// -*- C++ -*-
//
// Client_Logging_Handler.h,v 4.11 2002/04/11 02:00:22 ossama Exp

// ============================================================================
//
// = LIBRARY
//    ace
//
// = FILENAME
//    Client_Logging_Handler.h
//
// = AUTHOR
//    Doug Schmidt <schmidt@.cs.wustl.edu>
//
// ============================================================================

#ifndef ACE_CLIENT_LOGGER_H
#define ACE_CLIENT_LOGGER_H

#include "ace/SPIPE_Stream.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/SOCK_Stream.h"
#include "ace/Svc_Handler.h"
#include "ace/Synch.h"
#include "ace/svc_export.h"

#if defined (ACE_HAS_STREAM_PIPES)
#define LOGGING_STREAM ACE_SPIPE_STREAM
#define LOGGING_ACCEPTOR ACE_SPIPE_ACCEPTOR
#define LOGGING_ADDR ACE_SPIPE_Addr
#else
#define LOGGING_STREAM ACE_SOCK_STREAM
#define LOGGING_ACCEPTOR ACE_SOCK_ACCEPTOR
#define LOGGING_ADDR ACE_INET_Addr
#endif /* ACE_HAS_STREAM_PIPES */

#if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT
template class ACE_Svc_Export ACE_Svc_Handler<LOGGING_STREAM, ACE_NULL_SYNCH>;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */

class ACE_Svc_Export ACE_Client_Logging_Handler : public ACE_Svc_Handler<LOGGING_STREAM, ACE_NULL_SYNCH>
{
  // = TITLE
  //    This client logging daemon is a mediator that receives logging
  //    records from local applications processes and forwards them to
  //    the server logging daemon running on another host.
  //
  // = DESCRIPTION
  //     The default implementation uses an <ACE_SPIPE_Stream> to
  //     receive the logging message from the application and an
  //     <ACE_SOCK_Stream> to forward the logging message to the
  //     server.  However, on platforms that don't support
  //     <ACE_SPIPEs> (e.g., Win32) we use sockets instead.

public:
  // = Initialization and termination.

  ACE_Client_Logging_Handler (ACE_HANDLE handle = ACE_STDERR);
  // Default constructor.  <handle> is where the output is sent.

  virtual int open (void * = 0);
  // Activate this instance of the <ACE_Client_Logging_Handler>
  // (called by the <ACE_Client_Logging_Acceptor>).

  virtual ACE_HANDLE get_handle (void) const;
  // Return the handle of the <ACE_SPIPE_Stream>;

  virtual int close (u_long);
  // Called when object is removed from the <ACE_Reactor>.

private:
  virtual int handle_signal (int signum,
                             siginfo_t *,
                             ucontext_t *);
  // Handle SIGPIPE.

  virtual int handle_input (ACE_HANDLE);
  // Receive logging records from applications.

  virtual int handle_exception (ACE_HANDLE);
  // Receive logging records from applications.  This is necessary to
  // handle madness with UNIX select, which can't deal with MSG_BAND
  // data easily due to its overly simple interface...  This just
  // calls <handle_input>.

  virtual int handle_output (ACE_HANDLE);
  // Called back when it's ok to send.

  int send (ACE_Log_Record &log_record);
  // Send the <log_record> to the logging server.

  ACE_HANDLE logging_output_;
  // This is either a SOCKET (if we're connected to a logging server)
  // or ACE_STDERR.
};

ACE_SVC_FACTORY_DECLARE (ACE_Client_Logging_Acceptor)

#endif /* ACE_CLIENT_LOGGER_H */
