// -*- C++ -*-

//=============================================================================
/**
 *  @file    Sequence.h
 *
 *  Sequence.h,v 1.51 2003/11/16 18:39:40 bala Exp
 *
 *  @author Carlos O'Ryan
 *  @author Aniruddha Gokhale
 */
//=============================================================================

#ifndef TAO_SEQUENCE_H
#define TAO_SEQUENCE_H

#include /**/ "ace/pre.h"
#include "ace/CORBA_macros.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "tao/Managed_Types.h"
#include "tao/orbconf.h"
#include "tao/default_environment.h"

namespace CORBA
{
  class Object;
}

class ACE_Message_Block;

/**
 * @class TAO_Base_Sequence
 *
 * @brief Base class for TAO sequences.
 *
 * This class provides a common interface for all IDL sequences,
 * hence the interpreted marshal engine can manipulate them in a
 * type safe manner.
 */
class TAO_Export TAO_Base_Sequence
{
public:
  /// We give access to TAO_Marshal_Sequence, this allows a safe yet
  /// small footprint implementation of the marshal engine.
  friend class TAO_Marshal_Sequence;

  /// Destructor.
  virtual ~TAO_Base_Sequence (void);

  /// Return the maximum length of the sequence
  CORBA::ULong maximum (void) const;

  /**
   * Ensure that the buffer contains space for at least <length>
   * elements.  The constructor must be called for any new elements,
   * the old ones (if any) must be copied into the buffer using
   * operator= and then their destructors must be called.  Finally the
   * old buffer must be released.
   */
  virtual void _allocate_buffer (CORBA::ULong length) = 0;

  /// Must deallocate the buffer and then set it to zero.
  virtual void _deallocate_buffer (void) = 0;

  /**
   * Some sequences (of objects and strings) require some cleanup if
   * the sequence is shrunk. The spec requires the destructor to
   * release the objects only from position <0> to <length-1>; so
   * shrink and then delete could result in a memory leak.
   */
  virtual void _shrink_buffer (CORBA::ULong new_length,
                               CORBA::ULong old_length);

  /// Used for sequences of objects to downcast a recently demarshalled
  /// object reference into the right type.
  virtual void _downcast (void *target,
                          CORBA::Object *src
                          ACE_ENV_ARG_DECL_WITH_DEFAULTS);

  /// Used for sequences of object to convert from the derived type
  /// into the Object class.
  virtual CORBA::Object *_upcast (void *src) const;

  // = orbos/98-01-11 proposed extensions.
  /// Returns the state of the sequence release flag.
  CORBA::Boolean release (void) const;

protected:
  /// Default constructor.
  TAO_Base_Sequence (void);

  /// Constructor with control of ownership.
  TAO_Base_Sequence (CORBA::ULong maximum,
                     CORBA::ULong length,
                     void *buffer,
                     CORBA::Boolean release = 0);

  /// Assume ownership and set length to 0.
  TAO_Base_Sequence (CORBA::ULong maximum,
                     void *buffer);

  void check_bounds(
      char const * filename, unsigned long lineno,
      CORBA::ULong tao_idx, CORBA::ULong tao_max) const;

public:

  // = The following two functions should be protected but we made it
  // public because it breaks some compilers.

  TAO_Base_Sequence (const TAO_Base_Sequence &rhs);
  TAO_Base_Sequence &operator= (const TAO_Base_Sequence &rhs);
  // Copy constructor and assignment operator are protected, the
  // derived classes must provided the right semantics for the buffer
  // copy, only the static fields are actually copy.

protected:

  /// The maximum number of elements the buffer can contain.
  CORBA::ULong maximum_;

  /// The current number of elements in the buffer.
  CORBA::ULong length_;

  /// The buffer with all the elements, casting must be done in derived
  /// classes.
  void *buffer_;

  /// If true then the sequence should release the buffer when it is
  /// destroyed.
  CORBA::Boolean release_;
};

// ****************************************************************

/**
 * @class TAO_Unbounded_Base_Sequence
 *
 * @brief Base class for all bounded sequences.
 *
 * This class implements part of the funcionality common to all
 * bounded sequences, using this intermediate class instead of
 * virtual methods on TAO_Base_Sequence give us a slight
 * improvement of performance, but also reduces the amount of
 * generated code in the templates.
 */
class TAO_Export TAO_Unbounded_Base_Sequence : public TAO_Base_Sequence
{
public:
  /**
   * = SPEC {16.11.2}
   * For an unbounded sequence, setting the length to a larger value
   * than the current length may reallocate the sequence
   * data. Reallocation is conceptually equivalent to creating a new
   * sequence of the desired new length, copying the old sequence
   * elements zero through length into the new sequence, and then
   * assigning the old sequence to be the same as the new sequence.
   */
  void length (CORBA::ULong length);

  /**
   * return the current length, it cannot go into the base class due
   * to the C++ name lookup rules (if you don't know what I'm talking
   * about, then try moving it there).
   */
  CORBA::ULong length (void) const;

  /// destructor.
  virtual ~TAO_Unbounded_Base_Sequence (void);

protected:
  /// Default constructor.
  TAO_Unbounded_Base_Sequence (void);

  /// Constructor with control of ownership.
  TAO_Unbounded_Base_Sequence (CORBA::ULong maximum,
                               CORBA::ULong length,
                               void *buffer,
                               CORBA::Boolean release = 0);

  /// Assume ownership and set length to 0.
  TAO_Unbounded_Base_Sequence (CORBA::ULong maximum,
                               void *buffer);
};

// ****************************************************************

/**
 * @class TAO_Bounded_Base_Sequence
 *
 * @brief Base class for all bounded sequences.
 *
 * This class implements part of the funcionality common to all
 * bounded sequences, using this intermediate class instead of
 * virtual methods on TAO_Base_Sequence give us a slight
 * improvement of performance, but also reduces the amount of
 * generated code in the templates.
 */
class TAO_Export TAO_Bounded_Base_Sequence : public TAO_Base_Sequence
{
public:
  /// Set the length, for this sequences this call is ignored if the
  /// new length is greater that the maximum.
  void length (CORBA::ULong length);

  /**
   * Return the current length, it cannot go into the base class due
   * to the C++ name lookup rules (if you don't know what I'm talking
   * about, then try moving it there).
   */
  CORBA::ULong length (void) const;

  /// Destructor.
  virtual ~TAO_Bounded_Base_Sequence (void);

protected:
  /// Default constructor.
  TAO_Bounded_Base_Sequence (void);

  /// Constructor with control of ownership.
  TAO_Bounded_Base_Sequence (CORBA::ULong maximum,
                             CORBA::ULong length,
                             void *buffer,
                             CORBA::Boolean release = 0);

  /// Assume ownership and set length to 0.
  TAO_Bounded_Base_Sequence (CORBA::ULong maximum,
                             void *buffer);
};

// ****************************************************************

/**
 * @class TAO_Unbounded_String_Sequence
 *
 * @brief Unbounded sequence of strings.
 *
 * IDL sequences of strings must automatically duplicate and
 * release their members based on some global <release> flag.
 */
class TAO_Export TAO_Unbounded_String_Sequence
  : public TAO_Unbounded_Base_Sequence
{

  // = SPEC
  // 16.8 Mapping for Structured Types
  // The mapping for struct, union, and sequence (but not array) is a
  // C++ struct or class with a default constructor, a copy
  // constructor, an assignment operator, and a destructor.
  //
public:
  // = Operations for the Unbounded_ObjectSequence

  /**
   * {orbos/97-05-15:16.8}
   * The default constructor initializes object reference members to
   * appropriately typed nil object references and string members to
   * NULL; all other members are initialized via their default
   * constructors.
   *
   * {orbos/97-05-15:16.11}
   * For both bounded and unbounded sequences, the default constructor
   * (as shown in the example above) sets the sequence length equal to
   * 0.
   */
  TAO_Unbounded_String_Sequence (void);

  /**
   * Unbounded sequences provide a constructor that allows only the
   * initial value of the maximum length to be set (the ``maximum
   * constructor'' shown in the example above). This allows
   * applications to control how much buffer space is initially
   * allocated by the sequence. This constructor also sets the length
   * to 0 and the release flag to TRUE.
   */
  TAO_Unbounded_String_Sequence (CORBA::ULong maximum);

  /**
   * The ``T *data'' constructor (as shown in the example above)
   * allows the length and contents of a bounded or unbounded sequence
   * to be set. For unbounded sequences, it also allows the initial
   * value of the maximum length to be set. For this constructor,
   * ownership of the content's vector is determined by the release
   * parameter---FALSE means the caller owns the storage, while TRUE
   * means that the sequence assumes ownership of the storage.
   * If release is TRUE, the content's vector must have been allocated
   * using the sequence allocbuf function, and the sequence will pass
   * it to freebuf when finished with it.
   */
  TAO_Unbounded_String_Sequence (CORBA::ULong maximum,
                                 CORBA::ULong length,
                                 char ** data,
                                 CORBA::Boolean release = 0);

  /**
   * The copy constructor performs a deep copy from the existing
   * structure to create a new structure, including calling _duplicate
   * on all object  reference members and performing the necessary
   * heap allocations for all string members.
   *
   * The copy constructor creates a new sequence with the same maximum
   * and length as the given sequence, copies each of its current
   * elements (items zero through length-1), and sets the release
   * flag to TRUE.
   */
  TAO_Unbounded_String_Sequence(const TAO_Unbounded_String_Sequence&);

  /// The destructor releases all object reference members and frees
  /// all string members.
  ~TAO_Unbounded_String_Sequence (void);

  /**
   * The assignment operator first releases all object reference
   * members and frees all string  members, and then performs a
   * deep­copy to create a new structure.
   *
   * The assignment operator deep­copies its parameter, releasing
   * old storage if necessary. It behaves as if the original sequence
   * is destroyed via its destructor and then the source sequence
   * copied using the copy constructor. If release=TRUE, the
   * destructor destroys each of the current elements (items zero
   * through length--1).
   * For an unbounded sequence, if a reallocation is necessary due to
   * a change in the length and the sequence was created using the
   * release=TRUE parameter in its constructor, the sequence will
   * deallocate the old storage. If release is FALSE under these
   * circumstances, old storage will not be freed before the
   * reallocation is performed. After reallocation, the release flag
   * is always set to TRUE.
   */
  TAO_Unbounded_String_Sequence & operator= (
      const TAO_Unbounded_String_Sequence &
    );

  /// read-write accessor
  TAO_SeqElem_String_Manager operator[] (CORBA::ULong slot) const;

  /**
   * The allocbuf function allocates a vector of T elements that can
   * be passed to the T *data constructor. The length of the vector is
   * given by the nelems function argument.  The allocbuf function
   * initializes each element using its default constructor, except
   * for strings, which are initialized to null pointers, and object
   * references, which are initialized to suitably typed nil object
   * references. A null pointer is returned if allocbuf for some
   * reason cannot allocate the requested vector. Vectors allocated by
   * allocbuf should be freed using the freebuf function.
   */
  static char ** allocbuf (CORBA::ULong);

  /**
   * The freebuf function ensures that the destructor for each element
   * is called before the buffer is destroyed, except for string
   * elements, which are freed using string_free(), and object
   * reference elements, which are freed using release(). The freebuf
   * function will ignore null pointers passed to it.
   */
  static void freebuf (char **);

  static void _tao_any_destructor (void *);

  // = Fast buffer accessors.
  char ** get_buffer (CORBA::Boolean orphan = 0);
  const char ** get_buffer (void) const;

  // Functions to create, destroy, and adjust the underlying buffer.
  virtual void _allocate_buffer (CORBA::ULong length);
  virtual void _deallocate_buffer (void);
  virtual void _shrink_buffer (CORBA::ULong new_length,
                               CORBA::ULong old_length);

  // Parameters work the same as in constructor of the same signature.
  void replace (CORBA::ULong maximum,
                CORBA::ULong length,
                char ** data,
                CORBA::Boolean release = 0);
};

// ****************************************************************

/**
 * @class TAO_Unbounded_WString_Sequence
 *
 * @brief Unbounded sequence of wstrings.
 *
 * IDL sequences of wstrings must automatically duplicate and
 * release their members based on some global <release> flag.
 */
class TAO_Export TAO_Unbounded_WString_Sequence
  : public TAO_Unbounded_Base_Sequence
{

  // = SPEC
  // 16.8 Mapping for Structured Types
  // The mapping for struct, union, and sequence (but not array) is a
  // C++ struct or class with a default constructor, a copy
  // constructor, an assignment operator, and a destructor.
  //
public:
  // = Operations for the Unbounded_ObjectSequence

  /**
   * {orbos/97-05-15:16.8}
   * The default constructor initializes object reference members to
   * appropriately typed nil object references and wstring members to
   * NULL; all other members are initialized via their default
   * constructors.
   *
   * {orbos/97-05-15:16.11}
   * For both bounded and unbounded sequences, the default constructor
   * (as shown in the example above) sets the sequence length equal to
   * 0.
   */
  TAO_Unbounded_WString_Sequence (void);

  /**
   * Unbounded sequences provide a constructor that allows only the
   * initial value of the maximum length to be set (the ``maximum
   * constructor'' shown in the example above). This allows
   * applications to control how much buffer space is initially
   * allocated by the sequence. This constructor also sets the length
   * to 0 and the release flag to TRUE.
   */
  TAO_Unbounded_WString_Sequence (CORBA::ULong maximum);

  /**
   * The ``T *data'' constructor (as shown in the example above)
   * allows the length and contents of a bounded or unbounded sequence
   * to be set. For unbounded sequences, it also allows the initial
   * value of the maximum length to be set. For this constructor,
   * ownership of the contents vector is determined by the release
   * parameter---FALSE means the caller owns the storage, while TRUE
   * means that the sequence assumes ownership of the storage.
   * If release is TRUE, the contents vector must have been allocated
   * using the sequence allocbuf function, and the sequence will pass
   * it to freebuf when finished with it.
   */
  TAO_Unbounded_WString_Sequence (CORBA::ULong maximum,
                                  CORBA::ULong length,
                                  CORBA::WChar ** data,
                                  CORBA::Boolean release = 0);

  /**
   * The copy constructor performs a deep copy from the existing
   * structure to create a new structure, including calling _duplicate
   * on all object  reference members and performing the necessary
   * heap allocations for all string members.
   *
   * The copy constructor creates a new sequence with the same maximum
   * and length as the given sequence, copies each of its current
   * elements (items zero through length-1), and sets the release
   * flag to TRUE.
   */
  TAO_Unbounded_WString_Sequence (const TAO_Unbounded_WString_Sequence &);

  /// The destructor releases all object reference members and frees
  /// all string members.
  ~TAO_Unbounded_WString_Sequence (void);

  /**
   * The assignment operator first releases all object reference
   * members and frees all wstring  members, and then performs a
   * deep­copy to create a new structure.
   *
   * The assignment operator deep­copies its parameter, releasing
   * old storage if necessary. It behaves as if the original sequence
   * is destroyed via its destructor and then the source sequence
   * copied using the copy constructor. If release=TRUE, the
   * destructor destroys each of the current elements (items zero
   * through length--1).
   * For an unbounded sequence, if a reallocation is necessary due to
   * a change in the length and the sequence was created using the
   * release=TRUE parameter in its constructor, the sequence will
   * deallocate the old storage. If release is FALSE under these
   * circumstances, old storage will not be freed before the
   * reallocation is performed. After reallocation, the release flag
   * is always set to TRUE.
   */
  TAO_Unbounded_WString_Sequence & operator= (
      const TAO_Unbounded_WString_Sequence &
    );

  /// Read-write accessor
  TAO_SeqElem_WString_Manager operator[] (CORBA::ULong slot) const;

  /**
   * The allocbuf function allocates a vector of T elements that can
   * be passed to the T *data constructor. The length of the vector is
   * given by the nelems function argument.  The allocbuf function
   * initializes each element using its default constructor, except
   * for strings, which are initialized to null pointers, and object
   * references, which are initialized to suitably typed nil object
   * references. A null pointer is returned if allocbuf for some
   * reason cannot allocate the requested vector. Vectors allocated by
   * allocbuf should be freed using the freebuf function.
   */
  static CORBA::WChar ** allocbuf (CORBA::ULong);

  /**
   * The freebuf function ensures that the destructor for each element
   * is called before the buffer is destroyed, except for string
   * elements, which are freed using wstring_free(), and object
   * reference elements, which are freed using release(). The freebuf
   * function will ignore null pointers passed to it.
   */
  static void freebuf (CORBA::WChar **);

  static void _tao_any_destructor (void *);

  // = Fast buffer accessors.
  CORBA::WChar ** get_buffer (CORBA::Boolean orphan = 0);
  const CORBA::WChar ** get_buffer (void) const;

  // Functions to create, destroy, and adjust the underlying buffer.
  virtual void _allocate_buffer (CORBA::ULong length);
  virtual void _deallocate_buffer (void);
  virtual void _shrink_buffer (CORBA::ULong new_length,
                               CORBA::ULong old_length);

  // Parameters work the same as in constructor of the same signature.
  void replace (CORBA::ULong maximum,
                CORBA::ULong length,
                CORBA::WChar ** data,
                CORBA::Boolean release = 0);
};

// ****************************************************************

template<class T> class TAO_Unbounded_Sequence;
// forward declaration, we are going to specialize that template
// here.
// The template itself requires this file so every user of the
// template should also see the specialization.

ACE_TEMPLATE_SPECIALIZATION
/**
 * @class TAO_Unbounded_Sequence<CORBA::Octet>
 *
 * @brief An unbounded sequence of Octets
 *
 * Marshalling and demarshalling octet sequences can be highly
 * optimize, for instance at demarshalling we don't require a copy
 * from the CDR buffer to the octet sequence buffer, we can simply
 * hold a duplicate of the underlying ACE_Message_Block.
 * Specializing the TAO_Unbounded_Sequence<T> parametric
 * class, is an excellent way to achieve this optimizations.
 */
class TAO_Export TAO_Unbounded_Sequence<CORBA::Octet>
  : public TAO_Unbounded_Base_Sequence
{
public:
  /// For efficient marshalling and demarshalling.
  friend class TAO_Marshal_Sequence;

  /// see TAO_Unbounded_Sequence in "Sequence_T.h"
  TAO_Unbounded_Sequence (void);
  TAO_Unbounded_Sequence (CORBA::ULong max);
  TAO_Unbounded_Sequence (CORBA::ULong max,
                          CORBA::ULong length,
                          CORBA::Octet *data,
                          CORBA::Boolean release = 0);
  virtual ~TAO_Unbounded_Sequence (void);

  /// Use in the implementation of insertion and extraction operators
  /// from CORBA::Any
  static void _tao_any_destructor (void*);

  /**
   * The copy constructor and assignment operators *do* copy the data,
   * though we could simply duplicate the ref count in the
   * ACE_Message_Block this will change the semantics for this
   * operations.
   */
  TAO_Unbounded_Sequence (const TAO_Unbounded_Sequence<CORBA::Octet> &);
  TAO_Unbounded_Sequence<CORBA::Octet>& operator= (
      const TAO_Unbounded_Sequence<CORBA::Octet> &
    );

  /**
   * See the general description in "Sequence_T.h"
   * NOTE: This last two methods can be rendered useless in certain
   * cases, see below.
   */
  CORBA::Octet &operator[] (CORBA::ULong);
  const CORBA::Octet &operator[] (CORBA::ULong) const;

  // = Static operations.

  /// Allocate storage for the sequence, please note that the storage
  /// is always held in a ACE_Message_Block.
  static CORBA::Octet *allocbuf (CORBA::ULong);

  /// Free the storage.
  static void freebuf (CORBA::Octet *);

  /// Implement the methods for all the sequence, please see
  /// TAO_Base_Sequence.
  virtual void _allocate_buffer (CORBA::ULong length);
  virtual void _deallocate_buffer (void);

  // = Fast buffer accessors.
  CORBA::Octet *get_buffer (CORBA::Boolean orphan = 0);
  const CORBA::Octet *get_buffer (void) const;

  // NOTE: This last two methods can be rendered useless in certain
  // cases, see below.
  /// See the general description of this methods in "Sequence_T.h".
  void replace (CORBA::ULong max,
                CORBA::ULong length,
                CORBA::Octet *data,
                CORBA::Boolean release = 0);

  // = TAO extensions

#if (TAO_NO_COPY_OCTET_SEQUENCES == 1)

  /// Returns the underlying message block, the caller must *not*
  /// release the copy.
  ACE_Message_Block* mb (void) const;

  /// Create a sequence of octets from a single message block (i.e. it
  /// ignores any chaining in the meesage block).
  TAO_Unbounded_Sequence (CORBA::ULong length,
                          const ACE_Message_Block* mb);

  /// Replaces the current buffer with <mb>, using only <length> bytes.
  /// It takes a duplicate of <mb> so the user still owns it.
  void replace (CORBA::ULong length, const ACE_Message_Block* mb);

  //
  // NOTE:
  // In the last two methods if the <mb> is the head of a chain then
  // the following methods are not warranteed to work properly:
  //    operator[]
  //    get_buffer ()
  // the main purpose of this method is to support custom marshaling;
  // so the complete chain is marshaled when the octet sequence is.
  //

private:
  ACE_Message_Block* mb_;
#endif /* TAO_NO_COPY_OCTET_SEQUENCES == 1 */
};

// ****************************************************************

// Comparison of octet sequence.
TAO_Export int operator== (const TAO_Unbounded_Sequence<CORBA::Octet> &l,
                           const TAO_Unbounded_Sequence<CORBA::Octet> &r);

TAO_Export int operator!= (const TAO_Unbounded_Sequence<CORBA::Octet> &l,
                           const TAO_Unbounded_Sequence<CORBA::Octet> &r);

// ****************************************************************

/**
 * @brief Safe assertions without including Log_Msg.h
 */
#define TAO_SEQUENCE_ASSERT(TAO_IDX,TAO_MAX) \
  this->check_bounds(__FILE__, __LINE__, (TAO_IDX), (TAO_MAX))


#if defined (__ACE_INLINE__)
#include "tao/Sequence.i"
#endif /* __ACE_INLINE__ */

#include "tao/Sequence_T.h"

#include /**/ "ace/post.h"

#endif /* TAO_SEQUENCE_H */
