pipe == 0)
    {
      this->dp_reactor_ = ACE_dynamic_cast (ACE_Dev_Poll_Reactor *, r);

      if (this->dp_reactor_ == 0)
        {
          errno = EINVAL;
          return -1;
        }

      if (this->notification_pipe_.open () == -1)
        return -1;

#if defined (F_SETFD)
      // close-on-exec
      ACE_OS::fcntl (this->notification_pipe_.read_handle (), F_SETFD, 1);
      ACE_OS::fcntl (this->notification_pipe_.write_handle (), F_SETFD, 1);
#endif /* F_SETFD */

#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
      ACE_Notification_Buffer *temp;

      ACE_NEW_RETURN (temp,
                      ACE_Notification_Buffer[ACE_REACTOR_NOTIFICATION_ARRAY_SIZE],
                      -1);

      if (this->alloc_queue_.enqueue_head (temp) == -1)
        return -1;

      for (size_t i = 0; i < ACE_REACTOR_NOTIFICATION_ARRAY_SIZE; ++i)
        if (free_queue_.enqueue_head (temp + i) == -1)
          return -1;

#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */

      // Set the read handle into non-blocking mode since we need to
      // perform a "speculative" read when determining if their are
      // notifications to dispatch.
      if (ACE::set_flags (this->notification_pipe_.read_handle (),
                          ACE_NONBLOCK) == -1)
        return -1;
    }

  return 0;
}

int
ACE_Dev_Poll_Reactor_Notify::close (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::close");

#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
  // Free up the dynamically allocated resources.
  ACE_Notification_Buffer **b;

  for (ACE_Unbounded_Queue_Iterator<ACE_Notification_Buffer *> alloc_iter (this->alloc_queue_);
       alloc_iter.next (b) != 0;
       alloc_iter.advance ())
    {
      delete [] *b;
      *b = 0;
    }

  this->alloc_queue_.reset ();
  this->notify_queue_.reset ();
  this->free_queue_.reset ();
#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */

  return this->notification_pipe_.close ();
}

ssize_t
ACE_Dev_Poll_Reactor_Notify::notify (ACE_Event_Handler *eh,
                                     ACE_Reactor_Mask mask,
                                     ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::notify");

  // Just consider this method a "no-op" if there's no
  // ACE_Dev_Poll_Reactor configured.
  if (this->dp_reactor_ == 0)
    return 0;

#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
  ACE_Notification_Buffer buffer (eh, mask);
  // int notification_required = 0;

  ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, mon, this->notify_queue_lock_, -1);

  // No pending notifications.

  // We will send notify for every message..
  // if (this->notify_queue_.is_empty ())
  //   notification_required = 1;

  ACE_Notification_Buffer *temp = 0;

  if (free_queue_.dequeue_head (temp) == -1)
    {
      // Grow the queue of available buffers.
      ACE_Notification_Buffer *temp1;

      ACE_NEW_RETURN (temp1,
                      ACE_Notification_Buffer[ACE_REACTOR_NOTIFICATION_ARRAY_SIZE],
                      -1);

      if (this->alloc_queue_.enqueue_head (temp1) == -1)
        return -1;

      // Start at 1 and enqueue only
      // (ACE_REACTOR_NOTIFICATION_ARRAY_SIZE - 1) elements since
      // the first one will be used right now.
      for (size_t i = 1;
           i < ACE_REACTOR_NOTIFICATION_ARRAY_SIZE;
           ++i)
        this->free_queue_.enqueue_head (temp1 + i);

      temp = temp1;
    }

  ACE_ASSERT (temp != 0);
  *temp = buffer;

  if (notify_queue_.enqueue_tail (temp) == -1)
    return -1;

  // Let us send a notify for every message
  // if (notification_required)
  ssize_t n = ACE::send (this->notification_pipe_.write_handle (),
                         (char *) &buffer,
                         sizeof buffer,
                         timeout);
  if (n == -1)
    return -1;

  return 0;
#else
  ACE_Notification_Buffer buffer (eh, mask);

  ssize_t n = ACE::send (this->notification_pipe_.write_handle (),
                         (char *) &buffer,
                         sizeof buffer,
                         timeout);
  if (n == -1)
    return -1;

  return 0;
#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
}

int
ACE_Dev_Poll_Reactor_Notify::dispatch_notifications (
  int & /* number_of_active_handles */,
  ACE_Handle_Set & /* rd_mask */)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::dispatch_notifications");

  // This method is unimplemented in the ACE_Dev_Poll_Reactor.
  // Instead, the notification handler is invoked as part of the IO
  // event set.  Doing so alters the some documented semantics that
  // state that the notifications are handled before IO events.
  // Enforcing such semantics does not appear to be beneficial, and
  // also serves to slow down event dispatching particularly with this
  // ACE_Dev_Poll_Reactor.

#if 0
  ACE_HANDLE read_handle =
    this->notification_pipe_.read_handle ();

  // Note that we do not check if the handle has received any events.
  // Instead a non-blocking "speculative" read is performed.  If the
  // read returns with errno == EWOULDBLOCK then no notifications are
  // dispatched.  See ACE_Dev_Poll_Reactor_Notify::read_notify_pipe()
  // for details.
  if (read_handle != ACE_INVALID_HANDLE)
    {
      --number_of_active_handles;

      return this->handle_input (read_handle);
    }
  else
    return 0;
#else
  ACE_NOTSUP_RETURN (-1);
#endif  /* 0 */
}

int
ACE_Dev_Poll_Reactor_Notify::read_notify_pipe (ACE_HANDLE handle,
                                               ACE_Notification_Buffer &buffer)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::read_notify_pipe");

  // This is a (non-blocking) "speculative" read, i.e., we attempt to
  // read even if no event was polled on the read handle.  A
  // speculative read is necessary since notifications must be
  // dispatched before IO events.  We can avoid the speculative read
  // by "walking" the array of pollfd structures returned from
  // `/dev/poll' or `/dev/epoll' but that is potentially much more
  // expensive than simply checking for an EWOULDBLOCK.

  ssize_t n = ACE::recv (handle, (char *) &buffer, sizeof buffer);

  if (n > 0)
    {
      // Check to see if we've got a short read.
      if (n != sizeof buffer)
        {
          ssize_t remainder = sizeof buffer - n;

          // If so, try to recover by reading the remainder.  If this
          // doesn't work we're in big trouble since the input stream
          // won't be aligned correctly.  I'm not sure quite what to
          // do at this point.  It's probably best just to return -1.
          if (ACE::recv (handle,
                         ((char *) &buffer) + n,
                         remainder) != remainder)
            return -1;
        }


      return 1;
    }

  // Return -1 if things have gone seriously wrong.
  if (n <= 0 && (errno != EWOULDBLOCK && errno != EAGAIN))
    return -1;

  return n;
}


int
ACE_Dev_Poll_Reactor_Notify::handle_input (ACE_HANDLE handle)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::handle_input");

  // @@ We may end up dispatching this event handler twice:  once when
  //    performing the speculative read on the notification pipe
  //    handle, and once more when dispatching the IO events.

  // Precondition: this->select_reactor_.token_.current_owner () ==
  // ACE_Thread::self ();

  int number_dispatched = 0;
  int result = 0;
  ACE_Notification_Buffer buffer;

  while ((result = this->read_notify_pipe (handle, buffer)) > 0)
    {
      // Dispatch the buffer
      // NOTE: We count only if we made any dispatches ie. upcalls.
      if (this->dispatch_notify (buffer) > 0)
        ++number_dispatched;

      // Bail out if we've reached the <notify_threshold_>.  Note that
      // by default <notify_threshold_> is -1, so we'll loop until all
      // the notifications in the pipe have been dispatched.
      if (number_dispatched == this->max_notify_iterations_)
        break;
    }

  if ((result == -1 && (errno != EWOULDBLOCK || errno != EAGAIN))
      || result == 0)
    {
      // Reassign number_dispatched to -1 if things have gone
      // seriously wrong.
      number_dispatched = -1;
    }

  // Enqueue ourselves into the list of waiting threads.  When we
  // reacquire the token we'll be off and running again with ownership
  // of the token.  The postcondition of this call is that
  // <select_reactor_.token_.current_owner> == <ACE_Thread::self>.
  //this->select_reactor_->renew ();

  return number_dispatched;
}

ACE_HANDLE
ACE_Dev_Poll_Reactor_Notify::notify_handle (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::notify_handle");

  return this->notification_pipe_.read_handle ();
}

int
ACE_Dev_Poll_Reactor_Notify::is_dispatchable (ACE_Notification_Buffer &)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::is_dispatchable");

  ACE_NOTSUP_RETURN (-1);
}

int
ACE_Dev_Poll_Reactor_Notify::dispatch_notify (ACE_Notification_Buffer &buffer)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::dispatch_notify");

  int result = 0;

#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
  // Dispatch all messages that are in the <notify_queue_>.
  {
    // We acquire the lock in a block to make sure we're not
    // holding the lock while delivering callbacks...
    ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, mon, this->notify_queue_lock_, -1);

    ACE_Notification_Buffer *temp;

    if (notify_queue_.is_empty ())
      return 0;
    else if (notify_queue_.dequeue_head (temp) == -1)
      ACE_ERROR_RETURN ((LM_ERROR,
                         ACE_LIB_TEXT ("%p\n"),
                         ACE_LIB_TEXT ("dequeue_head")),
                        -1);
    buffer = *temp;
    if (free_queue_.enqueue_head (temp) == -1)
      ACE_ERROR_RETURN ((LM_ERROR,
                         ACE_LIB_TEXT ("%p\n"),
                         ACE_LIB_TEXT ("enqueue_head")),
                        -1);
  }

  // If eh == 0 then another thread is unblocking the
  // ACE_Dev_Poll_Reactor to update the ACE_Dev_Poll_Reactor's
  // internal structures.  Otherwise, we need to dispatch the
  // appropriate handle_* method on the ACE_Event_Handler
  // pointer we've been passed.
  if (buffer.eh_ != 0)
    {

      switch (buffer.mask_)
        {
        case ACE_Event_Handler::READ_MASK:
        case ACE_Event_Handler::ACCEPT_MASK:
          result = buffer.eh_->handle_input (ACE_INVALID_HANDLE);
          break;
        case ACE_Event_Handler::WRITE_MASK:
          result = buffer.eh_->handle_output (ACE_INVALID_HANDLE);
          break;
        case ACE_Event_Handler::EXCEPT_MASK:
          result = buffer.eh_->handle_exception (ACE_INVALID_HANDLE);
          break;
        default:
          // Should we bail out if we get an invalid mask?
          ACE_ERROR ((LM_ERROR,
                      ACE_LIB_TEXT ("invalid mask = %d\n"),
                      buffer.mask_));
        }
      if (result == -1)
        buffer.eh_->handle_close (ACE_INVALID_HANDLE,
                                  ACE_Event_Handler::EXCEPT_MASK);
    }
#else
  // If eh == 0 then another thread is unblocking the
  // ACE_Dev_Poll_Reactor to update the ACE_Dev_Poll_Reactor's
  // internal structures.  Otherwise, we need to dispatch the
  // appropriate handle_* method on the ACE_Event_Handler
  // pointer we've been passed.
  if (buffer.eh_ != 0)
    {
      switch (buffer.mask_)
        {
        case ACE_Event_Handler::READ_MASK:
        case ACE_Event_Handler::ACCEPT_MASK:
          result = buffer.eh_->handle_input (ACE_INVALID_HANDLE);
          break;
        case ACE_Event_Handler::WRITE_MASK:
          result = buffer.eh_->handle_output (ACE_INVALID_HANDLE);
          break;
        case ACE_Event_Handler::EXCEPT_MASK:
          result = buffer.eh_->handle_exception (ACE_INVALID_HANDLE);
          break;
        case ACE_Event_Handler::QOS_MASK:
          result = buffer.eh_->handle_qos (ACE_INVALID_HANDLE);
          break;
        case ACE_Event_Handler::GROUP_QOS_MASK:
          result = buffer.eh_->handle_group_qos (ACE_INVALID_HANDLE);
          break;
        default:
          // Should we bail out if we get an invalid mask?
          ACE_ERROR ((LM_ERROR,
                      ACE_LIB_TEXT ("invalid mask = %d\n"),
                      buffer.mask_));
        }
      if (result == -1)
        buffer.eh_->handle_close (ACE_INVALID_HANDLE,
                                  ACE_Event_Handler::EXCEPT_MASK);
    }

#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */

  return 1;
}

void
ACE_Dev_Poll_Reactor_Notify::max_notify_iterations (int iterations)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::max_notify_iterations");

  // Must always be > 0 or < 0 to optimize the loop exit condition.
  if (iterations == 0)
    iterations = 1;

  this->max_notify_iterations_ = iterations;
}

int
ACE_Dev_Poll_Reactor_Notify::max_notify_iterations (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::max_notify_iterations");

  return this->max_notify_iterations_;
}

int
ACE_Dev_Poll_Reactor_Notify::purge_pending_notifications (
  ACE_Event_Handler *eh,
  ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::purge_pending_notifications");

#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)

  ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, mon, this->notify_queue_lock_, -1);

  if (this->notify_queue_.is_empty ())
    return 0;

  ACE_Notification_Buffer *temp;
  ACE_Unbounded_Queue <ACE_Notification_Buffer *> local_queue;

  size_t queue_size = this->notify_queue_.size ();
  int number_purged = 0;
  size_t i;
  for (i = 0; i < queue_size; ++i)
    {
      if (-1 == this->notify_queue_.dequeue_head (temp))
        ACE_ERROR_RETURN ((LM_ERROR,
                           ACE_LIB_TEXT ("%p\n"),
                           ACE_LIB_TEXT ("dequeue_head")),
                          -1);

      // If this is not a Reactor notify (it is for a particular
      // handler), and it matches the specified handler (or purging
      // all), and applying the mask would totally eliminate the
      // notification, then release it and count the number purged.
      if ((0 != temp->eh_) &&
          (0 == eh || eh == temp->eh_) &&
          ACE_BIT_DISABLED (temp->mask_, ~mask)) // The existing
                                                 // notification mask
                                                 // is left with
                                                 // nothing when
                                                 // applying the mask.
        {
          if (this->free_queue_.enqueue_head (temp) == -1)
            ACE_ERROR_RETURN ((LM_ERROR,
                               ACE_LIB_TEXT ("%p\n"),
                               ACE_LIB_TEXT ("enqueue_head")),
                              -1);
          ++number_purged;
        }
      else
        {
          // To preserve it, move it to the local_queue.
          // But first, if this is not a Reactor notify (it is for a
          // particular handler), and it matches the specified handler
          // (or purging all), then apply the mask.
          if ((0 != temp->eh_) &&
              (0 == eh || eh == temp->eh_))
            ACE_CLR_BITS(temp->mask_, mask);
          if (-1 == local_queue.enqueue_head (temp))
            return -1;
        }
    }

  if (this->notify_queue_.size ())
    {
      // Should be empty!
      ACE_ASSERT (0);
      return -1;
    }

  // Now put it back in the notify queue.
  queue_size = local_queue.size ();
  for (i = 0; i < queue_size; ++i)
    {
      if (-1 == local_queue.dequeue_head (temp))
        ACE_ERROR_RETURN ((LM_ERROR,
                           ACE_LIB_TEXT ("%p\n"),
                           ACE_LIB_TEXT ("dequeue_head")),
                          -1);

      if (-1 == this->notify_queue_.enqueue_head (temp))
        ACE_ERROR_RETURN ((LM_ERROR,
                           ACE_LIB_TEXT ("%p\n"),
                           ACE_LIB_TEXT ("enqueue_head")),
                          -1);
    }

  return number_purged;

#else /* defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) */
  ACE_UNUSED_ARG (eh);
  ACE_UNUSED_ARG (mask);
  ACE_NOTSUP_RETURN (-1);
#endif  /* defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) */
}

void
ACE_Dev_Poll_Reactor_Notify::dump (void) const
{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Notify::dump");

  ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
  ACE_DEBUG ((LM_DEBUG,
              ACE_LIB_TEXT ("dp_reactor_ = 0x%x"),
              this->dp_reactor_));
  this->notification_pipe_.dump ();
  ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}

// -----------------------------------------------------------------

ACE_Dev_Poll_Reactor_Handler_Repository::
ACE_Dev_Poll_Reactor_Handler_Repository (void)
  : max_size_ (0),
    handlers_ (0)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::ACE_Dev_Poll_Reactor_Handler_Repository");
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::invalid_handle (
  ACE_HANDLE handle) const
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::invalid_handle");

  if (handle < 0 || handle >= this->max_size_)
    {
      errno = EINVAL;
      return 1;
    }
  else
    return 0;
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::handle_in_range (
  ACE_HANDLE handle) const
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::handle_in_range");

  if (handle >= 0 && handle < this->max_size_)
    return 1;
  else
    {
      errno = EINVAL;
      return 0;
    }
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::open (size_t size)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::open");

  this->max_size_ = size;

  // Try to allocate the memory.
  ACE_NEW_RETURN (this->handlers_,
                  ACE_Dev_Poll_Event_Tuple[size],
                  -1);

  // Try to increase the number of handles if <size> is greater than
  // the current limit.
  return ACE::set_handle_limit (size);
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::unbind_all (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::unbind_all");

  // Unbind all of the event handlers.
  for (int handle = 0;
       handle < this->max_size_;
       ++handle)
    this->unbind (handle);

  return 0;
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::close (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::close");

  if (this->handlers_ != 0)
    {
      this->unbind_all ();

      delete [] this->handlers_;
      this->handlers_ = 0;
    }

  return 0;
}

ACE_Event_Handler *
ACE_Dev_Poll_Reactor_Handler_Repository::find (ACE_HANDLE handle,
                                               size_t *index_p)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::find");

  ACE_Event_Handler *eh = 0;

  // Only bother to search for the <handle> if it's in range.
  if (this->handle_in_range (handle))
    {
      eh = this->handlers_[handle].event_handler;

      if (eh != 0 && index_p != 0)
        *index_p = handle;
      else
        errno = ENOENT;
    }

  return eh;
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::bind (
  ACE_HANDLE handle,
  ACE_Event_Handler *event_handler,
  ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::bind");

  if (handle == ACE_INVALID_HANDLE)
    handle = event_handler->get_handle ();

  if (this->invalid_handle (handle))
    return -1;

  this->handlers_[handle].event_handler = event_handler;
  this->handlers_[handle].mask = mask;

  return 0;
}

int
ACE_Dev_Poll_Reactor_Handler_Repository::unbind (ACE_HANDLE handle)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor_Handler_Repository::unbind");

  if (this->find (handle) == 0)
    return -1;

  this->handlers_[handle].event_handler = 0;
  this->handlers_[handle].mask = ACE_Event_Handler::NULL_MASK;
  this->handlers_[handle].suspended = 0;

  return 0;
}

// -----------------------------------------------------------------

ACE_Dev_Poll_Reactor::ACE_Dev_Poll_Reactor (ACE_Sig_Handler *sh,
                                            ACE_Timer_Queue *tq,
                                            int disable_notify_pipe,
                                            ACE_Reactor_Notify *notify,
                                            int mask_signals)
  : initialized_ (false)
  , poll_fd_ (ACE_INVALID_HANDLE)
  , size_ (0)
  // , ready_set_ ()
#if defined (ACE_HAS_EVENT_POLL)
  , events_ (0)
  , start_pevents_ (0)
  , end_pevents_ (0)
#else
  , dp_fds_ (0)
  , start_pfds_ (0)
  , end_pfds_ (0)
#endif  /* ACE_HAS_EVENT_POLL */
  , deactivated_ (0)
  , lock_ ()
  , lock_adapter_ (lock_)
  , timer_queue_ (0)
  , delete_timer_queue_ (0)
  , signal_handler_ (0)
  , delete_signal_handler_ (0)
  , notify_handler_ (0)
  , delete_notify_handler_ (0)
  , mask_signals_ (mask_signals)
  , restart_ (0)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::ACE_Dev_Poll_Reactor");

  if (this->open (ACE::max_handles (),
                  0,
                  sh,
                  tq,
                  disable_notify_pipe,
                  notify) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_LIB_TEXT ("%p\n"),
                ACE_LIB_TEXT ("ACE_Dev_Poll_Reactor::open ")
                ACE_LIB_TEXT ("failed inside ")
                ACE_LIB_TEXT ("ACE_Dev_Poll_Reactor::CTOR")));
}

ACE_Dev_Poll_Reactor::ACE_Dev_Poll_Reactor (size_t size,
                                            int rs,
                                            ACE_Sig_Handler *sh,
                                            ACE_Timer_Queue *tq,
                                            int disable_notify_pipe,
                                            ACE_Reactor_Notify *notify,
                                            int mask_signals)
  : initialized_ (false)
  , poll_fd_ (ACE_INVALID_HANDLE)
  , size_ (0)
  // , ready_set_ ()
#if defined (ACE_HAS_EVENT_POLL)
  , events_ (0)
  , start_pevents_ (0)
  , end_pevents_ (0)
#else
  , dp_fds_ (0)
  , start_pfds_ (0)
  , end_pfds_ (0)
#endif  /* ACE_HAS_EVENT_POLL */
  , deactivated_ (0)
  , lock_ ()
  , lock_adapter_ (lock_)
  , timer_queue_ (0)
  , delete_timer_queue_ (0)
  , signal_handler_ (0)
  , delete_signal_handler_ (0)
  , notify_handler_ (0)
  , delete_notify_handler_ (0)
  , mask_signals_ (mask_signals)
  , restart_ (0)
{
  if (this->open (size,
                  rs,
                  sh,
                  tq,
                  disable_notify_pipe,
                  notify) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_LIB_TEXT ("%p\n"),
                ACE_LIB_TEXT ("ACE_Dev_Poll_Reactor::open ")
                ACE_LIB_TEXT ("failed inside ACE_Dev_Poll_Reactor::CTOR")));
}

ACE_Dev_Poll_Reactor::~ACE_Dev_Poll_Reactor (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::~ACE_Dev_Poll_Reactor");

  (void) this->close ();
}

int
ACE_Dev_Poll_Reactor::open (size_t size,
                            int restart,
                            ACE_Sig_Handler *sh,
                            ACE_Timer_Queue *tq,
                            int disable_notify_pipe,
                            ACE_Reactor_Notify *notify)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::open");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  // Can't initialize ourselves more than once.
  if (this->initialized_)
    return -1;

  this->restart_ = restart;
  this->signal_handler_ = sh;
  this->timer_queue_ = tq;
  this->notify_handler_ = notify;

  int result = 0;

  // Allows the signal handler to be overridden.
  if (this->signal_handler_ == 0)
    {
      ACE_NEW_RETURN (this->signal_handler_,
                      ACE_Sig_Handler,
                      -1);

      if (this->signal_handler_ == 0)
        result = -1;
      else
        this->delete_signal_handler_ = 1;
    }

  // Allows the timer queue to be overridden.
  if (result != -1 && this->timer_queue_ == 0)
    {
      ACE_NEW_RETURN (this->timer_queue_,
                      ACE_Timer_Heap,
                      -1);

      if (this->timer_queue_ == 0)
        result = -1;
      else
        this->delete_timer_queue_ = 1;
    }

  // Allows the Notify_Handler to be overridden.
  if (result != -1 && this->notify_handler_ == 0)
    {
      ACE_NEW_RETURN (this->notify_handler_,
                      ACE_Dev_Poll_Reactor_Notify,
                      -1);

      if (this->notify_handler_ == 0)
        result = -1;
      else
        this->delete_notify_handler_ = 1;
    }

#if defined (ACE_HAS_EVENT_POLL)

  // Allocating event table:
  ACE_NEW_RETURN (this->events_, epoll_event[size], -1);

  // Initializing epoll:
  this->poll_fd_ = ::epoll_create (size);
  if (this->poll_fd_ == -1)
    result = -1;

#else

  // Allocate the array before opening the device to avoid a potential
  // resource leak if allocation fails.
  ACE_NEW_RETURN (this->dp_fds_,
                  pollfd[size],
                  -1);

  // Open the `/dev/poll' character device.
  this->poll_fd_ = ACE_OS::open ("/dev/poll", O_RDWR);
  if (this->poll_fd_ == ACE_INVALID_HANDLE)
    result = -1;

#endif  /* ACE_HAS_EVENT_POLL */

  if (result != -1 && this->handler_rep_.open (size) == -1)
    result = -1;

  // Registration of the notification handler must be done after the
  // /dev/poll device has been fully initialized.
  else if (this->notify_handler_->open (this,
                                        0,
                                        disable_notify_pipe) == -1
           || this->register_handler_i (
                       this->notify_handler_->notify_handle (),
                       this->notify_handler_,
                       ACE_Event_Handler::READ_MASK) == -1)
    result = -1;

  this->size_ = size;

  if (result != -1)
    // We're all set to go.
    this->initialized_ = true;
  else
    // This will close down all the allocated resources properly.
    (void) this->close ();

  return result;
}

int
ACE_Dev_Poll_Reactor::current_info (ACE_HANDLE, size_t & /* size */)
{
  ACE_NOTSUP_RETURN (-1);
}


int
ACE_Dev_Poll_Reactor::set_sig_handler (ACE_Sig_Handler *signal_handler)
{
  if (this->delete_signal_handler_ && this->signal_handler_)
    delete this->signal_handler_;

  this->signal_handler_ = signal_handler;
  this->delete_signal_handler_ = 0;

  return 0;
}

int
ACE_Dev_Poll_Reactor::timer_queue (ACE_Timer_Queue *tq)
{
  if (this->delete_timer_queue_ && this->timer_queue_)
    delete this->timer_queue_;

  this->timer_queue_ = tq;
  this->delete_timer_queue_ = 0;

  return 0;

}

ACE_Timer_Queue *
ACE_Dev_Poll_Reactor::timer_queue (void) const
{
  return this->timer_queue_;
}

int
ACE_Dev_Poll_Reactor::close (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::close");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  int result = 0;

#if defined (ACE_HAS_EVENT_POLL)

  if( this->events_ != 0 )
    {
      ACE_OS::memset (this->events_,
                      0,
                      this->size_ * sizeof (struct epoll_event));
      delete [] this->events_;
      this->events_        = 0;
    }

#else

  delete [] this->dp_fds_;
  this->dp_fds_ = 0;

#endif  /* ACE_HAS_EVENT_POLL */

  if (this->poll_fd_ != ACE_INVALID_HANDLE)
    {
      result = ACE_OS::close (this->poll_fd_);
    }

  if (this->delete_signal_handler_)
    {
      delete this->signal_handler_;
      this->signal_handler_ = 0;
      this->delete_signal_handler_ = 0;
    }

  (void) this->handler_rep_.close ();

  if (this->delete_timer_queue_)
    {
      delete this->timer_queue_;
      this->timer_queue_ = 0;
      this->delete_timer_queue_ = 0;
    }

  if (this->notify_handler_ != 0)
    this->notify_handler_->close ();

  if (this->delete_notify_handler_)
    {
      delete this->notify_handler_;
      this->notify_handler_ = 0;
      this->delete_notify_handler_ = 0;
    }

  this->poll_fd_ = ACE_INVALID_HANDLE;

#if defined (ACE_HAS_EVENT_POLL)
  this->start_pevents_ = 0;
  this->end_pevents_   = 0;
#else
  this->start_pfds_ = 0;
  this->end_pfds_ = 0;
#endif /* ACE_HAS_EVENT_POLL */

  this->initialized_ = false;

  return result;
}

int
ACE_Dev_Poll_Reactor::work_pending (const ACE_Time_Value & max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::work_pending");

  // Stash the current time
  //
  // The destructor of this object will automatically compute how much
  // time elapsed since this method was called.
  ACE_Time_Value mwt (max_wait_time);
  ACE_MT (ACE_Countdown_Time countdown (&mwt));

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  // Update the countdown to reflect time waiting for the mutex.
  ACE_MT (countdown.update ());

  return this->work_pending_i (&mwt);
}

int
ACE_Dev_Poll_Reactor::work_pending_i (ACE_Time_Value * max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::work_pending_i");

  if (this->deactivated_)
    return 0;

#if defined (ACE_HAS_EVENT_POLL)
  if (this->start_pevents_ != this->end_pevents_)
#else
  if (this->start_pfds_ != this->end_pfds_)
#endif /* ACE_HAS_EVENT_POLL */
    return 1;  // We still have work_pending(). Do not poll for
               // additional events.

  ACE_Time_Value timer_buf (0);
  ACE_Time_Value *this_timeout = 0;

  this_timeout = this->timer_queue_->calculate_timeout (max_wait_time,
                                                        &timer_buf);

  // Check if we have timers to fire.
  const int timers_pending =
    ((this_timeout != 0 && max_wait_time == 0)
     || (this_timeout != 0 && max_wait_time != 0
         && *this_timeout != *max_wait_time) ? 1 : 0);

  const long timeout =
    (this_timeout == 0 ? -1 /* Infinity */ : static_cast<long> (this_timeout->msec ()));

#if defined (ACE_HAS_EVENT_POLL)

   // Waiting for events...
   const int nfds = ::epoll_wait (this->poll_fd_,
                                  this->events_,
                                  this->size_,
                                  static_cast<int> (timeout));

  // all detected events are put in this->events_:
   this->start_pevents_ = this->events_;

   // If nfds == 0 then end_pevents_ == start_pevents_ meaning that there is
   // no work pending.  If nfds > 0 then there is work pending.
   // Otherwise an error occurred.
  if (nfds > -1)
     this->end_pevents_ = this->start_pevents_ + nfds;

#else

  struct dvpoll dvp;

  dvp.dp_fds = this->dp_fds_;
  dvp.dp_nfds = this->size_;
  dvp.dp_timeout = timeout;  // Milliseconds

  // Poll for events
  const int nfds = ACE_OS::ioctl (this->poll_fd_, DP_POLL, &dvp);

  // Retrieve the results from the pollfd array.
  this->start_pfds_ = dvp.dp_fds;

  // If nfds == 0 then end_pfds_ == start_pfds_ meaning that there is
  // no work pending.  If nfds > 0 then there is work pending.
  // Otherwise an error occurred.
  if (nfds > -1)
    this->end_pfds_ = this->start_pfds_ + nfds;
#endif  /* ACE_HAS_EVENT_POLL */

  // If timers are pending, override any timeout from the poll.
  return (nfds == 0 && timers_pending != 0 ? 1 : nfds);
}


int
ACE_Dev_Poll_Reactor::handle_events (ACE_Time_Value *max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::handle_events");

  // Stash the current time
  //
  // The destructor of this object will automatically compute how much
  // time elapsed since this method was called.
  ACE_MT (ACE_Countdown_Time countdown (max_wait_time));

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  if (this->deactivated_)
    return -1;

  // Update the countdown to reflect time waiting for the mutex.
  ACE_MT (countdown.update ());

  return this->handle_events_i (max_wait_time);
}

int
ACE_Dev_Poll_Reactor::handle_events_i (ACE_Time_Value *max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::handle_events_i");

  int result = 0;
  // int active_handle_count = 0;

  // Poll for events
  //
  // If the underlying ioctl() call was interrupted via the interrupt
  // signal (i.e. returned -1 with errno == EINTR) then the loop will
  // be restarted if so desired.
  do
    {
      result = this->work_pending_i (max_wait_time);
    }
  while (result == -1 && this->restart_ != 0 && errno == EINTR);

  if (result == 0 || (result == -1 && errno == ETIME))
    return 0;
  else if (result == -1)
    return -1;

  // Dispatch the events, if any.
  return this->dispatch ();
}

int
ACE_Dev_Poll_Reactor::dispatch (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::dispatch");

  int io_handlers_dispatched = 0;
  int other_handlers_dispatched = 0;
  int signal_occurred = 0;

  // The following do/while loop keeps dispatching as long as there
  // are still active handles.  Note that the only way we should ever
  // iterate more than once through this loop is if signals occur
  // while we're dispatching other handlers.

  do
    {
      // Note that we keep track of changes to our state.  If any of
      // the dispatch_*() methods below return -1 it means that the
      // "interest set" state has changed as the result of an
      // ACE_Event_Handler being dispatched.  This means that we
      // need to bail out and rerun the poll loop since our existing
      // notion of handles in dispatch set may no longer be correct.
      //
      // In the beginning, our state starts out unchanged.  After
      // every iteration (i.e., due to signals), our state starts out
      // unchanged again.

      // this->state_changed_ = 0;

      // Perform the Template Method for dispatching all the handlers.

      // First check for interrupts.
      if (0 /* active_handle_count == -1 */)
        {
          // Bail out -- we got here since the poll (i.e. ioctl()) was
          // interrupted.
          if (ACE_Sig_Handler::sig_pending () != 0)
            {
              ACE_Sig_Handler::sig_pending (0);

#if 0
              // If any HANDLES in the <ready_set_> are activated as a
              // result of signals they should be dispatched since
              // they may be time critical...
              pfds = this->ready_set_.pfds;
              active_handle_count = this->ready_set_.nfds;
#endif  /* 0 */

              // Record the fact that the Reactor has dispatched a
              // handle_signal() method.  We need this to return the
              // appropriate count below.
              signal_occurred = 1;
            }
          else
            return -1;
        }

      // Handle timers early since they may have higher latency
      // constraints than I/O handlers.  Ideally, the order of
      // dispatching should be a strategy...
      else if (this->dispatch_timer_handlers (other_handlers_dispatched) == -1)
        // State has changed or timer queue has failed, exit loop.
        break;

      // Check to see if there are no more I/O handles left to
      // dispatch AFTER we've handled the timers.
      else if (0 /* active_handle_count == 0 */)
        return io_handlers_dispatched
          + other_handlers_dispatched
          + signal_occurred;

#if 0
      // Next dispatch the notification handlers (if there are any to
      // dispatch).  These are required to handle multiple threads
      // that are trying to update the Reactor.
      else if (this->dispatch_notification_handlers (
                 dispatch_set,
                 active_handle_count,
                 other_handlers_dispatched) == -1)
        // State has changed or a serious failure has occured, so exit
        // loop.
        break;
#endif  /* 0 */

      // Finally, dispatch the I/O handlers.
      else if (this->dispatch_io_events (io_handlers_dispatched) == -1)
        // State has changed, so exit loop.
        break;
    }
  while (0 /* active_handle_count > 0 */);

  return io_handlers_dispatched + other_handlers_dispatched + signal_occurred;
}

int
ACE_Dev_Poll_Reactor::dispatch_timer_handlers (
  int &number_of_timers_cancelled)
{
  // Release the lock during the upcall.
  ACE_Reverse_Lock<ACE_SYNCH_MUTEX> reverse_lock (this->lock_);
  ACE_GUARD_RETURN (ACE_Reverse_Lock<ACE_SYNCH_MUTEX>,
                    reverse_guard,
                    reverse_lock,
                    -1);

  number_of_timers_cancelled += this->timer_queue_->expire ();

  return 0;
}

#if 0
int
ACE_Dev_Poll_Reactor::dispatch_notification_handlers (
  ACE_Select_Reactor_Handle_Set &dispatch_set,
  int &number_of_active_handles,
  int &number_of_handlers_dispatched)
{
  // Check to see if the ACE_HANDLE associated with the
  // Dev_Poll_Reactor's notify hook is enabled.  If so, it means that
  // one or more other threads are trying to update the
  // ACE_Dev_Poll_Reactor's internal tables or the notify pipe is
  // enabled.  We'll handle all these threads and notifications, and
  // then break out to continue the event loop.

  const int n =
    this->notify_handler_->dispatch_notifications (number_of_active_handles,
                                                   dispatch_set.rd_mask_);

  if (n == -1)
    return -1;
  else
    number_of_handlers_dispatched += n;

  return /* this->state_changed_ ? -1 : */ 0;
}
#endif  /* 0 */

int
ACE_Dev_Poll_Reactor::dispatch_io_events (int &io_handlers_dispatched)
{
  // Since the underlying event demultiplexing mechansim (`/dev/poll'
  // or '/dev/epoll') is stateful, and since only one result buffer is
  // used, all pending events (i.e. those retrieved from a previous
  // poll) must be dispatched before any additional event can be
  // polled.  As such, the Dev_Poll_Reactor keeps track of the
  // progress of events that have been dispatched.

  // Dispatch the events.
  //
  // The semantics of this loop in the presence of multiple threads is
  // non-trivial.  this->start_pfds_ will be incremented each time an
  // event handler is dispatched, which may be done across multiple
  // threads.  Multiple threads may change the loop variables.  Care
  // must be taken to only change those variables with the reactor
  // lock held.
  //
  // Notice that pfds only contains file descriptors that have
  // received events.
#if defined (ACE_HAS_EVENT_POLL)
  for (struct epoll_event *& pfds = this->start_pevents_;
       pfds < this->end_pevents_;
#else
  for (struct pollfd *& pfds = this->start_pfds_;
       pfds < this->end_pfds_;
#endif /* ACE_HAS_EVENT_POLL */
       /* Nothing to do before next loop iteration */)
    {
#if defined (ACE_HAS_EVENT_POLL)
      const ACE_HANDLE handle = pfds->data.fd;
      const short revents     = static_cast<short> (pfds->events);
#else
      const ACE_HANDLE handle = pfds->fd;
      const short revents     = pfds->revents;
#endif /* ACE_HAS_EVENT_POLL */

      // Increment the pointer to the next element before we
      // release the lock.  Otherwise event handlers end up being
      // dispatched multiple times for the same poll.
      ++pfds;


      /* When using sys_epoll, we can attach arbitrary user
         data to the descriptor, so it can be delivered when
         activity is detected. Perhaps we should store event
         handler together with descriptor, instead of looking
         it up in a repository ? Could it boost performance ?
      */
      ACE_Event_Handler *eh = this->handler_rep_.find (handle);

      {
        // Modify the reference count in an exception-safe way.
        ACE_Dev_Poll_Handler_Guard (this->handler_rep_, handle);

        // Release the lock during the upcall.
        ACE_Reverse_Lock<ACE_SYNCH_MUTEX> reverse_lock (this->lock_);
        ACE_GUARD_RETURN (ACE_Reverse_Lock<ACE_SYNCH_MUTEX>,
                          reverse_guard,
                          reverse_lock,
                          -1);

        // Dispatch all output events.
#if defined (ACE_HAS_EVENT_POLL)
        if (ACE_BIT_ENABLED (revents, EPOLLOUT))
#else
        if (ACE_BIT_ENABLED (revents, POLLOUT))
#endif /* ACE_HAS_EVENT_POLL */
          {
            const int status =
              this->upcall (eh, &ACE_Event_Handler::handle_output, handle);

            if (status < 0)
              {
                // Note that the lock is reacquired in
                // remove_handler().
                return this->remove_handler (handle,
                                             ACE_Event_Handler::WRITE_MASK);
              }

            ++io_handlers_dispatched;
          }

        // Dispatch all "high priority" (e.g. out-of-band data) events.
#if defined (ACE_HAS_EVENT_POLL)
        if (ACE_BIT_ENABLED (revents, EPOLLPRI))
#else
        if (ACE_BIT_ENABLED (revents, POLLPRI))
#endif /* ACE_HAS_EVENT_POLL */
          {
            const int status =
              this->upcall (eh, &ACE_Event_Handler::handle_exception, handle);

            if (status < 0)
              {
                // Note that the lock is reacquired in
                // remove_handler().
                return this->remove_handler (handle,
                                             ACE_Event_Handler::EXCEPT_MASK);
              }

            ++io_handlers_dispatched;
          }

        // Dispatch all input events.
#if defined (ACE_HAS_EVENT_POLL)
        if (ACE_BIT_ENABLED (revents, EPOLLIN))
#else
        if (ACE_BIT_ENABLED (revents, POLLIN))
#endif /* ACE_HAS_EVENT_POLL */
          {
            const int status =
              this->upcall (eh, &ACE_Event_Handler::handle_input, handle);

            if (status < 0)
              {
                // Note that the lock is reacquired in
                // remove_handler().
                return this->remove_handler (handle,
                                             ACE_Event_Handler::READ_MASK);
              }

            ++io_handlers_dispatched;
          }
      } // The reactor lock is reacquired upon leaving this scope.
    }

  return 0;
}

int
ACE_Dev_Poll_Reactor::alertable_handle_events (ACE_Time_Value *max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::alertable_handle_events");

  return this->handle_events (max_wait_time);
}

int
ACE_Dev_Poll_Reactor::handle_events (ACE_Time_Value &max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::handle_events");

  return this->handle_events (&max_wait_time);
}

int
ACE_Dev_Poll_Reactor::alertable_handle_events (ACE_Time_Value &max_wait_time)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::alertable_handle_events");

  return this->handle_events (max_wait_time);
}

int
ACE_Dev_Poll_Reactor::deactivated (void)
{
  return this->deactivated_;
}

void
ACE_Dev_Poll_Reactor::deactivate (int do_stop)
{
  this->deactivated_ = do_stop;
  this->wakeup_all_threads ();
}

int
ACE_Dev_Poll_Reactor::register_handler (ACE_Event_Handler *handler,
                                        ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::register_handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->register_handler_i (handler->get_handle (),
                                   handler,
                                   mask);
}

int
ACE_Dev_Poll_Reactor::register_handler (ACE_HANDLE handle,
                                        ACE_Event_Handler *event_handler,
                                        ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::register_handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->register_handler_i (handle,
                                   event_handler,
                                   mask);
}

int
ACE_Dev_Poll_Reactor::register_handler_i (ACE_HANDLE handle,
                                          ACE_Event_Handler *event_handler,
                                          ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::register_handler_i");

  if (handle == ACE_INVALID_HANDLE
      || mask == ACE_Event_Handler::NULL_MASK)
    {
      errno = EINVAL;
      return -1;
    }

 if (this->handler_rep_.find (handle) == 0)
   {
     // Handler not present in the repository.  Bind it.
     if (this->handler_rep_.bind (handle, event_handler, mask) != 0)
       return -1;

#if defined (ACE_HAS_EVENT_POLL)

     struct epoll_event epev;

     static const int op = EPOLL_CTL_ADD;

     epev.events  = this->reactor_mask_to_poll_event (mask);
     epev.data.fd = handle;

     if (::epoll_ctl (this->poll_fd_, op, handle, &epev) == -1)
       {
         (void) this->handler_rep_.unbind (handle);
         return -1;
       }

#endif /* ACE_HAS_EVENT_POLL */
   }
 else
   {
     // Handler is already present in the repository, so register it
     // again, possibly for different event.  Add new mask to the
     // current one.
     if (this->mask_ops_i (handle, mask, ACE_Reactor::ADD_MASK) == -1)
       {
         (void) this->handler_rep_.unbind (handle);
         return -1;
       }
   }

#ifndef  ACE_HAS_EVENT_POLL

  struct pollfd pfd;

  pfd.fd      = handle;
  pfd.events  = this->reactor_mask_to_poll_event (mask);
  pfd.revents = 0;

  // Add file descriptor to the "interest set."
  if (ACE_OS::write (this->poll_fd_, &pfd, sizeof (pfd)) != sizeof (pfd))
    {
      (void) this->handler_rep_.unbind (handle);

      return -1;
    }
#endif /*ACE_HAS_EVENT_POLL*/

  // Note the fact that we've changed the state of the wait_set_,
  // which is used by the dispatching loop to determine whether it can
  // keep going or if it needs to reconsult select().
  // this->state_changed_ = 1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::register_handler (
  ACE_HANDLE /* event_handle */,
  ACE_HANDLE /* io_handle */,
  ACE_Event_Handler * /* event_handler */,
  ACE_Reactor_Mask /* mask */)
{
  ACE_NOTSUP_RETURN (-1);
}

int
ACE_Dev_Poll_Reactor::register_handler (const ACE_Handle_Set &handle_set,
                                        ACE_Event_Handler *event_handler,
                                        ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::register_handler");

  ACE_Handle_Set_Iterator handle_iter (handle_set);

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  // @@ It might be more efficient to construct a pollfd array and
  //    pass it to the write() call in register_handler_i() only once,
  //    instead of calling write() (a system call) once for each file
  //    descriptor.

  for (ACE_HANDLE h = handle_iter ();
       h != ACE_INVALID_HANDLE;
       h = handle_iter ())
    if (this->register_handler_i (h, event_handler, mask) == -1)
      return -1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::register_handler (int signum,
                                        ACE_Event_Handler *new_sh,
                                        ACE_Sig_Action *new_disp,
                                        ACE_Event_Handler **old_sh,
                                        ACE_Sig_Action *old_disp)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::register_handler");

  return this->signal_handler_->register_handler (signum,
                                                  new_sh,
                                                  new_disp,
                                                  old_sh,
                                                  old_disp);
}

int
ACE_Dev_Poll_Reactor::register_handler (const ACE_Sig_Set &sigset,
                                        ACE_Event_Handler *new_sh,
                                        ACE_Sig_Action *new_disp)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::register_handler");

  int result = 0;

#if (ACE_NSIG > 0)  &&  !defined (CHORUS)

  for (int s = 1; s < ACE_NSIG; ++s)
    if ((sigset.is_member (s) == 1)
        && this->signal_handler_->register_handler (s,
                                                    new_sh,
                                                    new_disp) == -1)
      result = -1;

#else  /* ACE_NSIG <= 0  ||  CHORUS */

  ACE_UNUSED_ARG (sigset);
  ACE_UNUSED_ARG (new_sh);
  ACE_UNUSED_ARG (new_disp);

#endif /* ACE_NSIG <= 0  ||  CHORUS */

  return result;
}

int
ACE_Dev_Poll_Reactor::remove_handler (ACE_Event_Handler *handler,
                                      ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::remove_handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->remove_handler_i (handler->get_handle (), mask);
}

int
ACE_Dev_Poll_Reactor::remove_handler (ACE_HANDLE handle,
                                      ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::remove_handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->remove_handler_i (handle, mask);
}

int
ACE_Dev_Poll_Reactor::remove_handler_i (ACE_HANDLE handle,
                                        ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::remove_handler_i");


  ACE_Event_Handler *eh = this->handler_rep_.find (handle);

  if (eh == 0
      || this->mask_ops_i (handle, mask, ACE_Reactor::CLR_MASK) == -1)
    return -1;

  // If there are no longer any outstanding events on the given handle
  // then remove it from the handler repository.
  if (this->handler_rep_.mask (handle) == ACE_Event_Handler::NULL_MASK
      && this->handler_rep_.unbind (handle) != 0)
    return -1;

  if (ACE_BIT_DISABLED (mask, ACE_Event_Handler::DONT_CALL))
    (void) eh->handle_close (handle, mask);

  // Note the fact that we've changed the state of the wait_set,
  // i.e. the "interest set," which is used by the dispatching loop to
  // determine whether it can keep going or if it needs to reconsult
  // /dev/poll or /dev/epoll.
  // this->state_changed_ = 1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::remove_handler (const ACE_Handle_Set &handle_set,
                                      ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::remove_handler");

  ACE_Handle_Set_Iterator handle_iter (handle_set);

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  // @@ It might be more efficient to construct a pollfd array and
  //    pass it to the write() call in register_handler_i() only once,
  //    instead of calling write() (a system call) once for each file
  //    descriptor.

  for (ACE_HANDLE h = handle_iter ();
       h != ACE_INVALID_HANDLE;
       h = handle_iter ())
    if (this->remove_handler_i (h, mask) == -1)
      return -1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::remove_handler (int signum,
                                      ACE_Sig_Action *new_disp,
                                      ACE_Sig_Action *old_disp,
                                      int sigkey)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::remove_handler");

  return this->signal_handler_->remove_handler (signum,
                                                new_disp,
                                                old_disp,
                                                sigkey);
}

int
ACE_Dev_Poll_Reactor::remove_handler (const ACE_Sig_Set &sigset)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::remove_handler");

  int result = 0;

#if (ACE_NSIG > 0)  &&  !defined (CHORUS)

  for (int s = 1; s < ACE_NSIG; ++s)
    if ((sigset.is_member (s) == 1)
        && this->signal_handler_->remove_handler (s) == -1)
      result = -1;

#else  /* ACE_NSIG <= 0  ||  CHORUS */

  ACE_UNUSED_ARG (sigset);

#endif /* ACE_NSIG <= 0  ||  CHORUS */

  return result;
}

int
ACE_Dev_Poll_Reactor::suspend_handler (ACE_Event_Handler *event_handler)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::suspend_handler");

  if (event_handler == 0)
    {
      errno = EINVAL;
      return -1;
    }

  ACE_HANDLE handle = event_handler->get_handle ();

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->suspend_handler_i (handle);
}

int
ACE_Dev_Poll_Reactor::suspend_handler (ACE_HANDLE handle)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::suspend_handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->suspend_handler_i (handle);
}

int
ACE_Dev_Poll_Reactor::suspend_handler (const ACE_Handle_Set &handles)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::suspend_handler");

  ACE_Handle_Set_Iterator handle_iter (handles);
  ACE_HANDLE h;

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  while ((h = handle_iter ()) != ACE_INVALID_HANDLE)
    if (this->suspend_handler_i (h) == -1)
      return -1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::suspend_handlers (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::suspend_handlers");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  const size_t len = this->handler_rep_.size ();

  for (size_t i = 0; i < len; ++i)
    if (this->handler_rep_.suspended (i) == 0
        && this->suspend_handler_i (i) != 0)
      return -1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::suspend_handler_i (ACE_HANDLE handle)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::suspend_handler_i");

  if (this->handler_rep_.find (handle) == 0)
    return -1;

  if (this->handler_rep_.suspended (handle))
    return 0;  // Already suspended.  @@ Should this be an error?

  // Remove the handle from the "interest set."
  //
  // Note that the associated event handler is still in the handler
  // repository, but no events will be polled on the given handle thus
  // no event will be dispatched to the event handler.

#if defined (ACE_HAS_EVENT_POLL)

  struct epoll_event epev;

  static const int op = EPOLL_CTL_DEL;

  epev.events  = 0;
  epev.data.fd = handle;

  if (::epoll_ctl (this->poll_fd_, op, handle, &epev) == -1)
    return -1;

#else

  struct pollfd pfd[1];

  pfd[0].fd      = handle;
  pfd[0].events  = POLLREMOVE;
  pfd[0].revents = 0;

  if (ACE_OS::write (this->poll_fd_, pfd, sizeof (pfd)) != sizeof (pfd))
    return -1;

#endif  /* ACE_HAS_EVENT_POLL */

  this->handler_rep_.suspend (handle);

  return 0;
}

int
ACE_Dev_Poll_Reactor::resume_handler (ACE_Event_Handler *event_handler)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::resume_handler");

  if (event_handler == 0)
    {
      errno = EINVAL;
      return -1;
    }

  ACE_HANDLE handle = event_handler->get_handle ();

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->resume_handler_i (handle);
}

int
ACE_Dev_Poll_Reactor::resume_handler (ACE_HANDLE handle)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::resume_handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->resume_handler_i (handle);
}

int
ACE_Dev_Poll_Reactor::resume_handler (const ACE_Handle_Set &handles)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::resume_handler");

  ACE_Handle_Set_Iterator handle_iter (handles);
  ACE_HANDLE h;

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  while ((h = handle_iter ()) != ACE_INVALID_HANDLE)
    if (this->resume_handler_i (h) == -1)
      return -1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::resume_handlers (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::resume_handlers");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  const size_t len = this->handler_rep_.size ();

  for (size_t i = 0; i < len; ++i)
    if (this->handler_rep_.suspended (i)
        && this->resume_handler_i (i) != 0)
      return -1;

  return 0;
}

int
ACE_Dev_Poll_Reactor::resume_handler_i (ACE_HANDLE handle)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::resume_handler_i");

  if (this->handler_rep_.find (handle) == 0
      && this->handler_rep_.suspended (handle) == 0)
    return -1;

  ACE_Reactor_Mask mask = this->handler_rep_.mask (handle);

  if (mask == ACE_Event_Handler::NULL_MASK)
    return -1;

  // Place the handle back in to the "interest set."
  //
  // Events for the given handle will once again be polled.

#if defined (ACE_HAS_EVENT_POLL)

  struct epoll_event epev;

  static const int op = EPOLL_CTL_ADD;

  epev.events  = this->reactor_mask_to_poll_event (mask);
  epev.data.fd = handle;

  if (::epoll_ctl (this->poll_fd_, op, handle, &epev) == -1)
    return -1;

#else

  struct pollfd pfd[1];

  pfd[0].fd      = handle;
  pfd[0].events  = this->reactor_mask_to_poll_event (mask);
  pfd[0].revents = 0;

  if (ACE_OS::write (this->poll_fd_, pfd, sizeof (pfd)) != sizeof (pfd))
    return -1;

#endif  /* ACE_HAS_EVENT_POLL */

  this->handler_rep_.resume (handle);

  return 0;
}

int
ACE_Dev_Poll_Reactor::resumable_handler (void)
{
  // @@ Is this correct?

  return 0;
}

int
ACE_Dev_Poll_Reactor::uses_event_associations (void)
{
  // Since the Dev_Poll_Reactor does not do any event associations,
  // this method always return zero.
  return 0;
}

long
ACE_Dev_Poll_Reactor::schedule_timer (ACE_Event_Handler *event_handler,
                                      const void *arg,
                                      const ACE_Time_Value &delay,
                                      const ACE_Time_Value &interval)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::schedule_timer");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->timer_queue_->schedule (
           event_handler,
           arg,
           this->timer_queue_->gettimeofday () + delay,
           interval);
}

int
ACE_Dev_Poll_Reactor::reset_timer_interval (long timer_id,
                                            const ACE_Time_Value &interval)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::reset_timer_interval");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->timer_queue_->reset_interval (timer_id, interval);
}

int
ACE_Dev_Poll_Reactor::cancel_timer (ACE_Event_Handler *event_handler,
                                    int dont_call_handle_close)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::cancel_timer");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return (this->timer_queue_ == 0
          ? 0
          : this->timer_queue_->cancel (event_handler,
                                        dont_call_handle_close));
}

int
ACE_Dev_Poll_Reactor::cancel_timer (long timer_id,
                                    const void **arg,
                                    int dont_call_handle_close)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::cancel_timer");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return (this->timer_queue_ == 0
          ? 0
          : this->timer_queue_->cancel (timer_id,
                                        arg,
                                        dont_call_handle_close));
}

int
ACE_Dev_Poll_Reactor::schedule_wakeup (ACE_Event_Handler *eh,
                                       ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::schedule_wakeup");

  return this->mask_ops (eh->get_handle (), mask, ACE_Reactor::ADD_MASK);
}

int
ACE_Dev_Poll_Reactor::schedule_wakeup (ACE_HANDLE handle,
                                       ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::schedule_wakeup");

  return this->mask_ops (handle, mask, ACE_Reactor::ADD_MASK);
}

int
ACE_Dev_Poll_Reactor::cancel_wakeup (ACE_Event_Handler *eh,
                                     ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::cancel_wakeup");

  return this->mask_ops (eh->get_handle (), mask, ACE_Reactor::CLR_MASK);
}

int
ACE_Dev_Poll_Reactor::cancel_wakeup (ACE_HANDLE handle,
                                     ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::cancel_wakeup");

  return this->mask_ops (handle, mask, ACE_Reactor::CLR_MASK);
}

int
ACE_Dev_Poll_Reactor::notify (ACE_Event_Handler *eh,
                              ACE_Reactor_Mask mask,
                              ACE_Time_Value *timeout)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::notify");

  ssize_t n = 0;

  // Pass over both the Event_Handler *and* the mask to allow the
  // caller to dictate which Event_Handler method the receiver
  // invokes.  Note that this call can timeout.

  n = this->notify_handler_->notify (eh, mask, timeout);

  return n == -1 ? -1 : 0;
}

void
ACE_Dev_Poll_Reactor::max_notify_iterations (int iterations)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::max_notify_iterations");

  ACE_MT (ACE_GUARD (ACE_SYNCH_MUTEX, ace_mon, this->lock_));

  this->notify_handler_->max_notify_iterations (iterations);
}

int
ACE_Dev_Poll_Reactor::max_notify_iterations (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::max_notify_iterations");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->notify_handler_->max_notify_iterations ();
}

int
ACE_Dev_Poll_Reactor::purge_pending_notifications (ACE_Event_Handler * eh,
                                                   ACE_Reactor_Mask mask)
{
  if (this->notify_handler_ == 0)
    return 0;

  return this->notify_handler_->purge_pending_notifications (eh, mask);
}

ACE_Event_Handler *
ACE_Dev_Poll_Reactor::find_handler (ACE_HANDLE handle)
{
  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0));

  return this->handler_rep_.find (handle);
}

int
ACE_Dev_Poll_Reactor::handler (ACE_HANDLE handle,
                               ACE_Reactor_Mask mask,
                               ACE_Event_Handler **event_handler)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::handler");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  ACE_Event_Handler *h = this->handler_rep_.find (handle);

  if (h != 0
      && ACE_BIT_CMP_MASK (this->handler_rep_.mask (handle),
                           mask,  // Compare all bits in the mask
                           mask))
    {
      if (event_handler != 0)
        *event_handler = h;

      return 0;
    }

  return -1;
}

int
ACE_Dev_Poll_Reactor::handler (int signum,
                               ACE_Event_Handler **eh)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::handler");

  ACE_Event_Handler *handler = this->signal_handler_->handler (signum);

  if (handler == 0)
    return -1;
  else if (eh != 0)
    *eh = handler;

  return 0;
}

int
ACE_Dev_Poll_Reactor::initialized (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::initialized");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->initialized_;
}

size_t
ACE_Dev_Poll_Reactor::size (void) const
{
  return this->size_;
}

ACE_Lock &
ACE_Dev_Poll_Reactor::lock (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::lock");

  return this->lock_adapter_;
}

void
ACE_Dev_Poll_Reactor::wakeup_all_threads (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::wakeup_all_threads");

#if 0
  // Send a notification, but don't block if there's no one to receive
  // it.
  this->notify (0,
                ACE_Event_Handler::NULL_MASK,
                (ACE_Time_Value *) &ACE_Time_Value::zero);
#endif  /* 0 */
}

int
ACE_Dev_Poll_Reactor::owner (ACE_thread_t /* new_owner */,
                             ACE_thread_t * /* old_owner */)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::owner");

  // There is no need to set the owner of the event loop.  Multiple
  // threads may invoke the event loop simulataneously.

  return 0;
}

int
ACE_Dev_Poll_Reactor::owner (ACE_thread_t * /* owner */)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::owner");

  // There is no need to set the owner of the event loop.  Multiple
  // threads may invoke the event loop simulataneously.

  return 0;
}

int
ACE_Dev_Poll_Reactor::restart (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::restart");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->restart_;
}

int
ACE_Dev_Poll_Reactor::restart (int r)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::restart");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  int current_value = this->restart_;
  this->restart_ = r;
  return current_value;
}

void
ACE_Dev_Poll_Reactor::requeue_position (int)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::requeue_position");
}

int
ACE_Dev_Poll_Reactor::requeue_position (void)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::requeue_position");

  ACE_NOTSUP_RETURN (-1);
}

int
ACE_Dev_Poll_Reactor::mask_ops (ACE_Event_Handler *event_handler,
                                ACE_Reactor_Mask mask,
                                int ops)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::mask_ops");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->mask_ops_i (event_handler->get_handle (), mask, ops);
}

int
ACE_Dev_Poll_Reactor::mask_ops (ACE_HANDLE handle,
                                ACE_Reactor_Mask mask,
                                int ops)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::mask_ops");

  ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1));

  return this->mask_ops_i (handle, mask, ops);
}

int
ACE_Dev_Poll_Reactor::mask_ops_i (ACE_HANDLE handle,
                                  ACE_Reactor_Mask mask,
                                  int ops)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::mask_ops_i");

  if (this->handler_rep_.handle_in_range (handle) == 0)
    return -1;

  // Block out all signals until method returns.
  ACE_Sig_Guard sb;

  const ACE_Reactor_Mask old_mask = this->handler_rep_.mask (handle);
  ACE_Reactor_Mask new_mask = old_mask;

  // Perform GET, CLR, SET, and ADD operations on the interest/wait
  // set and the suspend set (if necessary).
  //
  // GET = 1, Retrieve current value
  // SET = 2, Set value of bits to new mask (changes the entire mask)
  // ADD = 3, Bitwise "or" the value into the mask (only changes
  //          enabled bits)
  // CLR = 4  Bitwise "and" the negation of the value out of the mask
  //          (only changes enabled bits)
  //
  // Returns the original mask.

  switch (ops)
    {
    case ACE_Reactor::GET_MASK:
      // The work for this operation is done in all cases at the
      // begining of the function.
      return old_mask;

    case ACE_Reactor::CLR_MASK:
      ACE_CLR_BITS (new_mask, mask);
      break;

    case ACE_Reactor::SET_MASK:
      new_mask = mask;
      break;

    case ACE_Reactor::ADD_MASK:
      ACE_SET_BITS (new_mask, mask);
      break;

    default:
      return -1;
    }

  /// Reset the mask for the given handle.
  this->handler_rep_.mask (handle, new_mask);

  if (this->handler_rep_.suspended (handle) == 0)
    {
      // Only attempt to alter events for the handle from the
      // "interest set" if it hasn't been suspended.

      const short events = this->reactor_mask_to_poll_event (new_mask);

#if defined (sun)
      // Apparently events cannot be updated on-the-fly on Solaris so
      // remove the existing events, and then add the new ones.
      struct pollfd pfd[2];

      pfd[0].fd      = handle;
      pfd[0].events  = POLLREMOVE;
      pfd[0].revents = 0;
      pfd[1].fd      = (events == POLLREMOVE ? ACE_INVALID_HANDLE : handle);
      pfd[1].events  = events;
      pfd[1].revents = 0;

      // Change the events associated with the given file descriptor.
      if (ACE_OS::write (this->poll_fd_,
                         pfd,
                         sizeof (pfd)) != sizeof (pfd))
        return -1;
#elif defined (ACE_HAS_EVENT_POLL)

      struct epoll_event epev;

      int op;

      // ACE_Event_Handler::NULL_MASK ???
      if (new_mask == 0)
        {
          op          = EPOLL_CTL_DEL;
          epev.events = 0;
        }
      else
        {
          op          = EPOLL_CTL_MOD;
          epev.events = events;
        }

      epev.data.fd = handle;

      if (::epoll_ctl (this->poll_fd_, op, handle, &epev) == -1)
        return -1;

#else
      pollfd pfd[1];

      pfd[0].fd      = handle;
      pfd[0].events  = events;
      pfd[0].revents = 0;

      // Change the events associated with the given file descriptor.
      if (ACE_OS::write (this->poll_fd_,
                         pfd,
                         sizeof (pfd)) != sizeof (pfd))
        return -1;
#endif /*ACE_HAS_EVENT_POLL  */
    }

  return old_mask;
}

int
ACE_Dev_Poll_Reactor::ready_ops (ACE_Event_Handler * /* event_handler */,
                                 ACE_Reactor_Mask /* mask */,
                                 int /* ops */)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::ready_ops");

  // Since the Dev_Poll_Reactor uses the poll result buffer, the
  // ready_set cannot be directly manipulated outside of the event
  // loop.
  ACE_NOTSUP_RETURN (-1);
}

int
ACE_Dev_Poll_Reactor::ready_ops (ACE_HANDLE /* handle */,
                                 ACE_Reactor_Mask /* mask */,
                                 int /* ops */)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::ready_ops");

  // Since the Dev_Poll_Reactor uses the poll result buffer, the
  // ready_set cannot be directly manipulated outside of the event
  // loop.
  ACE_NOTSUP_RETURN (-1);
}

void
ACE_Dev_Poll_Reactor::dump (void) const
{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_Dev_Poll_Reactor::dump");

  ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
  ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("restart_ = %d\n"), this->restart_));
  ACE_DEBUG ((LM_DEBUG,
              ACE_LIB_TEXT ("initialized_ = %d"),
              this->initialized_));
  ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("poll_fd_ = %d"), this->poll_fd_));
  ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("size_ = %u"), this->size_));
  ACE_DEBUG ((LM_DEBUG,
              ACE_LIB_TEXT ("deactivated_ = %d"),
              this->deactivated_));
  ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}

short
ACE_Dev_Poll_Reactor::reactor_mask_to_poll_event (ACE_Reactor_Mask mask)
{
  ACE_TRACE ("ACE_Dev_Poll_Reactor::reactor_mask_to_poll_event");

  if (mask == ACE_Event_Handler::NULL_MASK)
    // No event.  Remove from interest set.
#if defined (ACE_HAS_EVENT_POLL)
    return EPOLL_CTL_DEL;
#else
    return POLLREMOVE;
#endif /* ACE_HAS_EVENT_POLL */

  short events = 0;

  // READ, ACCEPT, and CONNECT flag will place the handle in the
  // read set.
  if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK)
      || ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK)
      || ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK))
    {
#if defined (ACE_HAS_EVENT_POLL)
      ACE_SET_BITS (events, EPOLLIN);
#else
      ACE_SET_BITS (events, POLLIN);
#endif /*ACE_HAS_EVENT_POLL*/
    }

  // WRITE and CONNECT flag will place the handle in the write set.
  if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK)
      || ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK))
    {
#if defined (ACE_HAS_EVENT_POLL)
      ACE_SET_BITS (events, EPOLLOUT);
#else
      ACE_SET_BITS (events, POLLOUT);
#endif /*ACE_HAS_EVENT_POLL*/
    }

  // EXCEPT flag will place the handle in the except set.
  if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK))
    {
#if defined (ACE_HAS_EVENT_POLL)
      ACE_SET_BITS (events, EPOLLPRI);
#else
      ACE_SET_BITS (events, POLLPRI);
#endif /*ACE_HAS_EVENT_POLL*/
    }

  return events;
}

#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)

template class ACE_Lock_Adapter<ACE_SYNCH_MUTEX>;
template class ACE_Reverse_Lock<ACE_SYNCH_MUTEX>;

#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)

#pragma instantiate ACE_Lock_Adapter<ACE_SYNCH_MUTEX>
#pragma instantiate ACE_Reverse_Lock<ACE_SYNCH_MUTEX>;

#endif  /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */

#endif  /* ACE_HAS_EVENT_POLL || ACE_HAS_DEV_POLL */
